Player Matchup

Janus
Janus
HiddenAce
Janus
Level 150
God Stats
3W - 3L
1,798 SR
Queue Stats
99W - 106L
1,528 Elo+
Party 1
Pele
Pele
Kauzul
Pele
Level 122
God Stats
26W - 14L
1,925 SR
Queue Stats
82W - 55L
1,684 Elo+
Party 3
Apollo
Apollo
TLee
Apollo
Level 156
God Stats
0W - 6L
1,220 SR
Queue Stats
76W - 55L
1,675 Elo+
Party 3
Ao Kuang
Ao Kuang
aimsuxs
Ao Kuang
Level 184
God Stats
3W - 7L
1,482 SR
Queue Stats
131W - 131L
1,554 Elo+
Party 1
Bacchus
Bacchus
demonorb14
Bacchus
Level 147
God Stats
0W - 2L
1,309 SR
Queue Stats
19W - 21L
1,549 Elo+
Party 1
Team Averages
Level 152
1,547 SR
1,598 Elo+

VS

Team Averages
Level 123
1,544 SR
1,582 Elo+
Nut
Nut
Komjii
Nut
Level 154
God Stats
1W - 0L
1,320 SR
Queue Stats
4W - 5L
1,545 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NoraTheExplora
Tsukuyomi
Level 160
God Stats
24W - 8L
1,714 SR
Queue Stats
256W - 196L
1,611 Elo+
Solo
Ix Chel
Ix Chel
Tamesider
Ix Chel
Level 144
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Agni
Agni
leSQUARED6069
Agni
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
188W - 155L
1,666 Elo+
Solo
Zhong Kui
Zhong Kui
stiffpancake142
Zhong Kui
Level 33
God Stats
49W - 36L
1,469 SR
Queue Stats
198W - 180L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HiddenAce
Janus
13
1 / 3 / 4
7,573
473
6,391
9,468
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Kauzul
Pele
14
5 / 6 / 4
8,081
505
7,462
18,616
7,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
TLee
Apollo
15
4 / 3 / 1
9,468
592
11,988
12,170
5,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
aimsuxs
Ao Kuang
13
1 / 4 / 2
7,936
496
7,024
17,480
10,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
demonorb14
Bacchus
12
1 / 3 / 6
7,650
478
5,406
11,384
11,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Komjii
Nut
17
4 / 2 / 3
10,065
629
8,296
13,648
5,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Tsukuyomi
NoraTheExplora
Tsukuyomi
17
9 / 1 / 6
9,940
621
11,704
14,177
6,415
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ix Chel
Tamesider
Ix Chel
13
2 / 3 / 6
8,464
529
3,399
8,712
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 5 / 7
8,684
543
8,694
9,106
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
stiffpancake142
Zhong Kui
16
1 / 1 / 12
10,338
646
15,545
11,665
9,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
12
Kills
19
19
Deaths
12
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Janus
HiddenAce
Janus
1
3
4
1
L
Pele
Kauzul
Pele
5
6
4
1.17
W
Nut
Komjii
Nut
4
2
3
2.75
W
Tsukuyomi
NoraTheExplora
Tsukuyomi
9
1
6
12
L
Apollo
TLee
Apollo
4
3
1
1.5
W
Ix Chel
Tamesider
Ix Chel
2
3
6
1.67
L
Ao Kuang
aimsuxs
Ao Kuang
1
4
2
0.5
L
Bacchus
demonorb14
Bacchus
1
3
6
1.33
W
3
5
7
1.3
W
Zhong Kui
stiffpancake142
Zhong Kui
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,271
Damage
47,638
69,118
Taken
57,308
39,569
Mitigated
31,744
17,206
Healing
22,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
HiddenAce
Janus
6,391
363
0
928
9,468
3,395
0
3,986
5,482
59,994
1,106
L
Pele
Kauzul
Pele
7,462
1,633
0
3,860
18,616
7,990
0
7,082
11,534
0
58,082
W
Nut
Komjii
Nut
8,296
4,934
0
5,640
13,648
5,385
565
690
12,958
0
78,968
W
Tsukuyomi
NoraTheExplora
Tsukuyomi
11,704
3,691
0
6,503
14,177
6,415
0
3,351
10,516
0
88,364
L
Apollo
TLee
Apollo
11,988
7,480
0
3,740
12,170
5,867
0
1,585
10,585
0
85,806
W
Ix Chel
Tamesider
Ix Chel
3,399
487
945
2,181
8,712
6,825
130
4,239
4,308
20,028
0
L
Ao Kuang
aimsuxs
Ao Kuang
7,024
896
0
6,520
17,480
10,535
0
8,678
8,802
50,264
0
L
Bacchus
demonorb14
Bacchus
5,406
544
0
2,158
11,384
11,782
0
5,060
6,324
23,868
0
W
8,694
640
0
761
9,106
3,594
142
4,057
4,812
55,986
0
W
Zhong Kui
stiffpancake142
Zhong Kui
15,545
4,422
0
6,441
11,665
9,525
1,219
5,133
5,959
80,363
14,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,708
Gold Earned
47,491
494
Minions Killed
524
0
Camps Cleared
0
1,640,681
Distance Traveled
1,617,917
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,573
473
137
9
0
339,574
0
L
Pele
8,081
505
76
5
0
352,851
1
W
Nut
10,065
629
128
8
0
301,884
0
W
Tsukuyomi
9,940
621
120
8
0
400,641
5
L
Apollo
9,468
592
139
9
0
304,951
6
W
Ix Chel
8,464
529
25
2
0
307,235
0
L
Ao Kuang
7,936
496
101
6
0
299,559
0
L
Bacchus
7,650
478
41
3
0
343,746
2
W
Agni
8,684
543
90
6
0
310,410
0
W
Zhong Kui
10,338
646
161
10
0
297,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role