Player Matchup

Serqet
Serqet
Abstract-Anbu
Serqet
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 43L
1,345 Elo+
Party 1
Aphrodite
Aphrodite
Grizzybear6
Aphrodite
Level 76
God Stats
0W - 2L
1,717 SR
Queue Stats
6W - 4L
1,781 Elo+
Party 2
Ymir
Ymir
WhiteBoiChris1
Ymir
Level 63
God Stats
6W - 9L
1,448 SR
Queue Stats
76W - 99L
1,317 Elo+
Solo
Gilgamesh
Gilgamesh
lostAxolotl
Gilgamesh
Level 23
God Stats
8W - 6L
1,429 SR
Queue Stats
48W - 42L
1,244 Elo+
Party 1
Ra
Ra
ttv_eryykkaa
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 64
1,519 SR
1,437 Elo+

VS

Team Averages
Level 79
1,563 SR
1,461 Elo+
Janus
Janus
DI SpAzZ CK
Janus
Level 107
God Stats
8W - 10L
1,524 SR
Queue Stats
146W - 143L
1,492 Elo+
Party 3
Hercules
Hercules
SilenttR0NiN
Hercules
Level 84
God Stats
5W - 11L
1,318 SR
Queue Stats
68W - 74L
1,484 Elo+
Party 3
Bellona
Bellona
Th3Bagg3rr
Bellona
Level 49
God Stats
17W - 15L
1,665 SR
Queue Stats
127W - 138L
1,468 Elo+
Party 3
Ne Zha
Ne Zha
TimmyTapper
Ne Zha
Level 50
God Stats
36W - 17L
1,514 SR
Queue Stats
209W - 185L
1,391 Elo+
Solo
Charybdis
Charybdis
gamerxl2
Charybdis
Level 103
God Stats
4W - 3L
1,794 SR
Queue Stats
167W - 171L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
7,206
480
5,885
11,256
5,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Grizzybear6
Aphrodite
11
1 / 2 / 0
6,924
462
5,967
11,208
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 2
6,775
452
7,908
18,548
13,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
lostAxolotl
Gilgamesh
12
2 / 0 / 2
7,391
493
11,122
14,460
13,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 6 / 1
6,234
416
3,468
7,726
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 5
8,676
578
14,154
5,551
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
SilenttR0NiN
Hercules
12
3 / 0 / 4
6,886
459
7,630
12,848
10,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bellona
Th3Bagg3rr
Bellona
12
0 / 2 / 2
7,106
474
7,725
13,639
10,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
14
5 / 3 / 3
8,237
549
6,648
14,524
6,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
gamerxl2
Charybdis
13
2 / 1 / 3
7,985
532
7,487
10,245
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
15
15
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
5
0
5
7.5
L
Aphrodite
Grizzybear6
Aphrodite
1
2
0
0.5
W
Hercules
SilenttR0NiN
Hercules
3
0
4
5
W
Bellona
Th3Bagg3rr
Bellona
0
2
2
0.5
W
Ne Zha
5
3
3
2.17
L
1
5
2
0.4
W
Charybdis
gamerxl2
Charybdis
2
1
3
3.5
L
Gilgamesh
lostAxolotl
Gilgamesh
2
0
2
3
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,350
Damage
43,644
63,198
Taken
56,807
39,867
Mitigated
33,681
14,479
Healing
23,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,885
2,268
0
793
11,256
5,124
0
1,362
9,754
0
56,360
W
14,154
376
0
980
5,551
2,720
0
2,991
2,375
64,948
938
L
Aphrodite
Grizzybear6
Aphrodite
5,967
1,508
1,592
5,774
11,208
5,017
247
2,055
8,829
43,123
1,146
W
Hercules
SilenttR0NiN
Hercules
7,630
2,197
527
5,067
12,848
10,775
0
5,465
7,204
0
24,115
W
Bellona
Th3Bagg3rr
Bellona
7,725
3,286
0
6,320
13,639
10,358
0
1,303
11,493
0
44,194
W
Ne Zha
6,648
1,977
0
6,493
14,524
6,050
0
1,741
12,218
0
67,803
L
7,908
1,786
1,379
2,701
18,548
13,559
0
3,436
14,178
25,080
0
W
Charybdis
gamerxl2
Charybdis
7,487
4,189
0
4,602
10,245
3,778
3,038
5,140
4,801
0
62,774
L
Gilgamesh
lostAxolotl
Gilgamesh
11,122
2,763
0
1,976
14,460
13,918
145
1,618
12,607
0
48,020
L
3,468
213
216
48
7,726
2,249
218
4,471
2,860
36,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,530
Gold Earned
38,890
305
Minions Killed
416
0
Camps Cleared
0
1,448,491
Distance Traveled
1,489,338
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,206
480
85
6
0
353,653
0
W
Janus
8,676
578
116
8
0
307,244
0
L
Aphrodite
6,924
462
73
5
0
267,386
2
W
Hercules
6,886
459
29
2
0
318,461
0
W
Bellona
7,106
474
65
4
0
309,725
0
W
Ne Zha
8,237
549
94
6
0
321,561
0
L
Ymir
6,775
452
30
2
0
258,904
0
W
Charybdis
7,985
532
112
7
0
232,347
0
L
Gilgamesh
7,391
493
65
4
0
323,570
0
L
Ra
6,234
416
52
3
0
244,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role