Player Matchup

Geb
Geb
Silver II
 
Geb
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold IV
ManjaroLinux
Xbalanque
Gold IV
Level 41
God Stats
66W - 68L
1,388 SR
Queue Stats
235W - 230L
1,523 MMR
Solo
Hun Batz
Hun Batz
Gold III
NaifTheKnife
Hun Batz
Gold III
Level 173
God Stats
9W - 11L
1,636 SR
Queue Stats
546W - 567L
1,454 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
SNZOR
Morgan Le Fay
Silver III
Level 53
God Stats
1W - 0L
1,506 SR
Queue Stats
71W - 83L
1,471 MMR
Solo
Jormungandr
Jormungandr
Gold V
syobo_0305
Jormungandr
Gold V
Level 121
God Stats
40W - 31L
1,573 SR
Queue Stats
50W - 60L
1,444 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,521 SR
1,479 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,510 SR
1,480 MMR
Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
BasicSnowflake_
Nu Wa
Gold II
Level 241
God Stats
176W - 185L
1,555 SR
Queue Stats
899W - 912L
1,524 MMR
Solo
Horus
Horus
Gold V
Bulljinja390
Horus
Gold V
Level 44
God Stats
27W - 33L
1,664 SR
Queue Stats
186W - 184L
1,505 MMR
Solo
Anhur
Anhur
Silver IV
Dnoas
Anhur
Silver IV
Level 66
God Stats
0W - 1L
1,545 SR
Queue Stats
9W - 12L
1,416 MMR
Solo
Bakasura
Bakasura
Gold IV
chenhang1983
Bakasura
Gold IV
Level 124
God Stats
1W - 3L
1,284 SR
Queue Stats
245W - 261L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 0 / 1
3,994
666
2,040
3,989
1,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
ManjaroLinux
Xbalanque
8
1 / 0 / 0
4,484
747
3,168
1,441
399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hun Batz
NaifTheKnife
Hun Batz
8
0 / 0 / 1
4,238
706
984
5,245
1,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Morgan Le Fay
SNZOR
Morgan Le Fay
8
0 / 0 / 0
4,448
741
2,060
2,485
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
syobo_0305
Jormungandr
8
0 / 0 / 0
4,529
755
2,004
3,797
1,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaKukulkanThanatosAo Kuang

VS

Bans
ThorBellonaArachneAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 1 / 0
3,667
611
987
4,604
2,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 0 / 0
4,052
675
1,933
2,501
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 0 / 0
3,996
666
2,011
3,894
2,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anhur
Dnoas
Anhur
5
0 / 0 / 0
3,227
538
1,601
3,003
821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bakasura
chenhang1983
Bakasura
7
0 / 0 / 0
3,764
627
436
5,858
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
1
0.5
L
Ymir
 
Ymir
0
1
0
0
L
0
0
0
0
L
0
0
0
0
L
Anhur
Dnoas
Anhur
0
0
0
0
W
Xbalanque
ManjaroLinux
Xbalanque
1
0
0
1
W
Hun Batz
NaifTheKnife
Hun Batz
0
0
1
0.5
W
Morgan Le Fay
SNZOR
Morgan Le Fay
0
0
0
0
L
Bakasura
chenhang1983
Bakasura
0
0
0
0
W
Jormungandr
syobo_0305
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,256
Damage
6,968
16,957
Taken
19,860
5,992
Mitigated
8,618
8,310
Healing
7,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,040
445
624
1,637
3,989
1,841
0
716
3,273
10,742
0
L
Ymir
 
Ymir
987
470
0
1,718
4,604
2,341
0
1,371
3,233
7,123
320
L
1,933
561
0
875
2,501
798
0
1,708
793
24,195
0
L
2,011
984
0
1,517
3,894
2,252
0
1,808
2,086
0
21,327
L
Anhur
Dnoas
Anhur
1,601
828
0
1,288
3,003
821
0
589
2,414
0
13,136
W
Xbalanque
ManjaroLinux
Xbalanque
3,168
1,337
0
810
1,441
399
0
59
1,382
0
31,020
W
Hun Batz
NaifTheKnife
Hun Batz
984
350
0
3,374
5,245
1,648
0
774
4,343
0
27,147
W
Morgan Le Fay
SNZOR
Morgan Le Fay
2,060
44
0
740
2,485
782
0
1,047
1,301
30,237
0
L
Bakasura
chenhang1983
Bakasura
436
329
0
2,198
5,858
2,406
0
432
5,426
0
19,268
W
Jormungandr
syobo_0305
Jormungandr
2,004
433
0
1,125
3,797
1,322
0
0
3,797
24,116
5,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,693
Gold Earned
18,706
224
Minions Killed
162
0
Camps Cleared
0
701,525
Distance Traveled
601,815
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,994
666
6
1
0
155,550
3
L
Ymir
3,667
611
10
2
0
123,240
3
L
Nu Wa
4,052
675
47
8
0
124,346
2
L
Horus
3,996
666
41
7
0
125,336
0
L
Anhur
3,227
538
21
4
0
90,359
0
W
Xbalanque
4,484
747
56
9
0
118,135
0
W
Hun Batz
4,238
706
50
8
0
145,866
0
W
Morgan Le Fay
4,448
741
65
11
0
132,293
1
L
Bakasura
3,764
627
43
7
0
138,534
0
W
Jormungandr
4,529
755
47
8
0
149,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role