Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
EngulfedMage
Martichoras
Level 156
God Stats
1W - 5L
1,307 SR
Queue Stats
145W - 123L
1,564 Elo+
Solo
Mercury
Mercury
WoodySR117
Mercury
Level 186
God Stats
3W - 11L
1,328 SR
Queue Stats
148W - 218L
1,516 Elo+
Party 1
Merlin
Merlin
iPh0nx
Merlin
Level 149
God Stats
0W - 3L
1,546 SR
Queue Stats
250W - 313L
1,528 Elo+
Party 1
Team Averages
Level 175
1,436 SR
1,522 Elo+

VS

Team Averages
Level 133
1,496 SR
1,544 Elo+
Gilgamesh
Gilgamesh
I2th
Gilgamesh
Level 166
God Stats
8W - 5L
1,698 SR
Queue Stats
197W - 181L
1,596 Elo+
Solo
Ao Kuang
Ao Kuang
Kliness
Ao Kuang
Level 172
God Stats
2W - 0L
1,355 SR
Queue Stats
43W - 38L
1,594 Elo+
Solo
Ne Zha
Ne Zha
Mortivia
Ne Zha
Level 175
God Stats
31W - 29L
1,447 SR
Queue Stats
216W - 195L
1,505 Elo+
Party 2
Raijin
Raijin
VwAstro
Raijin
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
468W - 398L
1,591 Elo+
Solo
Skadi
Skadi
ghettowarmachine
Skadi
Level 41
God Stats
27W - 21L
1,480 SR
Queue Stats
109W - 95L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
2 / 2 / 3
6,183
562
5,697
9,242
8,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
 
Chang'e
8
0 / 3 / 0
4,476
407
4,055
9,181
6,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Martichoras
EngulfedMage
Martichoras
11
1 / 2 / 3
5,822
529
4,736
6,411
2,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mercury
WoodySR117
Mercury
11
2 / 5 / 2
5,797
527
2,329
11,897
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
iPh0nx
Merlin
11
1 / 2 / 1
5,882
535
5,114
4,775
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I2th
Gilgamesh
12
2 / 0 / 4
6,981
635
7,282
10,499
4,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Kliness
Ao Kuang
12
10 / 0 / 3
7,443
677
6,764
9,903
4,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
Mortivia
Ne Zha
10
1 / 3 / 5
6,008
546
5,337
9,941
6,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
VwAstro
Raijin
11
0 / 1 / 3
6,036
549
3,975
5,427
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 4
6,326
575
4,510
5,887
2,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
14
14
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
2
3
1.75
L
Chang'e
 
Chang'e
0
3
0
0
L
Martichoras
EngulfedMage
Martichoras
1
2
3
1.25
W
Gilgamesh
I2th
Gilgamesh
2
0
4
4
W
Ao Kuang
Kliness
Ao Kuang
10
0
3
11.5
W
Ne Zha
Mortivia
Ne Zha
1
3
5
1.17
W
Raijin
VwAstro
Raijin
0
1
3
1.5
L
Mercury
WoodySR117
Mercury
2
5
2
0.6
W
1
2
4
1.5
L
Merlin
iPh0nx
Merlin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,931
Damage
27,868
41,506
Taken
41,657
23,726
Mitigated
19,230
13,368
Healing
12,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,697
1,097
0
1,367
9,242
8,483
0
1,835
7,273
13,433
3,070
L
Chang'e
 
Chang'e
4,055
93
280
5,122
9,181
6,272
0
1,716
7,421
22,660
0
L
Martichoras
EngulfedMage
Martichoras
4,736
1,785
0
1,990
6,411
2,688
0
1,776
4,635
0
47,429
W
Gilgamesh
I2th
Gilgamesh
7,282
2,479
0
2,329
10,499
4,550
0
3,654
6,202
0
50,578
W
Ao Kuang
Kliness
Ao Kuang
6,764
1,991
0
3,608
9,903
4,022
18
1,973
7,930
44,468
0
W
Ne Zha
Mortivia
Ne Zha
5,337
1,250
0
4,301
9,941
6,640
0
3,561
6,380
0
25,648
W
Raijin
VwAstro
Raijin
3,975
378
0
1,216
5,427
1,914
0
2,923
2,504
44,328
0
L
Mercury
WoodySR117
Mercury
2,329
673
0
3,867
11,897
4,487
0
3,038
8,812
0
37,353
W
4,510
1,782
0
1,217
5,887
2,104
0
1,351
4,536
0
50,141
L
Merlin
iPh0nx
Merlin
5,114
299
0
742
4,775
1,796
0
1,829
2,626
54,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,160
Gold Earned
32,794
313
Minions Killed
337
0
Camps Cleared
0
998,129
Distance Traveled
1,129,175
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,183
562
20
2
0
210,691
4
L
Chang'e
4,476
407
32
3
0
148,666
3
L
Martichoras
5,822
529
75
7
0
197,797
0
W
Gilgamesh
6,981
635
76
7
0
229,081
0
W
Ao Kuang
7,443
677
73
7
0
267,569
2
W
Ne Zha
6,008
546
27
2
0
241,044
0
W
Raijin
6,036
549
82
7
0
191,020
0
L
Mercury
5,797
527
75
7
0
238,304
2
W
Skadi
6,326
575
79
7
0
200,461
0
L
Merlin
5,882
535
111
10
0
202,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role