Player Matchup

Nu Wa
Nu Wa
Gold III
Meximagetroll
Nu Wa
Gold III
Level 70
God Stats
77W - 88L
1,525 SR
Queue Stats
575W - 766L
1,555 MMR
Solo
Vulcan
Vulcan
Platinum I
Remember Odin
Vulcan
Platinum I
Level 157
God Stats
63W - 55L
1,671 SR
Queue Stats
339W - 347L
1,725 MMR
Solo
Mulan
Mulan
Silver II
bamelzorro200
Mulan
Silver II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 81L
1,093 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,565 SR
1,457 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 155
1,441 SR
1,453 MMR
Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
Hernań
Kukulkan
Platinum IV
Level 176
God Stats
13W - 21L
1,500 SR
Queue Stats
122W - 146L
1,734 MMR
Solo
Geb
Geb
Silver I
Quickflow97
Geb
Silver I
Level 108
God Stats
1W - 2L
1,321 SR
Queue Stats
94W - 124L
1,124 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,124
512
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 0
6,701
670
6,300
5,917
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 4 / 0
5,936
594
3,655
11,744
8,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ne ZhaHou YiAchillesBacchusCthulhu

VS

Bans
KuzenboOdinHerculesAresHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 0 / 3
7,359
736
4,142
6,902
2,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
Hernań
Kukulkan
13
3 / 0 / 2
7,991
799
5,972
5,222
1,953
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 0 / 2
7,151
715
4,346
7,130
6,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
5
5
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
3
2.5
W
Kukulkan
Hernań
Kukulkan
3
0
2
4
L
0
0
0
0
W
1
0
2
2
L
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,955
Damage
14,460
17,661
Taken
19,254
10,992
Mitigated
10,453
3,492
Healing
2,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,142
989
0
1,391
6,902
2,442
480
2,737
3,808
0
27,818
W
Kukulkan
Hernań
Kukulkan
5,972
490
0
78
5,222
1,953
408
1,361
3,506
38,135
1,994
L
0
0
0
0
0
0
0
0
0
0
0
W
4,346
113
0
1,228
7,130
6,058
84
1,643
5,030
16,519
185
L
6,300
195
0
750
5,917
2,476
0
2,928
2,705
31,565
0
L
3,655
308
144
2,598
11,744
8,516
0
6,143
4,987
0
10,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,761
Gold Earned
22,501
84
Minions Killed
154
0
Camps Cleared
0
339,644
Distance Traveled
621,521
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,359
736
50
5
0
204,295
2
W
Kukulkan
7,991
799
83
8
0
185,308
3
L
Nu Wa
5,124
512
0
0
0
7,860
0
W
Geb
7,151
715
21
2
0
231,918
0
L
Vulcan
6,701
670
63
6
0
189,111
0
L
Mulan
5,936
594
21
2
0
142,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role