Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
BestFafnir
Charon
Level 152
God Stats
5W - 0L
1,706 SR
Queue Stats
25W - 21L
1,617 Elo+
Party 1
Gilgamesh
Gilgamesh
RespekMaName
Gilgamesh
Level 125
God Stats
7W - 5L
1,538 SR
Queue Stats
61W - 37L
1,709 Elo+
Party 1
Team Averages
Level 138
1,581 SR
1,608 Elo+

VS

Team Averages
Level 146
1,491 SR
1,537 Elo+
Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Fungool555
Chaac
Level 129
God Stats
49W - 32L
1,473 SR
Queue Stats
281W - 272L
1,459 Elo+
Solo
Anhur
Anhur
KratosSpartanº
Anhur
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 0 / 4
7,311
731
7,603
3,951
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
BestFafnir
Charon
12
1 / 0 / 5
7,138
714
6,967
8,540
8,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
RespekMaName
Gilgamesh
13
4 / 0 / 2
8,095
810
4,549
8,813
9,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 4 / 0
6,661
666
4,698
6,605
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
10
0 / 2 / 0
6,250
625
4,646
8,606
6,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 0 / 0
6,734
673
4,699
6,950
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
4
3
L
Zeus
 
Zeus
0
4
0
0
W
Charon
BestFafnir
Charon
1
0
5
3.5
L
Chaac
0
2
0
0
L
0
0
0
0
W
Gilgamesh
RespekMaName
Gilgamesh
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,119
Damage
14,043
21,304
Taken
22,161
19,587
Mitigated
10,788
3,036
Healing
3,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,603
256
0
756
3,951
1,514
176
1,072
2,703
32,889
687
L
Zeus
 
Zeus
4,698
160
0
260
6,605
2,207
0
3,634
2,606
29,033
0
W
Charon
BestFafnir
Charon
6,967
467
0
1,570
8,540
8,502
306
2,079
6,211
14,572
0
L
Chaac
4,646
74
0
2,356
8,606
6,218
0
5,074
2,837
0
20,085
L
4,699
2,518
0
498
6,950
2,363
0
4,047
2,311
0
27,697
W
Gilgamesh
RespekMaName
Gilgamesh
4,549
1,199
0
710
8,813
9,571
0
1,574
6,985
0
33,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,544
Gold Earned
19,645
149
Minions Killed
140
0
Camps Cleared
0
641,814
Distance Traveled
554,583
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,311
731
77
8
0
214,641
0
L
Zeus
6,661
666
56
6
0
159,470
0
W
Charon
7,138
714
17
2
0
213,470
3
L
Chaac
6,250
625
31
3
0
197,257
0
L
Anhur
6,734
673
53
5
0
197,856
0
W
Gilgamesh
8,095
810
55
6
0
213,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role