Player Matchup

Sylvanus
Sylvanus
AngelicXOXO
Sylvanus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,529 Elo+
Solo
Hachiman
Hachiman
CarterPC
Hachiman
Level 138
God Stats
7W - 11L
1,420 SR
Queue Stats
99W - 89L
1,528 Elo+
Party 1
Persephone
Persephone
shaiiac
Persephone
Level 77
God Stats
9W - 17L
1,408 SR
Queue Stats
357W - 327L
1,471 Elo+
Solo
Hun Batz
Hun Batz
thebrobrosmith
Hun Batz
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
xBLOOD JUSTICEx
Gilgamesh
Level 109
God Stats
4W - 5L
1,671 SR
Queue Stats
44W - 48L
1,488 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,505 Elo+

VS

Team Averages
Level 122
1,634 SR
1,538 Elo+
Jing Wei
Jing Wei
Arisiaxx
Jing Wei
Level 157
God Stats
7W - 3L
1,675 SR
Queue Stats
188W - 178L
1,564 Elo+
Solo
Charon
Charon
God_Knight94
Charon
Level 156
God Stats
8W - 6L
1,559 SR
Queue Stats
516W - 498L
1,512 Elo+
Solo
Amaterasu
Amaterasu
Jordany7412
Amaterasu
Level 78
God Stats
10W - 9L
1,548 SR
Queue Stats
175W - 138L
1,583 Elo+
Solo
Anubis
Anubis
Lethql
Anubis
Level 93
God Stats
4W - 0L
1,890 SR
Queue Stats
155W - 126L
1,550 Elo+
Solo
Fenrir
Fenrir
Mork__23-FB
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AngelicXOXO
Sylvanus
11
1 / 4 / 5
7,790
458
7,529
20,924
17,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
CarterPC
Hachiman
12
6 / 7 / 2
7,888
464
13,809
15,390
5,650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
shaiiac
Persephone
12
2 / 6 / 2
7,817
460
5,989
12,851
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
13
0 / 7 / 1
7,588
446
5,046
17,479
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
xBLOOD JUSTICEx
Gilgamesh
14
2 / 3 / 0
8,553
503
11,276
18,522
20,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arisiaxx
Jing Wei
14
1 / 4 / 11
8,511
501
10,812
13,356
5,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
14
4 / 4 / 8
9,576
563
9,161
16,661
17,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
Jordany7412
Amaterasu
16
1 / 2 / 1
10,137
596
13,155
18,412
10,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Lethql
Anubis
17
17 / 0 / 7
11,376
669
21,962
10,125
5,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
5 / 1 / 8
9,805
577
7,552
14,595
7,098
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
11
Kills
28
27
Deaths
11
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AngelicXOXO
Sylvanus
1
4
5
0.88
W
Jing Wei
Arisiaxx
Jing Wei
1
4
11
1.63
L
Hachiman
CarterPC
Hachiman
6
7
2
1
W
Charon
4
4
8
2
W
Amaterasu
Jordany7412
Amaterasu
1
2
1
0.75
W
Anubis
Lethql
Anubis
17
0
7
20.5
W
Fenrir
5
1
8
9
L
Persephone
shaiiac
Persephone
2
6
2
0.5
L
Hun Batz
0
7
1
0.07
L
Gilgamesh
xBLOOD JUSTICEx
Gilgamesh
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,649
Damage
62,642
85,166
Taken
73,149
52,323
Mitigated
46,409
18,291
Healing
25,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AngelicXOXO
Sylvanus
7,529
2,745
2,280
5,338
20,924
17,872
50
9,838
11,086
29,050
1,684
W
Jing Wei
Arisiaxx
Jing Wei
10,812
8,350
0
3,037
13,356
5,356
198
4,058
9,298
0
64,724
L
Hachiman
CarterPC
Hachiman
13,809
8,199
0
2,756
15,390
5,650
0
6,066
9,324
0
54,894
W
Charon
9,161
3,051
0
3,174
16,661
17,363
148
5,119
11,542
32,245
0
W
Amaterasu
Jordany7412
Amaterasu
13,155
6,974
0
9,600
18,412
10,795
84
0
17,644
0
92,530
W
Anubis
Lethql
Anubis
21,962
1,311
0
4,286
10,125
5,797
93
2,527
7,598
81,099
872
W
Fenrir
7,552
1,881
0
5,367
14,595
7,098
85
2,227
12,224
0
66,216
L
Persephone
shaiiac
Persephone
5,989
505
0
2,398
12,851
3,605
0
7,441
5,335
44,617
0
L
Hun Batz
5,046
657
0
4,141
17,479
4,743
0
7,344
10,135
0
59,846
L
Gilgamesh
xBLOOD JUSTICEx
Gilgamesh
11,276
3,949
0
1,378
18,522
20,453
0
331
18,191
0
60,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,636
Gold Earned
49,405
380
Minions Killed
469
0
Camps Cleared
0
1,504,501
Distance Traveled
1,658,139
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,790
458
38
2
0
283,792
3
W
Jing Wei
8,511
501
94
6
0
322,718
2
L
Hachiman
7,888
464
75
4
0
281,488
0
W
Charon
9,576
563
41
2
0
296,392
0
W
Amaterasu
10,137
596
134
8
0
349,196
0
W
Anubis
11,376
669
102
6
0
330,437
5
W
Fenrir
9,805
577
98
6
0
359,396
0
L
Persephone
7,817
460
61
4
0
335,113
0
L
Hun Batz
7,588
446
106
6
0
306,815
0
L
Gilgamesh
8,553
503
100
6
0
297,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role