Player Matchup

Thor
Thor
DemonZagan
Thor
Level 156
God Stats
9W - 7L
1,714 SR
Queue Stats
560W - 538L
1,467 Elo+
Solo
Ymir
Ymir
NoireSora
Ymir
Level 55
God Stats
9W - 7L
1,649 SR
Queue Stats
70W - 93L
1,414 Elo+
Solo
Izanami
Izanami
SpartanMist1991
Izanami
Level 143
God Stats
5W - 8L
1,433 SR
Queue Stats
728W - 698L
1,513 Elo+
Solo
Amaterasu
Amaterasu
arigatito26
Amaterasu
Level 141
God Stats
4W - 3L
1,623 SR
Queue Stats
65W - 66L
1,468 Elo+
Party 1
Ix Chel
Ix Chel
sugarbabysaurio
Ix Chel
Level 129
God Stats
25W - 24L
1,493 SR
Queue Stats
103W - 107L
1,454 Elo+
Party 1
Team Averages
Level 125
1,582 SR
1,463 Elo+

VS

Team Averages
Level 98
1,464 SR
1,420 Elo+
Bacchus
Bacchus
JSGamer47
Bacchus
Level 145
God Stats
1W - 5L
1,663 SR
Queue Stats
110W - 99L
1,426 Elo+
Solo
Nemesis
Nemesis
Rollinswollin24
Nemesis
Level 35
God Stats
0W - 1L
1,277 SR
Queue Stats
13W - 21L
1,385 Elo+
Solo
Nut
Nut
SToLL11
Nut
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 29L
1,445 Elo+
Solo
Tiamat
Tiamat
SolanasTruth
Tiamat
Level 128
God Stats
2W - 3L
1,283 SR
Queue Stats
237W - 230L
1,461 Elo+
Solo
Chaac
Chaac
comic-rain1
Chaac
Level 95
God Stats
9W - 11L
1,598 SR
Queue Stats
259W - 253L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
6,001
546
3,229
7,281
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
9
1 / 0 / 4
6,029
548
3,109
9,838
4,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
5 / 1 / 3
6,222
566
5,617
6,727
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
arigatito26
Amaterasu
12
3 / 0 / 1
6,794
618
6,277
10,962
9,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 0 / 2
6,792
617
6,070
5,837
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JSGamer47
Bacchus
7
0 / 3 / 1
4,470
406
6,016
7,852
6,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 2 / 1
5,192
472
2,358
7,287
2,406
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nut
9
1 / 4 / 0
5,380
489
7,128
7,327
2,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
10
0 / 4 / 1
5,904
537
6,432
8,457
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 1 / 0
5,143
468
4,184
8,325
6,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
2
2
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Bacchus
JSGamer47
Bacchus
0
3
1
0.17
W
Ymir
1
0
4
3
L
1
2
1
0.75
L
Nut
1
4
0
0.25
L
Tiamat
0
4
1
0.13
W
5
1
3
6.5
W
Amaterasu
arigatito26
Amaterasu
3
0
1
3.5
L
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,302
Damage
26,118
40,645
Taken
39,248
21,028
Mitigated
22,399
15,110
Healing
6,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,229
507
25
2,494
7,281
2,568
0
1,849
5,132
0
29,486
L
Bacchus
JSGamer47
Bacchus
6,016
1,136
0
1,964
7,852
6,761
0
1,443
6,409
17,725
0
W
Ymir
3,109
952
1,484
3,088
9,838
4,650
280
2,834
6,687
19,239
0
L
2,358
850
0
470
7,287
2,406
0
1,110
6,177
0
29,565
L
Nut
7,128
3,635
0
1,090
7,327
2,584
0
1,666
5,661
0
33,679
L
Tiamat
6,432
704
0
871
8,457
4,198
0
4,872
3,585
36,810
895
W
5,617
2,845
207
1,287
6,727
2,228
0
1,749
4,697
0
40,695
W
Amaterasu
arigatito26
Amaterasu
6,277
2,712
0
5,011
10,962
9,438
0
1,405
9,322
0
42,302
L
4,184
1,667
0
1,801
8,325
6,450
0
0
8,325
0
25,623
W
6,070
1,231
100
1,414
5,837
2,144
200
2,909
2,499
50,936
2,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,838
Gold Earned
26,089
322
Minions Killed
222
0
Camps Cleared
0
1,049,354
Distance Traveled
1,016,503
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,001
546
49
4
0
224,405
0
L
Bacchus
4,470
406
27
2
0
188,315
4
W
Ymir
6,029
548
16
1
0
210,592
0
L
Nemesis
5,192
472
46
4
0
228,867
0
L
Nut
5,380
489
37
3
0
183,607
0
L
Tiamat
5,904
537
80
7
0
211,907
0
W
Izanami
6,222
566
76
7
0
196,369
0
W
Amaterasu
6,794
618
79
7
0
205,112
3
L
Chaac
5,143
468
32
3
0
203,807
0
W
Ix Chel
6,792
617
102
9
0
212,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role