Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Cơde
Bacchus
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 98L
1,572 Elo+
Party 1
Ao Kuang
Ao Kuang
DraugrWeebLord
Ao Kuang
Level 159
God Stats
6W - 4L
1,571 SR
Queue Stats
168W - 136L
1,581 Elo+
Solo
Freya
Freya
SynovialSleet76
Freya
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,818 Elo+
Party 1
Cernunnos
Cernunnos
elpavito
Cernunnos
Level 67
God Stats
3W - 4L
1,512 SR
Queue Stats
6W - 10L
1,519 Elo+
Party 1
Team Averages
Level 105
1,517 SR
1,598 Elo+

VS

Team Averages
Level 94
1,611 SR
1,549 Elo+
King Arthur
King Arthur
ACEDY
King Arthur
Level 94
God Stats
23W - 9L
1,806 SR
Queue Stats
26W - 14L
1,635 Elo+
Solo
Athena
Athena
Deadman5229
Athena
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Olorun
Olorun
DogsTasteBad
Olorun
Level 104
God Stats
2W - 3L
1,658 SR
Queue Stats
15W - 15L
1,567 Elo+
Party 2
Guan Yu
Guan Yu
MothaflippinBoss
Guan Yu
Level 112
God Stats
1W - 1L
1,706 SR
Queue Stats
25W - 13L
1,678 Elo+
Party 2
Ix Chel
Ix Chel
VJthebeast
Ix Chel
Level 35
God Stats
3W - 9L
1,385 SR
Queue Stats
45W - 67L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 0 / 0
4,908
545
1,591
4,878
4,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
Cơde
Bacchus
9
0 / 0 / 2
5,118
569
3,739
7,467
6,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
11
4 / 1 / 1
5,535
615
4,494
6,939
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
2 / 1 / 0
5,438
604
3,794
5,032
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
elpavito
Cernunnos
8
0 / 0 / 1
4,578
509
2,995
3,718
1,399
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ACEDY
King Arthur
11
0 / 0 / 0
6,508
723
2,447
5,337
2,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
7
0 / 2 / 0
4,442
494
1,857
6,473
4,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
8
0 / 2 / 0
4,546
505
4,293
6,315
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

4
1 / 0 / 0
3,990
443
476
2,573
1,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ix Chel
VJthebeast
Ix Chel
10
1 / 2 / 1
5,736
637
4,192
6,030
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
2
2
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
0
0
L
King Arthur
ACEDY
King Arthur
0
0
0
0
W
Bacchus
Cơde
Bacchus
0
0
2
1
L
Athena
0
2
0
0
L
Olorun
0
2
0
0
W
Ao Kuang
4
1
1
4.5
L
1
0
0
1
W
2
1
0
2
L
Ix Chel
VJthebeast
Ix Chel
1
2
1
0.75
W
Cernunnos
elpavito
Cernunnos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,613
Damage
13,265
28,034
Taken
26,728
16,132
Mitigated
13,016
10,695
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,591
242
0
514
4,878
4,025
0
0
4,878
0
30,934
L
King Arthur
ACEDY
King Arthur
2,447
418
0
1,634
5,337
2,614
0
0
5,337
0
53,205
W
Bacchus
Cơde
Bacchus
3,739
752
0
2,858
7,467
6,594
0
4,495
2,972
18,118
0
L
Athena
1,857
747
0
1,526
6,473
4,783
0
2,595
3,878
14,198
0
L
Olorun
4,293
1,657
50
2,249
6,315
2,093
350
3,548
2,767
33,317
0
W
Ao Kuang
4,494
546
0
4,423
6,939
2,334
0
651
6,288
41,297
0
L
476
90
136
979
2,573
1,038
0
1,145
1,428
0
6,571
W
3,794
1,166
66
1,895
5,032
1,780
0
2,514
2,518
34,180
2,415
L
Ix Chel
VJthebeast
Ix Chel
4,192
749
255
2,056
6,030
2,488
556
4,667
1,363
38,533
0
W
Cernunnos
elpavito
Cernunnos
2,995
1,528
296
643
3,718
1,399
566
2,682
1,036
0
29,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,577
Gold Earned
25,222
266
Minions Killed
252
0
Camps Cleared
0
919,850
Distance Traveled
769,408
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,908
545
65
7
0
168,739
2
L
King Arthur
6,508
723
101
11
0
193,685
1
W
Bacchus
5,118
569
19
2
0
202,351
2
L
Athena
4,442
494
24
3
0
184,775
2
L
Olorun
4,546
505
50
6
0
175,385
2
W
Ao Kuang
5,535
615
79
9
0
221,591
0
L
Guan Yu
3,990
443
17
2
0
66,903
0
W
Freya
5,438
604
61
7
0
166,309
0
L
Ix Chel
5,736
637
60
7
0
148,660
0
W
Cernunnos
4,578
509
42
5
0
160,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role