Player Matchup

Loki
Loki
Coolkiller8955
Loki
Level 127
God Stats
5W - 5L
1,587 SR
Queue Stats
154W - 117L
1,550 Elo+
Party 2
King Arthur
King Arthur
Djseal456
King Arthur
Level 102
God Stats
10W - 11L
1,591 SR
Queue Stats
91W - 82L
1,572 Elo+
Party 2
Anhur
Anhur
Entrsndmn601
Anhur
Level 129
God Stats
4W - 6L
1,532 SR
Queue Stats
81W - 80L
1,507 Elo+
Party 2
Chang'e
Chang'e
Misanthroptomist
Chang'e
Level 180
God Stats
37W - 33L
1,512 SR
Queue Stats
1,300W - 1,309L
1,469 Elo+
Solo
Fafnir
Fafnir
Wildtaco2
Fafnir
Level 61
God Stats
3W - 8L
1,322 SR
Queue Stats
79W - 83L
1,431 Elo+
Party 2
Team Averages
Level 120
1,509 SR
1,506 Elo+

VS

Team Averages
Level 144
1,626 SR
1,528 Elo+
Danzaburou
Danzaburou
Atrak16
Danzaburou
Level 144
God Stats
19W - 12L
1,862 SR
Queue Stats
310W - 294L
1,504 Elo+
Party 3
Hercules
Hercules
Emorrii
Hercules
Level 146
God Stats
13W - 18L
1,368 SR
Queue Stats
310W - 280L
1,507 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HoelessHorseman
Tsukuyomi
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
264W - 259L
1,555 Elo+
Party 1
Bellona
Bellona
IINV3RT
Bellona
Level 150
God Stats
4W - 1L
1,853 SR
Queue Stats
164W - 139L
1,611 Elo+
Solo
Ra
Ra
Ticklebuddy
Ra
Level 136
God Stats
8W - 5L
1,547 SR
Queue Stats
90W - 118L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,007
626
2,890
8,023
2,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
Djseal456
King Arthur
9
1 / 2 / 0
4,924
616
3,616
8,194
5,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 3 / 0
4,151
519
1,623
5,424
1,510
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 2 / 0
3,758
470
1,742
4,514
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Wildtaco2
Fafnir
7
0 / 1 / 1
3,980
498
2,444
5,504
6,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Atrak16
Danzaburou
8
2 / 0 / 1
4,713
589
2,310
3,800
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Emorrii
Hercules
11
2 / 0 / 0
6,200
775
4,684
6,691
4,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
HoelessHorseman
Tsukuyomi
9
1 / 1 / 1
4,893
612
3,413
5,809
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
IINV3RT
Bellona
8
2 / 1 / 2
5,263
658
5,197
6,826
3,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 1
5,533
692
2,559
4,650
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
8
8
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Atrak16
Danzaburou
2
0
1
2.5
L
1
0
0
1
L
King Arthur
Djseal456
King Arthur
1
2
0
0.5
W
Hercules
Emorrii
Hercules
2
0
0
2
L
1
3
0
0.33
W
Tsukuyomi
HoelessHorseman
Tsukuyomi
1
1
1
1.5
W
Bellona
IINV3RT
Bellona
2
1
2
3
L
0
2
0
0
W
1
1
1
1.5
L
Fafnir
Wildtaco2
Fafnir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,315
Damage
18,163
31,659
Taken
27,776
17,317
Mitigated
13,318
10,583
Healing
13,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Atrak16
Danzaburou
2,310
1,202
0
1,057
3,800
1,328
332
1,258
2,542
0
29,047
L
2,890
614
0
4,021
8,023
2,481
0
683
7,302
0
37,299
L
King Arthur
Djseal456
King Arthur
3,616
450
0
2,149
8,194
5,339
0
0
7,774
48
33,344
W
Hercules
Emorrii
Hercules
4,684
1,697
0
4,275
6,691
4,566
0
48
6,643
0
44,205
L
1,623
1,048
0
1,840
5,424
1,510
0
0
5,424
0
22,858
W
Tsukuyomi
HoelessHorseman
Tsukuyomi
3,413
1,080
0
2,904
5,809
1,812
0
382
5,323
0
28,502
W
Bellona
IINV3RT
Bellona
5,197
1,672
146
2,771
6,826
3,981
0
1,186
5,640
0
24,591
L
1,742
37
80
1,364
4,514
1,321
0
1,751
2,763
13,728
0
W
2,559
415
504
2,167
4,650
1,631
0
996
3,394
34,403
896
L
Fafnir
Wildtaco2
Fafnir
2,444
939
0
1,129
5,504
6,666
0
0
5,504
8,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,820
Gold Earned
26,602
203
Minions Killed
274
0
Camps Cleared
0
803,724
Distance Traveled
870,387
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,713
589
30
4
0
136,374
0
L
Loki
5,007
626
76
10
0
207,141
0
L
King Arthur
4,924
616
59
7
0
165,652
1
W
Hercules
6,200
775
81
10
0
173,358
0
L
Anhur
4,151
519
28
4
0
165,952
0
W
Tsukuyomi
4,893
612
60
8
0
210,472
0
W
Bellona
5,263
658
50
6
0
175,084
0
L
Chang'e
3,758
470
26
3
0
99,230
0
W
Ra
5,533
692
53
7
0
175,099
0
L
Fafnir
3,980
498
14
2
0
165,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role