Player Matchup

Ymir
Ymir
CabrakanOp
Ymir
Level 309
God Stats
0W - 6L
1,315 SR
Queue Stats
351W - 447L
1,479 Elo+
Party 1
Pele
Pele
Poppem
Pele
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,554 Elo+
Party 2
Odin
Odin
TheSweatyBrit
Odin
Level 156
God Stats
1W - 1L
1,688 SR
Queue Stats
161W - 183L
1,447 Elo+
Party 1
Hera
Hera
nubstero
Hera
Level 148
God Stats
1W - 1L
1,766 SR
Queue Stats
91W - 72L
1,586 Elo+
Party 2
Izanami
Izanami
xStyro
Izanami
Level 159
God Stats
4W - 9L
1,461 SR
Queue Stats
29W - 34L
1,216 Elo+
Solo
Team Averages
Level 182
1,546 SR
1,457 Elo+

VS

Team Averages
Level 180
1,704 SR
1,544 Elo+
Anubis
Anubis
 
Anubis
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Merlin
Merlin
Gallentine
Merlin
Level 279
God Stats
5W - 6L
1,632 SR
Queue Stats
362W - 316L
1,527 Elo+
Party 4
Sun Wukong
Sun Wukong
Mr Realo Man
Sun Wukong
Level 157
God Stats
4W - 1L
1,816 SR
Queue Stats
341W - 359L
1,604 Elo+
Solo
Medusa
Medusa
Nicky Poe
Medusa
Level 117
God Stats
4W - 2L
1,955 SR
Queue Stats
97W - 102L
1,514 Elo+
Party 3
Xing Tian
Xing Tian
P0000
Xing Tian
Level 176
God Stats
29W - 19L
1,615 SR
Queue Stats
145W - 135L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,667
515
2,710
10,577
7,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
Poppem
Pele
8
0 / 4 / 0
4,769
434
2,789
9,921
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 1 / 0
5,602
509
2,324
7,689
5,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
11
1 / 3 / 0
6,223
566
2,669
5,175
1,184
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
xStyro
Izanami
11
0 / 2 / 2
6,325
575
5,006
6,411
2,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 1 / 6
5,991
545
7,983
6,665
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Gallentine
Merlin
13
5 / 0 / 6
6,991
636
7,278
4,811
1,693
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Mr Realo Man
Sun Wukong
13
1 / 0 / 3
7,285
662
5,085
7,530
4,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Nicky Poe
Medusa
11
3 / 0 / 2
5,834
530
3,405
4,702
1,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
P0000
Xing Tian
11
1 / 1 / 8
5,967
542
4,041
9,492
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
13
13
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
6
6
L
1
3
1
0.5
W
Merlin
Gallentine
Merlin
5
0
6
8
W
Sun Wukong
Mr Realo Man
Sun Wukong
1
0
3
2.5
W
Medusa
Nicky Poe
Medusa
3
0
2
4
W
Xing Tian
P0000
Xing Tian
1
1
8
5
L
Pele
Poppem
Pele
0
4
0
0
L
0
1
0
0
L
Hera
1
3
0
0.33
L
Izanami
xStyro
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,498
Damage
27,792
39,773
Taken
33,200
19,211
Mitigated
18,046
11,326
Healing
10,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,983
282
0
3,033
6,665
2,796
0
1,005
5,660
46,420
1,003
L
2,710
354
1,066
1,710
10,577
7,385
0
5,818
4,759
15,838
1,956
W
Merlin
Gallentine
Merlin
7,278
551
0
2,059
4,811
1,693
0
1,546
3,265
48,888
0
W
Sun Wukong
Mr Realo Man
Sun Wukong
5,085
1,027
0
2,032
7,530
4,579
19
78
6,928
0
60,994
W
Medusa
Nicky Poe
Medusa
3,405
1,098
0
1,298
4,702
1,778
0
1,114
3,588
0
42,954
W
Xing Tian
P0000
Xing Tian
4,041
141
0
1,602
9,492
7,200
0
1,406
8,086
21,694
0
L
Pele
Poppem
Pele
2,789
788
0
3,504
9,921
2,515
0
5,955
3,966
0
27,040
L
2,324
522
0
3,452
7,689
5,850
0
880
6,809
0
39,036
L
Hera
2,669
226
0
270
5,175
1,184
0
3,442
1,733
50,023
911
L
Izanami
xStyro
Izanami
5,006
2,690
0
1,324
6,411
2,277
0
2,912
3,499
0
60,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,586
Gold Earned
32,068
355
Minions Killed
368
0
Camps Cleared
0
1,061,681
Distance Traveled
1,122,505
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,991
545
74
7
0
218,976
1
L
Ymir
5,667
515
23
2
0
210,855
1
W
Merlin
6,991
636
89
8
0
236,480
3
W
Sun Wukong
7,285
662
106
10
0
214,909
1
W
Medusa
5,834
530
77
7
0
213,701
0
W
Xing Tian
5,967
542
22
2
0
238,439
2
L
Pele
4,769
434
45
4
0
262,641
4
L
Odin
5,602
509
73
7
0
189,233
0
L
Hera
6,223
566
111
10
0
217,189
1
L
Izanami
6,325
575
103
9
0
181,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role