Player Matchup

Neith
Neith
BuRsTiNxPOWER
Neith
Level 128
God Stats
8W - 10L
1,714 SR
Queue Stats
136W - 151L
1,554 Elo+
Party 1
Bakasura
Bakasura
Etiripse
Bakasura
Level 145
God Stats
8W - 4L
1,948 SR
Queue Stats
580W - 557L
1,633 Elo+
Party 1
Nemesis
Nemesis
Kenster833
Nemesis
Level 163
God Stats
13W - 6L
1,765 SR
Queue Stats
202W - 215L
1,511 Elo+
Party 1
Vulcan
Vulcan
rafaeldeus
Vulcan
Level 166
God Stats
18W - 9L
1,580 SR
Queue Stats
36W - 28L
1,633 Elo+
Solo
Maui
Maui
spiritsfootrest
Maui
Level 49
God Stats
3W - 1L
1,772 SR
Queue Stats
223W - 184L
1,552 Elo+
Party 1
Team Averages
Level 130
1,756 SR
1,577 Elo+

VS

Team Averages
Level 112
1,635 SR
1,583 Elo+
Tyr
Tyr
A Decent Dude
Tyr
Level 109
God Stats
4W - 9L
1,495 SR
Queue Stats
377W - 379L
1,473 Elo+
Solo
Merlin
Merlin
DRAGENDER
Merlin
Level 126
God Stats
10W - 14L
1,851 SR
Queue Stats
287W - 215L
1,732 Elo+
Solo
Bacchus
Bacchus
EYESTAYLIT
Bacchus
Level 39
God Stats
2W - 2L
1,659 SR
Queue Stats
12W - 10L
1,591 Elo+
Party 2
Izanami
Izanami
MaldandCope
Izanami
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 86L
1,517 Elo+
Party 2
Mulan
Mulan
TeEncantaLaMusic
Mulan
Level 127
God Stats
45W - 31L
1,669 SR
Queue Stats
154W - 137L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
7,200
554
8,149
6,061
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bakasura
Etiripse
Bakasura
15
6 / 0 / 0
9,381
722
13,423
13,778
10,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Kenster833
Nemesis
13
1 / 0 / 2
7,345
565
2,891
9,691
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
rafaeldeus
Vulcan
13
1 / 1 / 0
7,704
593
4,162
2,574
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 1
7,106
547
1,687
8,408
6,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,027
464
7,642
17,145
10,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
DRAGENDER
Merlin
13
0 / 0 / 1
6,992
538
2,264
4,070
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
EYESTAYLIT
Bacchus
10
0 / 0 / 1
6,018
463
2,098
6,542
5,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
MaldandCope
Izanami
12
0 / 1 / 1
6,656
512
3,791
7,258
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 0
6,139
472
3,869
9,136
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
2
2
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
0
1
3
1.5
L
Merlin
DRAGENDER
Merlin
0
0
1
0.5
L
Bacchus
EYESTAYLIT
Bacchus
0
0
1
0.5
W
Bakasura
Etiripse
Bakasura
6
0
0
6
W
Nemesis
Kenster833
Nemesis
1
0
2
2
L
Izanami
MaldandCope
Izanami
0
1
1
0.5
L
2
1
0
2
W
Vulcan
rafaeldeus
Vulcan
1
1
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,312
Damage
19,664
40,512
Taken
44,151
24,996
Mitigated
24,640
13,008
Healing
14,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,642
1,433
0
6,632
17,145
10,796
0
0
12,486
0
46,673
W
8,149
2,930
0
1,945
6,061
2,224
559
355
5,706
0
66,587
L
Merlin
DRAGENDER
Merlin
2,264
39
0
1,000
4,070
1,216
0
2,761
1,309
62,133
1,287
L
Bacchus
EYESTAYLIT
Bacchus
2,098
375
0
2,896
6,542
5,612
0
1,722
4,820
14,144
0
W
Bakasura
Etiripse
Bakasura
13,423
7,815
0
7,012
13,778
10,869
330
0
13,778
0
49,604
W
Nemesis
Kenster833
Nemesis
2,891
1,369
0
1,325
9,691
4,093
0
553
9,129
0
74,205
L
Izanami
MaldandCope
Izanami
3,791
3,112
0
2,003
7,258
2,524
0
886
6,372
0
61,798
L
3,869
1,073
0
1,728
9,136
4,492
0
249
8,531
0
48,602
W
Vulcan
rafaeldeus
Vulcan
4,162
0
0
583
2,574
938
0
840
1,710
58,929
0
W
1,687
486
0
2,143
8,408
6,872
0
2,554
5,760
19,938
2,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,736
Gold Earned
31,832
519
Minions Killed
405
0
Camps Cleared
0
1,306,381
Distance Traveled
1,324,146
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,027
464
70
5
0
261,838
0
W
Neith
7,200
554
125
10
0
236,812
2
L
Merlin
6,992
538
137
11
0
238,393
0
L
Bacchus
6,018
463
15
1
0
295,555
4
W
Bakasura
9,381
722
134
10
0
256,095
0
W
Nemesis
7,345
565
115
9
0
293,829
0
L
Izanami
6,656
512
112
9
0
238,177
0
L
Mulan
6,139
472
71
5
0
290,183
0
W
Vulcan
7,704
593
111
9
0
252,700
6
W
Maui
7,106
547
34
3
0
266,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role