Player Matchup

Khepri
Khepri
EdwardDark_
Khepri
Level 63
God Stats
0W - 2L
1,715 SR
Queue Stats
72W - 80L
1,434 Elo+
Party 1
Awilix
Awilix
LinkedToaster50
Awilix
Level 100
God Stats
7W - 5L
1,656 SR
Queue Stats
54W - 50L
1,521 Elo+
Party 2
Nemesis
Nemesis
NoahClaps
Nemesis
Level 115
God Stats
5W - 6L
1,381 SR
Queue Stats
11W - 11L
1,489 Elo+
Solo
Tiamat
Tiamat
TAYO Gameryt
Tiamat
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 115L
1,484 Elo+
Party 2
Artemis
Artemis
trakerf3m8oi
Artemis
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 70L
1,453 Elo+
Party 1
Team Averages
Level 78
1,550 SR
1,476 Elo+

VS

Team Averages
Level 126
1,534 SR
1,510 Elo+
Geb
Geb
BigMo13
Geb
Level 68
God Stats
6W - 6L
1,555 SR
Queue Stats
50W - 35L
1,579 Elo+
Solo
Jormungandr
Jormungandr
BorealFurnace
Jormungandr
Level 192
God Stats
16W - 9L
1,570 SR
Queue Stats
211W - 211L
1,535 Elo+
Solo
Discordia
Discordia
MAXIMO-_-KILLER
Discordia
Level 146
God Stats
2W - 2L
1,426 SR
Queue Stats
336W - 328L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
UN MANCO 8v
Tsukuyomi
Level 139
God Stats
11W - 13L
1,552 SR
Queue Stats
482W - 466L
1,442 Elo+
Solo
Neith
Neith
V-O-N-13
Neith
Level 86
God Stats
389W - 344L
1,568 SR
Queue Stats
462W - 460L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 0 / 5
7,531
471
3,625
11,005
11,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 5 / 1
7,574
473
9,836
14,236
6,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
NoahClaps
Nemesis
15
2 / 1 / 1
8,574
536
10,121
20,323
12,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tiamat
14
2 / 5 / 1
8,183
511
8,571
12,594
9,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
trakerf3m8oi
Artemis
12
1 / 2 / 2
7,391
462
5,650
7,674
3,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
1 / 1 / 7
7,935
496
5,131
12,565
7,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
BorealFurnace
Jormungandr
15
2 / 2 / 1
8,657
541
13,094
14,508
10,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
MAXIMO-_-KILLER
Discordia
15
5 / 1 / 4
9,159
572
8,499
7,098
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
UN MANCO 8v
Tsukuyomi
15
3 / 3 / 8
8,497
531
10,534
19,205
8,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
V-O-N-13
Neith
14
2 / 2 / 4
8,218
514
10,422
13,119
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
9
Kills
13
13
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Geb
1
1
7
4.5
W
Jormungandr
BorealFurnace
Jormungandr
2
2
1
1.25
L
Khepri
0
0
5
2.5
L
4
5
1
0.9
W
Discordia
MAXIMO-_-KILLER
Discordia
5
1
4
7
L
Nemesis
NoahClaps
Nemesis
2
1
1
2.5
L
Tiamat
2
5
1
0.5
W
Tsukuyomi
UN MANCO 8v
Tsukuyomi
3
3
8
2.33
W
Neith
V-O-N-13
Neith
2
2
4
2
L
Artemis
trakerf3m8oi
Artemis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,803
Damage
47,680
65,832
Taken
66,495
42,688
Mitigated
33,776
15,481
Healing
25,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
5,131
447
1,718
4,604
12,565
7,825
0
2,863
9,702
22,791
0
W
Jormungandr
BorealFurnace
Jormungandr
13,094
2,981
0
2,456
14,508
10,046
0
503
14,005
62,845
2,965
L
Khepri
3,625
34
0
2,144
11,005
11,180
0
1,117
9,888
28,859
590
L
9,836
3,961
0
119
14,236
6,920
0
4,769
9,422
0
57,119
W
Discordia
MAXIMO-_-KILLER
Discordia
8,499
443
0
1,552
7,098
2,775
22
3,152
3,946
62,008
701
L
Nemesis
NoahClaps
Nemesis
10,121
4,152
0
9,144
20,323
12,117
0
11,479
7,896
0
59,765
L
Tiamat
8,571
686
137
1,615
12,594
9,185
0
6,128
6,421
54,505
418
W
Tsukuyomi
UN MANCO 8v
Tsukuyomi
10,534
2,939
0
9,748
19,205
8,208
0
2,790
16,415
0
72,560
W
Neith
V-O-N-13
Neith
10,422
4,051
91
5,266
13,119
4,922
948
3,029
10,090
0
78,069
L
Artemis
trakerf3m8oi
Artemis
5,650
2,896
0
2,322
7,674
3,286
566
1,706
5,968
0
44,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,253
Gold Earned
42,466
364
Minions Killed
440
0
Camps Cleared
0
1,587,891
Distance Traveled
1,499,872
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,935
496
32
2
0
309,537
7
W
Jormungandr
8,657
541
94
6
0
297,184
4
L
Khepri
7,531
471
36
2
0
330,891
5
L
Awilix
7,574
473
70
4
0
347,683
0
W
Discordia
9,159
572
109
7
0
307,696
0
L
Nemesis
8,574
536
90
6
0
293,125
0
L
Tiamat
8,183
511
93
6
0
328,438
0
W
Tsukuyomi
8,497
531
101
6
0
300,838
0
W
Neith
8,218
514
104
7
0
284,617
0
L
Artemis
7,391
462
75
5
0
287,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role