Player Matchup

Hera
Hera
Btaat
Hera
Level 105
God Stats
23W - 3L
1,579 SR
Queue Stats
261W - 258L
1,523 Elo+
Party 2
Atlas
Atlas
Bulvaj
Atlas
Level 89
God Stats
2W - 1L
1,472 SR
Queue Stats
193W - 196L
1,382 Elo+
Party 1
Chang'e
Chang'e
YouAreBad6911
Chang'e
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 67L
1,470 Elo+
Party 2
Da Ji
Da Ji
anulienka
Da Ji
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 204L
1,396 Elo+
Party 1
Ullr
Ullr
lobor
Ullr
Level 83
God Stats
2W - 2L
1,359 SR
Queue Stats
59W - 55L
1,425 Elo+
Party 1
Team Averages
Level 102
1,482 SR
1,439 Elo+

VS

Team Averages
Level 91
1,482 SR
1,495 Elo+
Discordia
Discordia
BaldanCruz
Discordia
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,740 Elo+
Solo
Ix Chel
Ix Chel
Per_S75
Ix Chel
Level 58
God Stats
2W - 2L
1,512 SR
Queue Stats
64W - 73L
1,444 Elo+
Solo
Ishtar
Ishtar
Rantanplan1502
Ishtar
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,388 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ShiroLats
Ah Muzen Cab
Level 108
God Stats
1W - 1L
1,721 SR
Queue Stats
77W - 81L
1,421 Elo+
Solo
Fenrir
Fenrir
ninine
Fenrir
Level 145
God Stats
0W - 4L
1,176 SR
Queue Stats
247W - 263L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Btaat
Hera
17
8 / 5 / 7
11,795
843
15,240
14,196
6,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Atlas
Bulvaj
Atlas
15
1 / 5 / 17
9,856
704
8,469
18,658
20,097
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
19
8 / 2 / 13
11,783
842
14,150
17,452
7,884
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
anulienka
Da Ji
17
1 / 3 / 17
10,035
717
4,268
9,502
5,650
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
lobor
Ullr
20
6 / 2 / 12
12,160
869
14,793
16,361
8,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BaldanCruz
Discordia
16
1 / 7 / 6
9,551
682
17,170
11,817
5,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Per_S75
Ix Chel
18
2 / 5 / 9
9,794
700
10,086
15,325
7,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

5
0 / 0 / 0
6,528
466
0
0
0
Ah Muzen Cab
ShiroLats
Ah Muzen Cab
18
8 / 4 / 5
10,519
751
24,358
17,626
9,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
ninine
Fenrir
16
4 / 8 / 7
9,561
683
8,587
16,983
15,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
24
Kills
15
17
Deaths
24
66
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Discordia
BaldanCruz
Discordia
1
7
6
0.57
W
Hera
Btaat
Hera
8
5
7
2.3
W
Atlas
Bulvaj
Atlas
1
5
17
1.9
L
Ix Chel
Per_S75
Ix Chel
2
5
9
1.3
L
0
0
0
0
L
Ah Muzen Cab
ShiroLats
Ah Muzen Cab
8
4
5
2.63
W
Chang'e
8
2
13
7.25
W
Da Ji
anulienka
Da Ji
1
3
17
3.17
W
Ullr
lobor
Ullr
6
2
12
6
L
Fenrir
ninine
Fenrir
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,920
Damage
60,201
76,169
Taken
61,751
48,297
Mitigated
37,255
39,127
Healing
13,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BaldanCruz
Discordia
17,170
319
975
487
11,817
5,274
0
6,055
5,762
31,749
543
W
Hera
Btaat
Hera
15,240
3,536
438
2,308
14,196
6,479
718
4,562
9,634
31,369
328
W
Atlas
Bulvaj
Atlas
8,469
2,387
418
1,177
18,658
20,097
262
5,513
13,145
16,156
1,164
L
Ix Chel
Per_S75
Ix Chel
10,086
1,035
1,342
2,376
15,325
7,422
0
11,481
3,844
25,283
444
L
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
ShiroLats
Ah Muzen Cab
24,358
7,293
248
3,743
17,626
9,305
0
9,696
7,930
0
52,814
W
Chang'e
14,150
890
12,298
10,805
17,452
7,884
1,170
6,761
10,514
25,753
699
W
Da Ji
anulienka
Da Ji
4,268
748
1,318
1,117
9,502
5,650
2,472
3,451
6,051
0
12,519
W
Ullr
lobor
Ullr
14,793
7,491
2,649
6,599
16,361
8,187
2,130
6,432
9,929
0
47,417
L
Fenrir
ninine
Fenrir
8,587
1,894
872
3,197
16,983
15,254
0
8,879
8,104
0
16,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,629
Gold Earned
45,953
190
Minions Killed
125
0
Camps Cleared
0
1,255,160
Distance Traveled
1,240,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,551
682
25
2
0
221,219
0
W
Hera
11,795
843
63
5
0
253,870
0
W
Atlas
9,856
704
14
1
0
202,400
0
L
Ix Chel
9,794
700
35
3
0
233,723
0
L
Ishtar
6,528
466
0
0
0
300,423
0
L
Ah Muzen Cab
10,519
751
51
4
0
244,947
0
W
Chang'e
11,783
842
26
2
0
313,156
0
W
Da Ji
10,035
717
7
1
0
233,423
0
W
Ullr
12,160
869
80
6
0
252,311
0
L
Fenrir
9,561
683
14
1
0
239,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role