Player Matchup

Chang'e
Chang'e
Baby Pink Yoshi
Chang'e
Level 193
God Stats
1W - 1L
1,563 SR
Queue Stats
44W - 51L
1,440 Elo+
Party 2
Skadi
Skadi
DEADPOLEO27
Skadi
Level 127
God Stats
2W - 1L
1,737 SR
Queue Stats
47W - 55L
1,471 Elo+
Solo
The Morrigan
The Morrigan
Mercenary--X--
The Morrigan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 135L
1,494 Elo+
Party 3
Kali
Kali
NeroDraknas
Kali
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 77L
1,529 Elo+
Party 3
Chronos
Chronos
Tahj424
Chronos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,386 Elo+
Party 2
Team Averages
Level 138
1,560 SR
1,464 Elo+

VS

Team Averages
Level 104
1,656 SR
1,421 Elo+
Martichoras
Martichoras
Conan4444
Martichoras
Level 43
God Stats
10W - 4L
1,640 SR
Queue Stats
325W - 319L
1,481 Elo+
Solo
Ares
Ares
DrCheese09
Ares
Level 101
God Stats
10W - 2L
1,881 SR
Queue Stats
309W - 295L
1,507 Elo+
Solo
Guan Yu
Guan Yu
GamerAwesome13
Guan Yu
Level 109
God Stats
2W - 0L
1,759 SR
Queue Stats
14W - 19L
1,368 Elo+
Party 1
Hun Batz
Hun Batz
K4rrot2Bozz0
Hun Batz
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,386 Elo+
Party 1
Shiva
Shiva
xScopesx
Shiva
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
7,775
648
7,304
11,249
3,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 4 / 2
9,886
824
13,034
12,012
5,575
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Morrigan
Mercenary--X--
The Morrigan
13
0 / 3 / 6
7,355
613
3,291
6,631
2,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 5 / 5
8,313
693
9,070
15,160
7,423
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
Tahj424
Chronos
16
2 / 5 / 5
8,470
706
10,310
13,795
5,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Conan4444
Martichoras
18
5 / 1 / 13
10,973
914
19,736
10,649
6,692
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 12
9,317
776
4,715
15,143
19,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 3 / 12
10,741
895
4,450
21,193
20,191
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
K4rrot2Bozz0
Hun Batz
16
6 / 4 / 11
10,050
838
15,195
13,309
8,014
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Shiva
xScopesx
Shiva
15
4 / 4 / 12
10,097
841
9,812
13,508
16,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
80
12
Kills
20
20
Deaths
13
24
Assists
60
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
W
Martichoras
Conan4444
Martichoras
5
1
13
11.5
L
7
4
2
2
W
3
1
12
9
W
2
3
12
2.67
W
Hun Batz
K4rrot2Bozz0
Hun Batz
6
4
11
2.88
L
The Morrigan
Mercenary--X--
The Morrigan
0
3
6
1
L
1
5
5
0.7
L
Chronos
Tahj424
Chronos
2
5
5
0.9
W
Shiva
xScopesx
Shiva
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,009
Damage
53,908
58,847
Taken
73,802
24,915
Mitigated
71,451
22,672
Healing
31,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,304
129
7,805
4,384
11,249
3,999
0
697
10,451
14,100
0
W
Martichoras
Conan4444
Martichoras
19,736
2,596
668
2,950
10,649
6,692
3,847
2,983
7,666
0
57,471
L
13,034
1,975
660
2,593
12,012
5,575
0
1,301
10,670
0
29,215
W
4,715
278
2,414
3,562
15,143
19,805
1,779
4,665
10,478
9,044
1,697
W
4,450
436
10,335
8,874
21,193
20,191
196
6,227
14,966
1,982
11,584
W
Hun Batz
K4rrot2Bozz0
Hun Batz
15,195
1,211
270
750
13,309
8,014
1,329
3,820
9,489
0
35,942
L
The Morrigan
Mercenary--X--
The Morrigan
3,291
181
1,290
765
6,631
2,475
0
602
5,959
5,692
258
L
9,070
2,803
696
2,870
15,160
7,423
0
1,530
13,464
0
19,326
L
Chronos
Tahj424
Chronos
10,310
1,447
555
1,054
13,795
5,443
0
1,568
12,014
20,620
0
W
Shiva
xScopesx
Shiva
9,812
889
436
1,148
13,508
16,749
122
3,210
10,298
0
19,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,799
Gold Earned
51,178
101
Minions Killed
137
0
Camps Cleared
0
1,082,457
Distance Traveled
1,161,922
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,775
648
14
1
0
210,266
6
W
Martichoras
10,973
914
67
6
0
229,603
0
L
Skadi
9,886
824
34
3
0
210,835
0
W
Ares
9,317
776
12
1
0
250,388
0
W
Guan Yu
10,741
895
22
2
0
225,573
0
W
Hun Batz
10,050
838
20
2
0
254,765
3
L
The Morrigan
7,355
613
9
1
0
184,861
0
L
Kali
8,313
693
15
1
0
233,896
0
L
Chronos
8,470
706
29
2
0
242,599
0
W
Shiva
10,097
841
16
1
0
201,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role