Player Matchup

Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Crosel
Zhong Kui
Level 192
God Stats
2W - 2L
1,551 SR
Queue Stats
336W - 312L
1,494 Elo+
Party 1
Poseidon
Poseidon
Kalad
Poseidon
Level 157
God Stats
2W - 1L
1,805 SR
Queue Stats
184W - 159L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
TIME2014
Cthulhu
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 50L
1,530 Elo+
Solo
Fenrir
Fenrir
aa-zaidDMC
Fenrir
Level 122
God Stats
25W - 16L
1,729 SR
Queue Stats
106W - 92L
1,595 Elo+
Solo
Team Averages
Level 155
1,617 SR
1,535 Elo+

VS

Team Averages
Level 132
1,535 SR
1,457 Elo+
Neith
Neith
 
Neith
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ThimoKiller1
Ix Chel
Level 129
God Stats
2W - 1L
1,764 SR
Queue Stats
319W - 282L
1,555 Elo+
Solo
Loki
Loki
Valnak
Loki
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,440 Elo+
Solo
Geb
Geb
oursoma
Geb
Level 135
God Stats
1W - 1L
1,410 SR
Queue Stats
1W - 1L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
7
1 / 1 / 1
4,356
484
2,533
4,961
2,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Crosel
Zhong Kui
9
2 / 2 / 1
5,444
605
4,989
9,601
7,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
Kalad
Poseidon
11
1 / 2 / 1
5,810
646
2,585
3,465
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TIME2014
Cthulhu
8
3 / 3 / 1
5,223
580
4,855
6,481
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
aa-zaidDMC
Fenrir
10
2 / 1 / 5
5,446
605
4,662
7,192
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 1 / 0
6,559
729
1,966
3,611
1,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
 
Zhong Kui
10
5 / 3 / 0
6,126
681
8,207
7,268
5,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ix Chel
ThimoKiller1
Ix Chel
11
1 / 2 / 1
5,993
666
6,011
8,482
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
Valnak
Loki
9
0 / 1 / 2
5,129
570
1,886
6,817
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
8
0 / 2 / 4
5,092
566
3,017
7,642
5,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
9
Kills
9
9
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
1
1
1.5
W
Neith
 
Neith
3
1
0
3
W
Zhong Kui
 
Zhong Kui
5
3
0
1.67
L
Zhong Kui
Crosel
Zhong Kui
2
2
1
1.25
L
Poseidon
Kalad
Poseidon
1
2
1
0.75
L
Cthulhu
TIME2014
Cthulhu
3
3
1
1.17
W
Ix Chel
ThimoKiller1
Ix Chel
1
2
1
0.75
W
Loki
Valnak
Loki
0
1
2
1
L
Fenrir
aa-zaidDMC
Fenrir
2
1
5
4.5
W
Geb
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,624
Damage
21,087
31,700
Taken
33,820
16,749
Mitigated
17,173
9,910
Healing
14,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,533
1,446
0
1,368
4,961
2,249
0
3,249
1,712
0
15,529
W
Neith
 
Neith
1,966
282
0
1,163
3,611
1,271
120
1,296
2,315
0
50,343
W
Zhong Kui
 
Zhong Kui
8,207
3,948
0
3,199
7,268
5,366
898
3,863
3,405
33,649
7,208
L
Zhong Kui
Crosel
Zhong Kui
4,989
935
0
3,888
9,601
7,300
0
5,185
4,416
35,149
624
L
Poseidon
Kalad
Poseidon
2,585
810
0
480
3,465
1,074
0
429
3,036
53,661
2,002
L
Cthulhu
TIME2014
Cthulhu
4,855
1,010
0
786
6,481
3,311
0
5,127
1,354
28,668
0
W
Ix Chel
ThimoKiller1
Ix Chel
6,011
754
0
3,920
8,482
3,345
0
4,610
3,872
41,873
2,120
W
Loki
Valnak
Loki
1,886
390
0
4,074
6,817
2,154
0
685
6,132
0
32,737
L
Fenrir
aa-zaidDMC
Fenrir
4,662
1,462
0
3,388
7,192
2,815
0
2,166
5,026
0
27,073
W
Geb
3,017
555
0
2,246
7,642
5,037
0
1,738
5,904
13,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,279
Gold Earned
28,899
274
Minions Killed
330
0
Camps Cleared
0
894,860
Distance Traveled
933,698
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,356
484
24
3
0
127,748
0
W
Neith
6,559
729
93
10
0
177,175
0
W
Zhong Kui
6,126
681
70
8
0
165,205
1
L
Zhong Kui
5,444
605
61
7
0
183,139
0
L
Poseidon
5,810
646
96
11
0
191,534
0
L
Cthulhu
5,223
580
48
5
0
178,235
0
W
Ix Chel
5,993
666
82
9
0
167,622
0
W
Loki
5,129
570
73
8
0
218,871
0
L
Fenrir
5,446
605
45
5
0
214,204
0
W
Geb
5,092
566
12
1
0
204,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role