Player Matchup

Thoth
Thoth
 
Thoth
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
BifeIndomable
Hou Yi
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
1,076 Elo+
Party 3
Surtr
Surtr
Terompielogette
Surtr
Level 34
God Stats
5W - 13L
1,327 SR
Queue Stats
6W - 32L
1,109 Elo+
Party 3
Loki
Loki
ViswanVini
Loki
Level 46
God Stats
9W - 8L
1,802 SR
Queue Stats
31W - 19L
1,591 Elo+
Party 1
Hun Batz
Hun Batz
igrziito
Hun Batz
Level 159
God Stats
13W - 3L
1,756 SR
Queue Stats
124W - 142L
1,500 Elo+
Solo
Team Averages
Level 66
1,577 SR
1,355 Elo+

VS

Team Averages
Level 149
1,506 SR
1,525 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
DeathOffSound
Osiris
Level 163
God Stats
5W - 4L
1,662 SR
Queue Stats
228W - 206L
1,538 Elo+
Solo
Bastet
Bastet
Dorflexxx
Bastet
Level 156
God Stats
3W - 1L
1,694 SR
Queue Stats
65W - 67L
1,507 Elo+
Solo
Fafnir
Fafnir
Harry45
Fafnir
Level 173
God Stats
4W - 5L
1,258 SR
Queue Stats
118W - 113L
1,562 Elo+
Solo
Rama
Rama
KillmeÄgain
Rama
Level 127
God Stats
14W - 9L
1,413 SR
Queue Stats
306W - 328L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
5
0 / 4 / 0
3,242
540
630
4,115
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,455
576
1,147
2,848
851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
1 / 1 / 0
3,616
603
2,374
4,857
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 1 / 0
4,217
703
1,800
3,370
860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
igrziito
Hun Batz
7
1 / 2 / 0
3,785
631
1,214
4,818
1,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
5 / 1 / 1
5,009
835
5,086
3,000
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 1 / 0
4,054
676
1,681
4,350
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bastet
Dorflexxx
Bastet
8
3 / 0 / 3
4,516
753
1,421
3,631
1,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fafnir
Harry45
Fafnir
6
0 / 0 / 2
3,892
649
1,032
3,373
2,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 1 / 0
3,272
545
3,039
2,415
624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
3
Kills
9
9
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
4
0
0
W
Nu Wa
 
Nu Wa
5
1
1
5.5
L
0
1
0
0
W
1
1
0
1
W
Bastet
Dorflexxx
Bastet
3
0
3
4.5
W
Fafnir
Harry45
Fafnir
0
0
2
1
W
0
1
0
0
L
1
1
0
1
L
1
1
0
1
L
Hun Batz
igrziito
Hun Batz
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,165
Damage
12,259
20,008
Taken
16,769
6,485
Mitigated
7,682
6,337
Healing
7,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
630
152
0
21
4,115
957
0
3,272
843
10,992
0
W
Nu Wa
 
Nu Wa
5,086
1,654
0
656
3,000
804
0
630
2,370
26,532
513
L
1,147
647
0
1,179
2,848
851
0
310
2,538
0
15,834
W
1,681
673
0
2,515
4,350
2,181
0
0
4,350
0
22,023
W
Bastet
Dorflexxx
Bastet
1,421
459
0
1,219
3,631
1,272
0
0
3,631
0
23,474
W
Fafnir
Harry45
Fafnir
1,032
168
0
1,934
3,373
2,801
0
100
3,273
9,114
0
W
3,039
2,464
0
891
2,415
624
0
62
2,353
0
20,081
L
2,374
910
0
1,857
4,857
2,407
0
912
3,945
346
15,743
L
1,800
438
0
1,285
3,370
860
0
207
3,163
0
23,507
L
Hun Batz
igrziito
Hun Batz
1,214
333
0
1,995
4,818
1,410
0
1,381
3,437
0
16,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,315
Gold Earned
20,743
146
Minions Killed
185
0
Camps Cleared
0
571,817
Distance Traveled
614,201
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
3,242
540
11
2
0
94,848
0
W
Nu Wa
5,009
835
50
8
0
119,160
1
L
Hou Yi
3,455
576
20
3
0
112,977
0
W
Osiris
4,054
676
45
8
0
90,850
2
W
Bastet
4,516
753
40
7
0
154,744
2
W
Fafnir
3,892
649
5
1
0
131,602
2
W
Rama
3,272
545
45
8
0
117,845
1
L
Surtr
3,616
603
33
6
0
130,473
0
L
Loki
4,217
703
41
7
0
133,234
0
L
Hun Batz
3,785
631
41
7
0
100,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role