Player Matchup

Fafnir
Fafnir
No1KukulkanHater
Fafnir
Level 108
God Stats
4W - 3L
1,304 SR
Queue Stats
72W - 55L
1,536 Elo+
Solo
Nu Wa
Nu Wa
Saymonelse
Nu Wa
Level 81
God Stats
0W - 2L
1,539 SR
Queue Stats
64W - 63L
1,434 Elo+
Solo
Neith
Neith
The-Moinux
Neith
Level 127
God Stats
63W - 44L
1,608 SR
Queue Stats
290W - 282L
1,494 Elo+
Solo
Arachne
Arachne
Unity_hibou
Arachne
Level 47
God Stats
6W - 9L
1,321 SR
Queue Stats
120W - 137L
1,426 Elo+
Party 1
Ra
Ra
spyrojules
Ra
Level 128
God Stats
5W - 3L
1,883 SR
Queue Stats
212W - 243L
1,389 Elo+
Party 1
Team Averages
Level 98
1,531 SR
1,456 Elo+

VS

Team Averages
Level 98
1,525 SR
1,483 Elo+
Mercury
Mercury
CTTIMPRO
Mercury
Level 113
God Stats
8W - 3L
1,675 SR
Queue Stats
136W - 125L
1,488 Elo+
Solo
Horus
Horus
Leasaratoote
Horus
Level 46
God Stats
85W - 71L
1,590 SR
Queue Stats
99W - 88L
1,559 Elo+
Solo
Neith
Neith
Twan0u
Neith
Level 86
God Stats
18W - 18L
1,431 SR
Queue Stats
72W - 79L
1,395 Elo+
Solo
Aphrodite
Aphrodite
deathkiller001
Aphrodite
Level 87
God Stats
14W - 16L
1,410 SR
Queue Stats
204W - 192L
1,453 Elo+
Solo
Anubis
Anubis
eberindesing
Anubis
Level 159
God Stats
31W - 32L
1,519 SR
Queue Stats
112W - 107L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,911
537
3,299
7,456
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
11
1 / 2 / 2
5,808
528
2,566
4,692
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
0 / 1 / 1
5,877
534
4,285
6,874
2,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Unity_hibou
Arachne
10
3 / 6 / 1
6,064
551
4,393
12,728
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 6 / 2
5,735
521
5,657
9,380
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CTTIMPRO
Mercury
11
3 / 3 / 2
6,789
617
3,688
8,719
3,331
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

14
8 / 0 / 3
7,632
694
8,793
8,816
5,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
Twan0u
Neith
10
0 / 1 / 1
5,839
531
5,531
6,782
2,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
deathkiller001
Aphrodite
8
0 / 1 / 0
5,303
482
1,565
4,315
3,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
13
5 / 3 / 8
8,002
727
8,957
8,233
4,204
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
8
Kills
16
16
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
CTTIMPRO
Mercury
3
3
2
1.33
W
8
0
3
9.5
L
1
1
0
1
L
Nu Wa
1
2
2
1
L
Neith
0
1
1
0.5
W
Neith
Twan0u
Neith
0
1
1
0.5
L
Arachne
Unity_hibou
Arachne
3
6
1
0.58
W
Aphrodite
deathkiller001
Aphrodite
0
1
0
0
W
Anubis
5
3
8
3
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,200
Damage
28,534
41,130
Taken
36,865
16,744
Mitigated
18,484
11,625
Healing
13,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CTTIMPRO
Mercury
3,688
1,812
0
2,620
8,719
3,331
1,778
3,731
4,865
0
43,649
W
8,793
3,592
190
2,768
8,816
5,004
0
1,443
7,333
0
64,203
L
3,299
839
0
2,659
7,456
7,238
0
2,098
5,358
16,361
0
L
Nu Wa
2,566
631
0
1,094
4,692
1,033
0
832
3,860
21,619
1,429
L
Neith
4,285
1,940
0
3,835
6,874
2,420
0
884
5,990
0
54,294
W
Neith
Twan0u
Neith
5,531
1,939
0
2,106
6,782
2,816
515
1,218
5,524
0
51,808
L
Arachne
Unity_hibou
Arachne
4,393
3,665
0
2,155
12,728
3,805
0
1,928
10,800
0
27,876
W
Aphrodite
deathkiller001
Aphrodite
1,565
293
1,188
2,066
4,315
3,129
243
1,316
2,918
11,626
587
W
Anubis
8,957
304
0
2,932
8,233
4,204
237
3,446
4,736
63,626
2,212
L
5,657
957
442
1,440
9,380
2,248
0
4,731
4,649
34,568
438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,395
Gold Earned
33,565
260
Minions Killed
388
0
Camps Cleared
0
1,074,969
Distance Traveled
1,017,677
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,789
617
76
7
0
221,447
0
W
Horus
7,632
694
100
9
0
264,829
0
L
Fafnir
5,911
537
17
2
0
246,701
2
L
Nu Wa
5,808
528
48
4
0
176,817
0
L
Neith
5,877
534
99
9
0
195,473
0
W
Neith
5,839
531
91
8
0
191,892
1
L
Arachne
6,064
551
41
4
0
250,189
0
W
Aphrodite
5,303
482
12
1
0
139,463
3
W
Anubis
8,002
727
109
10
0
200,046
0
L
Ra
5,735
521
55
5
0
205,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role