Player Matchup

Poseidon
Poseidon
Darkhydrus
Poseidon
Level 117
God Stats
0W - 2L
1,557 SR
Queue Stats
20W - 18L
1,575 Elo+
Party 1
Anhur
Anhur
GiantAram
Anhur
Level 126
God Stats
0W - 1L
1,505 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
LuiJan
Chaac
Level 107
God Stats
0W - 1L
1,563 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Charon
Charon
REDCELL25
Charon
Level 41
God Stats
0W - 1L
1,510 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
jipay
Fenrir
Level 144
God Stats
1W - 1L
1,880 SR
Queue Stats
1W - 5L
1,243 Elo+
Party 1
Team Averages
Level 107
1,603 SR
1,464 Elo+

VS

Team Averages
Level 138
1,620 SR
1,553 Elo+
Fafnir
Fafnir
DovahsKin7
Fafnir
Level 86
God Stats
3W - 1L
1,604 SR
Queue Stats
63W - 57L
1,601 Elo+
Solo
Nut
Nut
God_Knight94
Nut
Level 156
God Stats
22W - 11L
1,648 SR
Queue Stats
389W - 375L
1,531 Elo+
Solo
Mulan
Mulan
HA1ku
Mulan
Level 145
God Stats
14W - 5L
1,752 SR
Queue Stats
154W - 149L
1,542 Elo+
Solo
Hun Batz
Hun Batz
HalfOzMouse
Hun Batz
Level 158
God Stats
11W - 11L
1,653 SR
Queue Stats
305W - 330L
1,535 Elo+
Solo
Hades
Hades
jimmy23330
Hades
Level 144
God Stats
5W - 2L
1,442 SR
Queue Stats
382W - 343L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Darkhydrus
Poseidon
11
1 / 3 / 2
6,365
490
5,989
7,423
2,211
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
GiantAram
Anhur
9
0 / 5 / 2
5,265
405
3,990
8,271
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
LuiJan
Chaac
9
1 / 6 / 0
5,745
442
3,815
13,297
7,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
REDCELL25
Charon
11
2 / 2 / 1
6,140
472
3,179
7,325
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fenrir
jipay
Fenrir
12
5 / 2 / 3
6,948
534
5,962
10,661
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DovahsKin7
Fafnir
11
4 / 2 / 6
8,135
626
6,455
8,560
9,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 3 / 6
6,918
532
5,794
8,448
3,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
HA1ku
Mulan
15
6 / 2 / 1
9,316
717
10,469
10,128
8,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Hun Batz
HalfOzMouse
Hun Batz
13
5 / 1 / 4
7,707
593
7,126
9,436
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
14
2 / 1 / 1
8,253
635
3,445
8,179
3,749
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
9
Kills
18
18
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Darkhydrus
Poseidon
1
3
2
0.67
W
Fafnir
DovahsKin7
Fafnir
4
2
6
3.5
L
Anhur
GiantAram
Anhur
0
5
2
0.2
W
1
3
6
1.33
W
Mulan
HA1ku
Mulan
6
2
1
3.25
W
Hun Batz
HalfOzMouse
Hun Batz
5
1
4
7
L
Chaac
LuiJan
Chaac
1
6
0
0.17
L
Charon
REDCELL25
Charon
2
2
1
1.25
W
Hades
2
1
1
2.5
L
Fenrir
jipay
Fenrir
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,935
Damage
33,289
46,977
Taken
44,751
22,605
Mitigated
28,535
10,117
Healing
17,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Darkhydrus
Poseidon
5,989
1,202
0
1,785
7,423
2,211
0
3,009
4,414
51,321
939
W
Fafnir
DovahsKin7
Fafnir
6,455
1,613
0
2,655
8,560
9,183
223
2,987
5,573
17,605
0
L
Anhur
GiantAram
Anhur
3,990
1,580
0
1,361
8,271
3,079
0
2,520
5,751
0
35,072
W
5,794
3,703
0
2,190
8,448
3,331
846
1,607
6,841
0
57,386
W
Mulan
HA1ku
Mulan
10,469
1,362
0
5,904
10,128
8,415
334
0
10,128
85
67,593
W
Hun Batz
HalfOzMouse
Hun Batz
7,126
779
0
937
9,436
3,857
0
1,356
8,080
0
57,737
L
Chaac
LuiJan
Chaac
3,815
504
0
1,974
13,297
7,214
0
85
12,479
0
27,214
L
Charon
REDCELL25
Charon
3,179
1,441
0
830
7,325
5,507
0
2,665
4,660
10,891
0
W
Hades
3,445
415
625
5,271
8,179
3,749
0
3,243
4,936
60,026
1,021
L
Fenrir
jipay
Fenrir
5,962
1,608
0
4,167
10,661
4,594
0
1,646
9,015
0
40,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,463
Gold Earned
40,329
264
Minions Killed
439
0
Camps Cleared
0
1,156,848
Distance Traveled
1,266,593
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,365
490
83
6
0
249,695
4
W
Fafnir
8,135
626
12
1
0
252,729
2
L
Anhur
5,265
405
49
4
0
190,908
2
W
Nut
6,918
532
102
8
0
214,533
2
W
Mulan
9,316
717
118
9
0
243,187
3
W
Hun Batz
7,707
593
85
7
0
310,609
3
L
Chaac
5,745
442
45
3
0
220,714
4
L
Charon
6,140
472
16
1
0
224,637
3
W
Hades
8,253
635
122
9
0
245,535
0
L
Fenrir
6,948
534
71
5
0
270,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role