Player Matchup

Serqet
Serqet
AGimpedOrphan
Serqet
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 202L
1,456 Elo+
Party 1
Charon
Charon
APOCALYPTIC-HOPE
Charon
Level 42
God Stats
2W - 5L
1,480 SR
Queue Stats
166W - 207L
1,388 Elo+
Solo
Kali
Kali
DannyDC101
Kali
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 104L
1,356 Elo+
Solo
Martichoras
Martichoras
Pansexalpanda
Martichoras
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 81L
1,424 Elo+
Party 1
He Bo
He Bo
Uncle_Jesse10
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,110 Elo+
Solo
Team Averages
Level 51
1,496 SR
1,347 Elo+

VS

Team Averages
Level 71
1,444 SR
1,313 Elo+
Atlas
Atlas
BusiedPotato
Atlas
Level 46
God Stats
1W - 1L
1,389 SR
Queue Stats
140W - 155L
1,353 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Candieeboy
Tsukuyomi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,073 Elo+
Solo
Amaterasu
Amaterasu
GuardianGAYMER6
Amaterasu
Level 67
God Stats
3W - 3L
1,333 SR
Queue Stats
142W - 156L
1,353 Elo+
Party 2
Shiva
Shiva
SuicidalKanye
Shiva
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 152L
1,403 Elo+
Solo
Zeus
Zeus
evilkore23
Zeus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 79L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 1
10,343
646
7,293
21,457
24,607
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

20
0 / 3 / 3
9,384
587
10,695
13,994
9,578
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 1 / 0
4,076
255
0
737
124
Martichoras
Pansexalpanda
Martichoras
18
3 / 6 / 1
9,349
584
21,407
17,824
9,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 10 / 1
8,964
560
4,974
15,495
6,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 13
10,900
681
7,435
17,105
13,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
Candieeboy
Tsukuyomi
17
4 / 2 / 12
11,298
706
8,603
13,207
5,426
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Amaterasu
GuardianGAYMER6
Amaterasu
20
10 / 1 / 10
12,496
781
10,239
23,904
25,672
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
5 / 1 / 16
12,078
755
13,345
16,722
18,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 2 / 14
11,901
744
21,696
9,959
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
90
8
Kills
25
25
Deaths
9
6
Assists
65
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
0
3
3
0.5
W
0
3
13
2.17
W
Tsukuyomi
Candieeboy
Tsukuyomi
4
2
12
5
L
0
1
0
0
W
Amaterasu
GuardianGAYMER6
Amaterasu
10
1
10
15
L
Martichoras
Pansexalpanda
Martichoras
3
6
1
0.58
W
5
1
16
13
L
1
10
1
0.15
W
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,369
Damage
61,318
69,507
Taken
80,897
50,635
Mitigated
68,183
15,854
Healing
35,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,293
860
1,467
4,972
21,457
24,607
130
8,796
12,248
0
9,209
L
10,695
1,615
1,229
2,623
13,994
9,578
255
5,255
8,451
32,816
942
W
7,435
2,407
1,209
2,689
17,105
13,760
1,277
1,537
14,971
17,818
1,596
W
Tsukuyomi
Candieeboy
Tsukuyomi
8,603
2,583
4,049
3,168
13,207
5,426
1,845
2,483
9,151
0
26,701
L
0
0
0
0
737
124
0
0
737
0
0
W
Amaterasu
GuardianGAYMER6
Amaterasu
10,239
3,913
2,205
9,041
23,904
25,672
831
5,584
17,789
0
28,540
L
Martichoras
Pansexalpanda
Martichoras
21,407
5,053
889
3,797
17,824
9,853
292
7,347
10,206
0
41,960
W
13,345
1,387
5,763
4,185
16,722
18,991
1,521
3,498
12,311
0
32,409
L
4,974
1,548
148
729
15,495
6,473
48
6,672
8,454
14,254
0
W
21,696
2,990
1,520
1,370
9,959
4,334
575
1,606
8,353
38,798
1,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,116
Gold Earned
58,673
109
Minions Killed
176
0
Camps Cleared
0
968,151
Distance Traveled
1,602,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,343
646
7
0
0
274,609
0
L
Charon
9,384
587
35
2
0
242,796
0
W
Atlas
10,900
681
13
1
0
295,864
0
W
Tsukuyomi
11,298
706
50
3
0
346,425
0
L
Kali
4,076
255
0
0
0
0
0
W
Amaterasu
12,496
781
27
2
0
356,799
0
L
Martichoras
9,349
584
44
3
0
240,504
0
W
Shiva
12,078
755
33
2
0
331,519
0
L
He Bo
8,964
560
23
1
0
210,242
0
W
Zeus
11,901
744
53
3
0
271,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role