Player Matchup

Anhur
Anhur
Silver III
 
Anhur
Silver III
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
Alzius
Kuzenbo
Silver III
Level 153
God Stats
2W - 2L
1,390 SR
Queue Stats
23W - 39L
1,096 MMR
Party 1
Nu Wa
Nu Wa
Silver III
Dannaa
Nu Wa
Silver III
Level 86
God Stats
3W - 7L
1,488 SR
Queue Stats
24W - 38L
1,054 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,459 SR
1,217 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,380 SR
1,277 MMR
Kukulkan
Kukulkan
Silver II
 
Kukulkan
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze I
Dxblack1607
Hun Batz
Bronze I
Level 121
God Stats
12W - 10L
1,430 SR
Queue Stats
29W - 56L
1,076 MMR
Party 2
Geb
Geb
Silver V
TheGreedy69
Geb
Silver V
Level 128
God Stats
1W - 6L
1,210 SR
Queue Stats
28W - 60L
1,254 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
0 / 5 / 1
9,029
645
8,119
12,825
5,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Alzius
Kuzenbo
13
0 / 4 / 1
8,483
606
7,232
15,398
20,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Dannaa
Nu Wa
15
2 / 3 / 0
9,768
698
9,299
8,028
2,813
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
AchillesThothNe ZhaHerculesCu Chulainn

VS

Bans
Baron SamediAgniXbalanqueAnubisMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
6 / 1 / 5
11,503
822
11,612
10,822
5,012
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Dxblack1607
Hun Batz
16
3 / 1 / 6
10,497
750
7,977
10,297
5,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
3 / 0 / 9
10,685
763
10,245
13,912
15,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
12
12
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
1
0.1
W
Kukulkan
 
Kukulkan
6
1
5
8.5
L
Kuzenbo
Alzius
Kuzenbo
0
4
1
0.13
L
Nu Wa
Dannaa
Nu Wa
2
3
0
0.67
W
Hun Batz
Dxblack1607
Hun Batz
3
1
6
6
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,650
Damage
29,834
36,251
Taken
35,031
27,993
Mitigated
26,542
4,801
Healing
10,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,119
3,206
0
500
12,825
5,156
0
5,878
6,392
0
38,424
W
Kukulkan
 
Kukulkan
11,612
1,131
0
3,166
10,822
5,012
388
4,869
5,942
74,832
0
L
Kuzenbo
Alzius
Kuzenbo
7,232
2,948
0
3,468
15,398
20,024
144
8,799
5,795
18,845
0
L
Nu Wa
Dannaa
Nu Wa
9,299
2,186
0
833
8,028
2,813
0
4,177
3,349
32,385
0
W
Hun Batz
Dxblack1607
Hun Batz
7,977
1,457
0
3,356
10,297
5,819
1,014
5,843
4,454
0
47,205
W
10,245
1,012
0
4,465
13,912
15,711
0
6,216
7,685
21,688
6,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,280
Gold Earned
32,685
135
Minions Killed
215
0
Camps Cleared
0
729,836
Distance Traveled
837,225
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,029
645
73
5
0
219,264
7
W
Kukulkan
11,503
822
113
8
0
272,453
0
L
Kuzenbo
8,483
606
20
1
0
268,470
0
L
Nu Wa
9,768
698
42
3
0
242,102
0
W
Hun Batz
10,497
750
68
5
0
292,221
3
W
Geb
10,685
763
34
2
0
272,551
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role