Player Matchup

Bacchus
Bacchus
ChinWonder
Bacchus
Level 99
God Stats
25W - 20L
1,622 SR
Queue Stats
142W - 119L
1,595 Elo+
Party 2
Mulan
Mulan
SaucyNugs1
Mulan
Level 122
God Stats
19W - 14L
1,660 SR
Queue Stats
212W - 178L
1,577 Elo+
Party 2
Sol
Sol
deekay1119
Sol
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 78L
1,536 Elo+
Party 1
Eset
Eset
illVision
Eset
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 126L
1,626 Elo+
Party 2
Anhur
Anhur
tresMANIACS
Anhur
Level 88
God Stats
12W - 11L
1,661 SR
Queue Stats
176W - 202L
1,582 Elo+
Party 1
Team Averages
Level 102
1,589 SR
1,583 Elo+

VS

Team Averages
Level 161
1,580 SR
1,530 Elo+
Cliodhna
Cliodhna
EmD4nny
Cliodhna
Level 153
God Stats
134W - 101L
1,691 SR
Queue Stats
195W - 190L
1,599 Elo+
Solo
Rama
Rama
EvilPureDuck
Rama
Level 189
God Stats
2W - 9L
1,361 SR
Queue Stats
18W - 35L
1,452 Elo+
Party 3
Jormungandr
Jormungandr
SHADOWxSNAK3
Jormungandr
Level 157
God Stats
2W - 2L
1,539 SR
Queue Stats
13W - 22L
1,484 Elo+
Party 3
Fafnir
Fafnir
SorrowsPain0
Fafnir
Level 147
God Stats
3W - 4L
1,434 SR
Queue Stats
38W - 52L
1,487 Elo+
Party 3
Cerberus
Cerberus
shirooõ
Cerberus
Level 157
God Stats
5W - 2L
1,875 SR
Queue Stats
194W - 178L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChinWonder
Bacchus
13
4 / 1 / 7
7,713
551
6,519
14,392
16,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
15
3 / 0 / 7
9,525
680
13,002
14,052
10,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 3 / 3
7,921
566
6,289
8,521
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Eset
13
3 / 3 / 8
8,222
587
10,933
8,943
3,317
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

16
10 / 2 / 5
9,185
656
12,858
12,679
5,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EmD4nny
Cliodhna
12
2 / 6 / 2
7,556
540
8,993
16,471
6,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

14
3 / 4 / 1
8,123
580
9,187
12,847
4,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
SHADOWxSNAK3
Jormungandr
11
2 / 3 / 2
7,858
561
7,959
16,314
9,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
11
1 / 4 / 3
6,894
492
3,848
14,009
9,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
shirooõ
Cerberus
13
1 / 5 / 0
7,449
532
5,977
13,250
10,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
22
Kills
9
9
Deaths
22
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ChinWonder
Bacchus
4
1
7
7.5
L
Cliodhna
EmD4nny
Cliodhna
2
6
2
0.5
L
3
4
1
0.88
L
Jormungandr
SHADOWxSNAK3
Jormungandr
2
3
2
1
W
Mulan
3
0
7
6.5
L
Fafnir
1
4
3
0.63
W
2
3
3
1.17
W
Eset
3
3
8
2.33
L
Cerberus
shirooõ
Cerberus
1
5
0
0.2
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,601
Damage
35,964
58,587
Taken
72,891
39,150
Mitigated
39,785
19,273
Healing
17,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ChinWonder
Bacchus
6,519
939
0
2,618
14,392
16,872
0
4,041
10,067
21,457
769
L
Cliodhna
EmD4nny
Cliodhna
8,993
1,402
0
4,484
16,471
6,016
0
4,924
11,547
0
70,649
L
9,187
6,971
0
3,904
12,847
4,650
554
6,439
6,408
0
64,182
L
Jormungandr
SHADOWxSNAK3
Jormungandr
7,959
1,595
0
1,717
16,314
9,277
35
7,863
8,451
27,018
0
W
Mulan
13,002
2,467
0
7,985
14,052
10,419
72
5,161
8,108
0
84,107
L
Fafnir
3,848
502
0
4,520
14,009
9,038
0
3,132
10,877
32,904
9,742
W
6,289
2,907
0
3,560
8,521
2,895
0
748
7,726
50,364
15,772
W
Eset
10,933
722
1,579
2,444
8,943
3,317
0
2,751
6,128
58,283
0
L
Cerberus
shirooõ
Cerberus
5,977
443
0
2,844
13,250
10,804
0
410
12,840
51,279
456
W
12,858
6,561
0
1,087
12,679
5,647
0
3,956
8,543
0
89,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,566
Gold Earned
37,880
478
Minions Killed
480
0
Camps Cleared
0
1,386,172
Distance Traveled
1,399,535
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,713
551
25
2
0
283,743
5
L
Cliodhna
7,556
540
117
8
0
292,782
2
L
Rama
8,123
580
106
8
0
247,194
3
L
Jormungandr
7,858
561
36
3
0
305,449
6
W
Mulan
9,525
680
137
10
0
295,977
4
L
Fafnir
6,894
492
58
4
0
292,149
0
W
Sol
7,921
566
101
7
0
248,176
1
W
Eset
8,222
587
93
7
0
280,907
0
L
Cerberus
7,449
532
163
12
0
261,961
0
W
Anhur
9,185
656
122
9
0
277,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role