Player Matchup

Zeus
Zeus
HuuuuugeBooobs
Zeus
Level 114
God Stats
1W - 4L
1,543 SR
Queue Stats
40W - 30L
1,607 Elo+
Solo
Bellona
Bellona
ItzFen
Bellona
Level 26
God Stats
32W - 33L
1,561 SR
Queue Stats
101W - 115L
1,474 Elo+
Party 1
Sol
Sol
PIchardo99
Sol
Level 126
God Stats
1W - 1L
1,829 SR
Queue Stats
30W - 25L
1,522 Elo+
Solo
Nemesis
Nemesis
QuietLover
Nemesis
Level 156
God Stats
5W - 6L
1,590 SR
Queue Stats
20W - 24L
1,535 Elo+
Solo
Cerberus
Cerberus
skyravenwoods
Cerberus
Level 47
God Stats
2W - 2L
1,710 SR
Queue Stats
177W - 190L
1,484 Elo+
Party 1
Team Averages
Level 94
1,647 SR
1,524 Elo+

VS

Team Averages
Level 119
1,691 SR
1,507 Elo+
Vulcan
Vulcan
Choddy
Vulcan
Level 144
God Stats
10W - 8L
1,683 SR
Queue Stats
145W - 129L
1,560 Elo+
Solo
Artio
Artio
ComfortsYou
Artio
Level 97
God Stats
30W - 26L
1,598 SR
Queue Stats
274W - 267L
1,456 Elo+
Solo
Scylla
Scylla
Stable Donny
Scylla
Level 99
God Stats
11W - 7L
1,672 SR
Queue Stats
175W - 175L
1,499 Elo+
Solo
Tiamat
Tiamat
Tek Turkey
Tiamat
Level 188
God Stats
3W - 0L
1,865 SR
Queue Stats
109W - 104L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
Thor-_-Raiko
Gilgamesh
Level 69
God Stats
19W - 12L
1,637 SR
Queue Stats
142W - 139L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
9,632
535
10,491
8,739
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ItzFen
Bellona
15
0 / 4 / 0
9,105
506
11,959
23,702
21,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 2
6,828
379
3,455
5,689
1,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
QuietLover
Nemesis
18
8 / 6 / 1
10,457
581
11,736
19,004
8,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
skyravenwoods
Cerberus
14
3 / 2 / 5
9,077
504
8,792
18,480
16,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Choddy
Vulcan
16
6 / 5 / 6
10,546
586
15,923
11,894
4,071
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 2 / 9
8,643
480
5,308
17,947
14,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
18
6 / 4 / 2
10,258
570
6,048
10,046
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Tek Turkey
Tiamat
18
3 / 1 / 3
10,132
563
10,240
14,377
10,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Thor-_-Raiko
Gilgamesh
16
1 / 1 / 5
10,288
572
17,856
18,122
19,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
13
Kills
17
17
Deaths
13
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Choddy
Vulcan
6
5
6
1.8
W
1
2
9
2.75
L
1
2
4
1.5
L
Bellona
ItzFen
Bellona
0
4
0
0
L
1
3
2
0.67
L
Nemesis
QuietLover
Nemesis
8
6
1
1.42
W
Scylla
6
4
2
1.75
W
Tiamat
Tek Turkey
Tiamat
3
1
3
4.5
W
Gilgamesh
Thor-_-Raiko
Gilgamesh
1
1
5
3.5
L
Cerberus
skyravenwoods
Cerberus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,433
Damage
55,375
75,614
Taken
72,386
53,460
Mitigated
52,881
19,471
Healing
23,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Choddy
Vulcan
15,923
1,420
0
1,926
11,894
4,071
1,292
4,461
7,433
80,015
902
W
5,308
856
460
6,632
17,947
14,935
279
8,620
9,327
19,378
4,363
L
10,491
639
0
1,074
8,739
4,964
123
6,156
2,583
83,698
1,834
L
Bellona
ItzFen
Bellona
11,959
7,481
0
10,090
23,702
21,401
70
4,010
18,004
0
76,037
L
3,455
1,999
0
2,205
5,689
1,634
0
3,973
1,716
25,243
7,082
L
Nemesis
QuietLover
Nemesis
11,736
4,834
0
1,413
19,004
8,520
0
10,319
8,647
0
103,204
W
Scylla
6,048
505
0
1,098
10,046
3,528
462
5,127
4,919
81,781
0
W
Tiamat
Tek Turkey
Tiamat
10,240
2,150
0
9,198
14,377
10,783
150
3,670
10,707
90,937
2,535
W
Gilgamesh
Thor-_-Raiko
Gilgamesh
17,856
7,794
0
4,364
18,122
19,564
0
769
17,353
0
86,222
L
Cerberus
skyravenwoods
Cerberus
8,792
712
279
4,410
18,480
16,941
135
11,875
6,409
42,994
1,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,099
Gold Earned
49,867
590
Minions Killed
555
0
Camps Cleared
0
1,532,091
Distance Traveled
1,811,851
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,546
586
104
6
0
345,879
0
W
Artio
8,643
480
23
1
0
400,110
10
L
Zeus
9,632
535
158
9
0
332,589
0
L
Bellona
9,105
506
156
9
0
343,347
4
L
Sol
6,828
379
59
3
0
114,908
0
L
Nemesis
10,457
581
134
7
0
370,086
0
W
Scylla
10,258
570
133
7
0
343,774
4
W
Tiamat
10,132
563
141
8
0
380,766
0
W
Gilgamesh
10,288
572
154
9
0
341,322
0
L
Cerberus
9,077
504
83
5
0
371,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role