Player Matchup

Neith
Neith
Andrewl1no
Neith
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,305 Elo+
Party 2
Nox
Nox
Nickrdamas
Nox
Level 125
God Stats
7W - 3L
1,604 SR
Queue Stats
41W - 49L
1,353 Elo+
Party 1
Kumbhakarna
Kumbhakarna
THE_Farrow_BS
Kumbhakarna
Level 144
God Stats
8W - 7L
1,603 SR
Queue Stats
59W - 73L
1,352 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TO-IRE
Morgan Le Fay
Level 326
God Stats
33W - 53L
1,401 SR
Queue Stats
1,070W - 1,263L
1,360 Elo+
Solo
Susano
Susano
Zarussimite
Susano
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,436 Elo+
Party 2
Team Averages
Level 145
1,521 SR
1,361 Elo+

VS

Team Averages
Level 75
1,481 SR
1,461 Elo+
Hercules
Hercules
 
Hercules
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JekyllandHyde2
Guan Yu
Level 124
God Stats
26W - 43L
1,397 SR
Queue Stats
247W - 279L
1,469 Elo+
Solo
Ares
Ares
Projectkilla536
Ares
Level 61
God Stats
1W - 2L
1,646 SR
Queue Stats
329W - 328L
1,468 Elo+
Solo
Janus
Janus
VividDaMenaceXTC
Janus
Level 40
God Stats
37W - 56L
1,465 SR
Queue Stats
116W - 154L
1,415 Elo+
Solo
Zeus
Zeus
cralex27
Zeus
Level 68
God Stats
5W - 9L
1,398 SR
Queue Stats
129W - 154L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
3 / 0 / 3
7,677
1,097
3,144
3,610
1,578
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 0 / 5
7,915
1,131
6,200
2,553
1,078
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
THE_Farrow_BS
Kumbhakarna
13
2 / 0 / 9
7,763
1,109
6,503
5,963
6,446
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Morgan Le Fay
TO-IRE
Morgan Le Fay
13
1 / 2 / 6
7,294
1,042
5,226
5,478
2,419
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
13
2 / 1 / 7
7,751
1,107
6,459
6,368
2,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

394

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 0 / 0
6,202
886
0
17
15
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 0
7,785
1,112
5,206
11,554
11,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 3 / 0
6,802
972
7,093
9,049
8,068
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 2 / 0
6,705
958
2,741
4,132
1,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
11
0 / 5 / 0
6,518
931
2,664
7,978
3,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
12
Kills
3
3
Deaths
12
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
W
Neith
3
0
3
4.5
L
2
2
0
1
W
4
0
5
6.5
L
0
3
0
0
W
Kumbhakarna
THE_Farrow_BS
Kumbhakarna
2
0
9
6.5
W
Morgan Le Fay
TO-IRE
Morgan Le Fay
1
2
6
2
L
1
2
0
0.5
W
Susano
2
1
7
5.5
L
Zeus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,532
Damage
17,704
23,972
Taken
32,730
14,157
Mitigated
24,511
3,197
Healing
2,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
0
0
0
3
17
15
0
0
17
0
239
W
Neith
3,144
1,152
117
613
3,610
1,578
0
2,818
792
0
13,736
L
5,206
774
510
1,906
11,554
11,543
0
6,448
5,106
0
18,263
W
6,200
1,259
0
0
2,553
1,078
0
763
1,790
14,449
0
L
7,093
273
0
230
9,049
8,068
0
4,749
4,300
18,217
0
W
Kumbhakarna
THE_Farrow_BS
Kumbhakarna
6,503
990
0
0
5,963
6,446
0
2,744
3,219
15,532
0
W
Morgan Le Fay
TO-IRE
Morgan Le Fay
5,226
1,403
384
1,833
5,478
2,419
0
3,043
2,435
14,245
456
L
2,741
111
0
0
4,132
1,591
0
1,790
2,342
10,045
242
W
Susano
6,459
1,715
0
250
6,368
2,636
0
2,977
3,391
0
15,823
L
Zeus
2,664
585
0
0
7,978
3,294
0
4,757
3,221
7,776
102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,400
Gold Earned
34,012
113
Minions Killed
70
4
Camps Cleared
4
623,033
Distance Traveled
459,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,202
886
0
0
0
8,544
0
W
Neith
7,677
1,097
39
6
0
101,768
0
L
Guan Yu
7,785
1,112
16
2
3
142,192
0
W
Nox
7,915
1,131
18
3
3
143,873
0
L
Ares
6,802
972
26
4
0
110,532
0
W
Kumbhakarna
7,763
1,109
8
1
0
140,222
0
W
Morgan Le Fay
7,294
1,042
22
3
0
95,245
0
L
Janus
6,705
958
15
2
0
90,259
0
W
Susano
7,751
1,107
26
4
1
141,925
0
L
Zeus
6,518
931
13
2
1
108,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role