Player Matchup

Janus
Janus
Aagron BR
Janus
Level 159
God Stats
2W - 2L
1,255 SR
Queue Stats
48W - 41L
1,570 Elo+
Solo
Cernunnos
Cernunnos
Kitkatnip
Cernunnos
Level 157
God Stats
1W - 2L
1,205 SR
Queue Stats
33W - 56L
1,470 Elo+
Solo
Discordia
Discordia
MrGiggles102
Discordia
Level 129
God Stats
4W - 3L
1,634 SR
Queue Stats
43W - 46L
1,569 Elo+
Solo
Mulan
Mulan
NGyaiiber
Mulan
Level 143
God Stats
25W - 21L
1,685 SR
Queue Stats
127W - 129L
1,524 Elo+
Solo
Da Ji
Da Ji
Witxhery
Da Ji
Level 140
God Stats
4W - 3L
1,238 SR
Queue Stats
63W - 80L
1,479 Elo+
Solo
Team Averages
Level 146
1,404 SR
1,523 Elo+

VS

Team Averages
Level 136
1,428 SR
1,476 Elo+
Arachne
Arachne
DrippingRim
Arachne
Level 113
God Stats
2W - 4L
1,582 SR
Queue Stats
104W - 111L
1,475 Elo+
Solo
Kumbhakarna
Kumbhakarna
Explosive Beats
Kumbhakarna
Level 158
God Stats
0W - 1L
1,294 SR
Queue Stats
3W - 5L
1,692 Elo+
Solo
Poseidon
Poseidon
MC TRONEL QC
Poseidon
Level 24
God Stats
0W - 2L
1,188 SR
Queue Stats
0W - 5L
1,119 Elo+
Solo
Tyr
Tyr
Nihmune
Tyr
Level 188
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,513 Elo+
Party 1
Jing Wei
Jing Wei
PbBrownie
Jing Wei
Level 197
God Stats
1W - 2L
1,576 SR
Queue Stats
18W - 24L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aagron BR
Janus
15
1 / 1 / 3
9,437
858
5,505
4,658
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Kitkatnip
Cernunnos
16
2 / 3 / 3
10,370
943
10,672
12,183
5,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
MrGiggles102
Discordia
16
4 / 1 / 3
10,208
928
8,956
6,537
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
NGyaiiber
Mulan
16
3 / 1 / 3
9,880
898
12,395
8,168
7,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
Witxhery
Da Ji
15
2 / 3 / 2
9,544
868
8,092
13,479
9,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrippingRim
Arachne
16
5 / 0 / 0
9,655
878
4,898
8,556
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Explosive Beats
Kumbhakarna
15
2 / 2 / 5
9,330
848
5,975
16,606
14,657
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
MC TRONEL QC
Poseidon
15
0 / 4 / 1
8,798
800
5,230
9,082
3,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tyr
14
2 / 3 / 2
8,887
808
5,976
11,218
12,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
PbBrownie
Jing Wei
15
0 / 3 / 3
9,138
831
9,386
12,110
4,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
12
Kills
9
9
Deaths
12
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
Aagron BR
Janus
1
1
3
2.5
L
Arachne
DrippingRim
Arachne
5
0
0
5
L
Kumbhakarna
Explosive Beats
Kumbhakarna
2
2
5
2.25
W
Cernunnos
Kitkatnip
Cernunnos
2
3
3
1.17
L
Poseidon
MC TRONEL QC
Poseidon
0
4
1
0.13
W
Discordia
MrGiggles102
Discordia
4
1
3
5.5
W
Mulan
NGyaiiber
Mulan
3
1
3
4.5
L
Tyr
2
3
2
1
L
Jing Wei
PbBrownie
Jing Wei
0
3
3
0.5
W
Da Ji
Witxhery
Da Ji
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,620
Damage
31,465
45,025
Taken
57,572
26,784
Mitigated
39,564
9,912
Healing
5,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Aagron BR
Janus
5,505
475
215
818
4,658
2,209
0
1,272
3,386
28,463
372
L
Arachne
DrippingRim
Arachne
4,898
3,271
0
2,366
8,556
4,267
0
3,793
4,456
0
21,946
L
Kumbhakarna
Explosive Beats
Kumbhakarna
5,975
339
0
0
16,606
14,657
200
2,345
13,880
17,572
15
W
Cernunnos
Kitkatnip
Cernunnos
10,672
5,276
0
1,804
12,183
5,548
2,382
2,971
9,212
0
49,888
L
Poseidon
MC TRONEL QC
Poseidon
5,230
856
0
184
9,082
3,269
300
2,674
6,111
25,341
191
W
Discordia
MrGiggles102
Discordia
8,956
718
0
1,458
6,537
2,646
301
504
6,033
30,123
0
W
Mulan
NGyaiiber
Mulan
12,395
1,314
0
3,214
8,168
7,063
170
3,117
5,051
0
30,708
L
Tyr
5,976
693
0
548
11,218
12,964
0
1,875
9,166
0
11,461
L
Jing Wei
PbBrownie
Jing Wei
9,386
6,949
0
2,082
12,110
4,407
0
3,138
8,659
0
38,275
W
Da Ji
Witxhery
Da Ji
8,092
2,240
0
2,403
13,479
9,318
0
3,318
10,161
0
25,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,439
Gold Earned
45,808
273
Minions Killed
191
0
Camps Cleared
0
1,142,487
Distance Traveled
1,058,120
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,437
858
54
5
0
224,739
0
L
Arachne
9,655
878
41
4
0
240,024
0
L
Kumbhakarna
9,330
848
25
2
0
221,639
0
W
Cernunnos
10,370
943
90
8
0
221,015
0
L
Poseidon
8,798
800
39
4
0
189,814
0
W
Discordia
10,208
928
40
4
0
237,918
0
W
Mulan
9,880
898
46
4
0
234,285
2
L
Tyr
8,887
808
14
1
0
213,800
0
L
Jing Wei
9,138
831
72
7
0
192,843
5
W
Da Ji
9,544
868
43
4
0
224,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role