Player Matchup

Atlas
Atlas
BucKetsGetter
Atlas
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 169L
1,465 Elo+
Party 2
Yemoja
Yemoja
ThyLeonidas
Yemoja
Level 49
God Stats
2W - 3L
1,486 SR
Queue Stats
105W - 106L
1,509 Elo+
Party 2
Thanatos
Thanatos
TrapgodRosco
Thanatos
Level 104
God Stats
4W - 2L
1,594 SR
Queue Stats
278W - 245L
1,470 Elo+
Solo
Team Averages
Level 99
1,527 SR
1,482 Elo+

VS

Team Averages
Level 80
1,480 SR
1,460 Elo+
Tyr
Tyr
JustSmokedABowl
Tyr
Level 63
God Stats
4W - 5L
1,633 SR
Queue Stats
162W - 167L
1,514 Elo+
Party 1
Neith
Neith
Revynnn
Neith
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 174L
1,467 Elo+
Party 1
Ao Kuang
Ao Kuang
nagato13042t
Ao Kuang
Level 69
God Stats
4W - 3L
1,307 SR
Queue Stats
157W - 160L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
9,292
619
7,473
21,633
20,821
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
16
3 / 4 / 1
10,357
690
12,900
17,002
13,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
TrapgodRosco
Thanatos
14
1 / 6 / 3
9,586
639
14,010
14,628
8,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 5
11,327
755
17,557
21,760
22,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Revynnn
Neith
15
2 / 3 / 6
10,955
730
13,616
11,905
4,988
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ao Kuang
nagato13042t
Ao Kuang
17
5 / 0 / 5
11,337
756
12,074
18,176
17,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
13
13
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
6
1
5
8.5
W
Neith
Revynnn
Neith
2
3
6
1.67
L
Yemoja
3
4
1
0.88
L
Thanatos
TrapgodRosco
Thanatos
1
6
3
0.42
W
Ao Kuang
nagato13042t
Ao Kuang
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,383
Damage
43,247
53,263
Taken
51,841
42,516
Mitigated
45,084
13,265
Healing
11,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,473
3,343
360
990
21,633
20,821
214
5,828
15,755
23,101
455
W
17,557
2,298
0
5,002
21,760
22,943
322
8,151
12,338
0
40,025
W
Neith
Revynnn
Neith
13,616
4,706
0
1,816
11,905
4,988
1,459
4,551
6,202
0
50,380
L
Yemoja
12,900
1,847
1,830
2,383
17,002
13,568
456
3,129
13,826
37,124
0
L
Thanatos
TrapgodRosco
Thanatos
14,010
2,335
44
7,658
14,628
8,127
614
2,832
11,790
0
31,860
W
Ao Kuang
nagato13042t
Ao Kuang
12,074
3,803
0
4,783
18,176
17,153
889
5,572
11,274
51,502
1,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,235
Gold Earned
33,619
142
Minions Killed
147
0
Camps Cleared
0
769,000
Distance Traveled
845,832
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,292
619
29
2
0
247,246
0
W
Tyr
11,327
755
36
2
0
341,551
0
W
Neith
10,955
730
63
4
0
259,034
1
L
Yemoja
10,357
690
67
4
0
248,957
0
L
Thanatos
9,586
639
46
3
0
272,797
0
W
Ao Kuang
11,337
756
48
3
0
245,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role