Player Matchup

Hel
Hel
BigSam67
Hel
Level 154
God Stats
7W - 7L
1,517 SR
Queue Stats
323W - 323L
1,530 Elo+
Party 1
Nemesis
Nemesis
JMGbars
Nemesis
Level 119
God Stats
8W - 8L
1,611 SR
Queue Stats
64W - 75L
1,476 Elo+
Party 1
Charybdis
Charybdis
Monkey G Law
Charybdis
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 156L
1,471 Elo+
Solo
Achilles
Achilles
Ninjasoviet
Achilles
Level 147
God Stats
48W - 57L
1,518 SR
Queue Stats
386W - 345L
1,510 Elo+
Solo
Fenrir
Fenrir
Wilybamba420
Fenrir
Level 111
God Stats
0W - 4L
1,226 SR
Queue Stats
111W - 140L
1,400 Elo+
Party 1
Team Averages
Level 125
1,474 SR
1,477 Elo+

VS

Team Averages
Level 145
1,623 SR
1,537 Elo+
Terra
Terra
CocoChipCrumb
Terra
Level 121
God Stats
46W - 42L
1,584 SR
Queue Stats
136W - 119L
1,497 Elo+
Party 2
Anhur
Anhur
ThatOneDorito
Anhur
Level 158
God Stats
18W - 16L
1,567 SR
Queue Stats
149W - 130L
1,567 Elo+
Party 2
Charybdis
Charybdis
bobby22713
Charybdis
Level 147
God Stats
2W - 0L
1,826 SR
Queue Stats
11W - 10L
1,534 Elo+
Solo
Kukulkan
Kukulkan
cscarborough
Kukulkan
Level 136
God Stats
5W - 5L
1,483 SR
Queue Stats
203W - 191L
1,553 Elo+
Solo
Artio
Artio
sabers_perez
Artio
Level 163
God Stats
3W - 2L
1,653 SR
Queue Stats
161W - 163L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 6
7,535
502
9,130
12,173
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
JMGbars
Nemesis
15
3 / 4 / 4
7,910
527
7,992
15,771
6,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
Monkey G Law
Charybdis
12
0 / 6 / 0
6,420
428
1,628
10,120
3,061
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Achilles
Ninjasoviet
Achilles
12
5 / 3 / 1
6,805
454
11,309
13,028
10,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
13
1 / 4 / 3
7,027
468
3,876
12,773
5,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 9
8,564
571
5,556
14,529
12,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
9 / 1 / 4
9,809
654
10,299
10,921
3,633
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
bobby22713
Charybdis
15
5 / 0 / 3
9,144
610
8,435
9,664
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
cscarborough
Kukulkan
15
0 / 2 / 4
8,774
585
9,611
8,669
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 4
8,678
579
5,780
12,373
10,291
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
9
Kills
20
21
Deaths
9
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
W
3
4
9
1.88
L
Nemesis
JMGbars
Nemesis
3
4
4
1.25
L
Charybdis
Monkey G Law
Charybdis
0
6
0
0
L
Achilles
Ninjasoviet
Achilles
5
3
1
1.83
W
9
1
4
11
L
Fenrir
1
4
3
0.63
W
Charybdis
bobby22713
Charybdis
5
0
3
6.5
W
Kukulkan
cscarborough
Kukulkan
0
2
4
1
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,935
Damage
39,681
63,865
Taken
56,156
30,511
Mitigated
32,950
16,693
Healing
17,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,130
590
1,767
4,988
12,173
4,422
0
7,218
4,955
69,781
1,167
W
5,556
771
834
2,566
14,529
12,179
200
3,033
11,004
23,919
0
L
Nemesis
JMGbars
Nemesis
7,992
2,626
0
3,956
15,771
6,206
0
4,352
11,419
0
78,215
L
Charybdis
Monkey G Law
Charybdis
1,628
1,052
0
2,017
10,120
3,061
0
560
9,560
0
41,036
L
Achilles
Ninjasoviet
Achilles
11,309
2,583
0
1,923
13,028
10,895
0
2,253
10,775
0
25,032
W
10,299
4,719
0
3,328
10,921
3,633
1,210
1,907
8,573
0
59,463
L
Fenrir
3,876
734
0
2,042
12,773
5,927
0
6,514
6,259
0
32,026
W
Charybdis
bobby22713
Charybdis
8,435
3,501
0
4,501
9,664
3,825
100
105
9,336
0
86,029
W
Kukulkan
cscarborough
Kukulkan
9,611
407
0
1,183
8,669
3,022
332
3,557
4,981
77,086
294
W
5,780
536
300
4,754
12,373
10,291
0
1,426
10,410
40,534
1,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,697
Gold Earned
44,969
415
Minions Killed
429
0
Camps Cleared
0
1,462,920
Distance Traveled
1,400,366
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,535
502
144
10
0
278,047
2
W
Terra
8,564
571
38
3
0
295,917
0
L
Nemesis
7,910
527
113
8
0
316,938
1
L
Charybdis
6,420
428
75
5
0
256,017
1
L
Achilles
6,805
454
27
2
0
320,733
4
W
Anhur
9,809
654
86
6
0
288,140
0
L
Fenrir
7,027
468
56
4
0
291,185
0
W
Charybdis
9,144
610
127
8
0
267,765
0
W
Kukulkan
8,774
585
118
8
0
285,429
0
W
Artio
8,678
579
60
4
0
263,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role