Player Matchup

Martichoras
Martichoras
PAAAAAAAAAAAAAPI
Martichoras
Level 126
God Stats
1W - 0L
1,691 SR
Queue Stats
385W - 368L
1,494 Elo+
Party 1
Bacchus
Bacchus
SLIMEDALLR
Bacchus
Level 16
God Stats
39W - 22L
1,772 SR
Queue Stats
132W - 140L
1,565 Elo+
Party 1
Zhong Kui
Zhong Kui
btwimkiller
Zhong Kui
Level 120
God Stats
42W - 18L
1,673 SR
Queue Stats
198W - 165L
1,566 Elo+
Solo
Thanatos
Thanatos
kewlofthestory
Thanatos
Level 127
God Stats
76W - 56L
1,617 SR
Queue Stats
206W - 191L
1,524 Elo+
Solo
Thoth
Thoth
panđulce
Thoth
Level 129
God Stats
13W - 9L
1,893 SR
Queue Stats
445W - 380L
1,619 Elo+
Solo
Team Averages
Level 104
1,729 SR
1,554 Elo+

VS

Team Averages
Level 138
1,509 SR
1,569 Elo+
Bakasura
Bakasura
HappyJoey190373
Bakasura
Level 157
God Stats
2W - 6L
1,266 SR
Queue Stats
240W - 227L
1,585 Elo+
Party 2
Odin
Odin
IWargul
Odin
Level 116
God Stats
19W - 11L
1,719 SR
Queue Stats
362W - 311L
1,588 Elo+
Solo
Discordia
Discordia
KrutonKrusader
Discordia
Level 127
God Stats
6W - 8L
1,391 SR
Queue Stats
268W - 252L
1,524 Elo+
Solo
Atlas
Atlas
ObeyTheDream
Atlas
Level 144
God Stats
2W - 3L
1,344 SR
Queue Stats
187W - 185L
1,581 Elo+
Party 2
Medusa
Medusa
candisFIT666
Medusa
Level 148
God Stats
3W - 2L
1,825 SR
Queue Stats
274W - 265L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
PAAAAAAAAAAAAAPI
Martichoras
18
7 / 1 / 4
11,127
586
13,012
16,426
8,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bacchus
SLIMEDALLR
Bacchus
16
1 / 3 / 12
8,955
471
10,612
14,131
15,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
btwimkiller
Zhong Kui
18
2 / 1 / 2
11,476
604
15,701
15,766
14,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
17
6 / 7 / 4
10,669
562
9,788
23,634
10,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thoth
panđulce
Thoth
18
4 / 3 / 4
10,941
576
13,168
11,015
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
7 / 4 / 3
9,753
513
9,765
23,873
11,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
IWargul
Odin
17
0 / 1 / 3
10,223
538
12,288
18,674
16,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
KrutonKrusader
Discordia
17
4 / 4 / 4
9,624
507
10,252
11,324
4,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 5 / 2
7,759
408
6,434
17,839
14,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
16
1 / 6 / 3
9,184
483
11,084
15,716
6,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
20
Kills
13
15
Deaths
20
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
7
4
3
2.13
L
Odin
IWargul
Odin
0
1
3
1.5
L
Discordia
KrutonKrusader
Discordia
4
4
4
1.5
L
1
5
2
0.4
W
Martichoras
PAAAAAAAAAAAAAPI
Martichoras
7
1
4
9
W
Bacchus
SLIMEDALLR
Bacchus
1
3
12
2.33
W
Zhong Kui
btwimkiller
Zhong Kui
2
1
2
3
L
Medusa
1
6
3
0.42
W
Thanatos
6
7
4
1.14
W
Thoth
panđulce
Thoth
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,281
Damage
49,823
80,972
Taken
87,426
52,821
Mitigated
53,634
34,236
Healing
20,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
9,765
6,505
0
12,023
23,873
11,488
6
5,310
18,248
0
63,094
L
Odin
IWargul
Odin
12,288
1,339
0
4,233
18,674
16,286
0
11,464
6,241
0
101,614
L
Discordia
KrutonKrusader
Discordia
10,252
378
0
335
11,324
4,144
0
7,436
3,634
81,359
1,298
L
6,434
2,154
0
1,742
17,839
14,904
0
8,073
9,363
26,769
425
W
Martichoras
PAAAAAAAAAAAAAPI
Martichoras
13,012
4,059
0
6,450
16,426
8,482
598
2,898
13,079
0
105,979
W
Bacchus
SLIMEDALLR
Bacchus
10,612
1,519
277
4,194
14,131
15,936
34
2,822
11,205
30,317
1,959
W
Zhong Kui
btwimkiller
Zhong Kui
15,701
3,038
0
9,344
15,766
14,609
1,114
624
15,013
107,547
6,049
L
Medusa
11,084
3,368
0
2,166
15,716
6,812
255
4,036
11,173
0
89,662
W
Thanatos
9,788
2,068
0
13,197
23,634
10,514
0
2,942
19,258
0
83,266
W
Thoth
panđulce
Thoth
13,168
357
0
774
11,015
3,280
768
5,913
4,249
94,340
457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,168
Gold Earned
46,543
657
Minions Killed
581
0
Camps Cleared
0
1,831,741
Distance Traveled
1,907,178
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,753
513
112
6
0
418,969
1
L
Odin
10,223
538
183
10
0
385,295
0
L
Discordia
9,624
507
132
7
0
369,113
4
L
Atlas
7,759
408
17
1
0
365,283
0
W
Martichoras
11,127
586
179
9
0
381,254
0
W
Bacchus
8,955
471
38
2
0
384,616
7
W
Zhong Kui
11,476
604
195
10
0
285,089
0
L
Medusa
9,184
483
137
7
0
368,518
1
W
Thanatos
10,669
562
97
5
0
383,480
0
W
Thoth
10,941
576
148
8
0
397,302
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role