Player Matchup

Kuzenbo
Kuzenbo
Bac44us
Kuzenbo
Level 18
God Stats
3W - 2L
1,524 SR
Queue Stats
8W - 21L
1,164 Elo+
Party 1
Anhur
Anhur
CTGLelouch
Anhur
Level 158
God Stats
3W - 2L
1,370 SR
Queue Stats
28W - 29L
1,574 Elo+
Party 1
Anubis
Anubis
FIfteenrobin562
Anubis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,288 Elo+
Party 1
Team Averages
Level 72
1,465 SR
1,342 Elo+

VS

Team Averages
Level 133
1,454 SR
1,417 Elo+
Merlin
Merlin
BDawg073207
Merlin
Level 126
God Stats
14W - 27L
1,410 SR
Queue Stats
25W - 44L
1,357 Elo+
Solo
Tsukuyomi
Tsukuyomi
CoyoteMO7
Tsukuyomi
Level 140
God Stats
13W - 10L
1,452 SR
Queue Stats
848W - 893L
1,463 Elo+
Solo
Charon
Charon
deewat23
Charon
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 210L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bac44us
Kuzenbo
14
0 / 1 / 7
9,007
643
7,656
13,805
19,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
18
8 / 0 / 2
11,321
809
16,997
10,380
4,640
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 2 / 6
9,821
702
6,176
9,612
5,170
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 3 / 2
9,430
674
7,408
9,335
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
CoyoteMO7
Tsukuyomi
14
1 / 4 / 1
9,287
663
7,054
12,957
4,791
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
deewat23
Charon
14
1 / 3 / 2
8,735
624
10,460
18,203
13,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
3
3
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
3
2
0.67
W
Kuzenbo
Bac44us
Kuzenbo
0
1
7
3.5
W
Anhur
8
0
2
9
L
Tsukuyomi
CoyoteMO7
Tsukuyomi
1
4
1
0.38
W
2
2
6
2.5
L
Charon
deewat23
Charon
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,829
Damage
24,922
33,797
Taken
40,495
29,232
Mitigated
21,530
3,042
Healing
10,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
7,408
453
326
1,047
9,335
3,229
502
3,533
5,771
38,056
297
W
Kuzenbo
Bac44us
Kuzenbo
7,656
2,965
44
423
13,805
19,422
0
6,692
6,460
14,221
1,388
W
Anhur
16,997
9,804
0
419
10,380
4,640
1,054
4,468
5,534
0
75,394
L
Tsukuyomi
CoyoteMO7
Tsukuyomi
7,054
1,101
0
4,228
12,957
4,791
237
2,911
9,965
0
47,983
W
6,176
772
135
2,021
9,612
5,170
349
5,430
3,698
29,405
371
L
Charon
deewat23
Charon
10,460
817
0
5,176
18,203
13,510
28
6,725
11,416
21,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,149
Gold Earned
27,452
165
Minions Killed
175
0
Camps Cleared
0
760,737
Distance Traveled
760,830
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,430
674
83
6
0
237,268
0
W
Kuzenbo
9,007
643
16
1
0
269,211
0
W
Anhur
11,321
809
101
7
0
245,278
2
L
Tsukuyomi
9,287
663
64
5
0
275,296
0
W
Anubis
9,821
702
48
3
0
246,248
0
L
Charon
8,735
624
28
2
0
248,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role