Player Matchup

Hel
Hel
 
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
CousThus
Hera
Level 158
God Stats
5W - 5L
1,663 SR
Queue Stats
286W - 304L
1,507 Elo+
Solo
Surtr
Surtr
Dead4Light
Surtr
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
212W - 218L
1,457 Elo+
Party 1
Baba Yaga
Baba Yaga
Huhni333
Baba Yaga
Level 164
God Stats
9W - 11L
1,356 SR
Queue Stats
218W - 223L
1,465 Elo+
Party 1
Skadi
Skadi
RhysTheRooster
Skadi
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 111L
1,546 Elo+
Solo
Team Averages
Level 145
1,504 SR
1,495 Elo+

VS

Team Averages
Level 138
1,551 SR
1,468 Elo+
Sobek
Sobek
BabasBilly
Sobek
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 200L
1,519 Elo+
Solo
Chaac
Chaac
Golivydka
Chaac
Level 128
God Stats
12W - 6L
1,696 SR
Queue Stats
285W - 273L
1,480 Elo+
Solo
Discordia
Discordia
LoLo520d
Discordia
Level 144
God Stats
8W - 7L
1,361 SR
Queue Stats
676W - 666L
1,437 Elo+
Solo
Merlin
Merlin
PapaFritaPF
Merlin
Level 157
God Stats
7W - 5L
1,696 SR
Queue Stats
392W - 415L
1,495 Elo+
Solo
Hel
Hel
dikix14
Hel
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
3 / 0 / 10
9,084
908
10,058
10,268
6,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hera
14
3 / 3 / 7
8,635
864
9,397
8,637
3,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
16
7 / 5 / 7
9,694
969
9,298
14,958
17,191
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
Huhni333
Baba Yaga
14
2 / 2 / 9
8,774
877
8,230
9,540
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 11
8,422
842
12,100
9,692
4,262
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
1 / 4 / 5
7,574
757
4,136
13,430
16,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
Golivydka
Chaac
13
2 / 3 / 10
7,595
760
10,250
14,449
15,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Discordia
LoLo520d
Discordia
15
4 / 2 / 7
8,233
823
13,067
7,994
3,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
15
3 / 2 / 6
8,261
826
7,266
6,688
2,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
14
3 / 5 / 6
8,161
816
7,212
10,358
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
47
16
Kills
13
13
Deaths
16
44
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
10
8
L
Sobek
1
4
5
0.88
W
Hera
3
3
7
2.17
W
Surtr
7
5
7
2.1
L
Chaac
Golivydka
Chaac
2
3
10
2.33
W
Baba Yaga
Huhni333
Baba Yaga
2
2
9
3.25
L
Discordia
LoLo520d
Discordia
4
2
7
3.75
L
Merlin
3
2
6
3
W
1
3
11
2.17
L
Hel
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,083
Damage
41,931
53,095
Taken
52,919
36,880
Mitigated
42,710
22,824
Healing
23,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,058
188
7,397
6,716
10,268
6,848
515
6,851
3,417
19,842
497
L
Sobek
4,136
377
631
2,367
13,430
16,520
0
6,798
6,632
8,628
0
W
Hera
9,397
1,617
1,045
928
8,637
3,682
955
5,994
2,643
19,541
0
W
Surtr
9,298
2,702
453
1,264
14,958
17,191
73
8,354
6,604
577
12,564
L
Chaac
Golivydka
Chaac
10,250
781
794
5,330
14,449
15,325
0
8,063
6,386
1,878
16,604
W
Baba Yaga
Huhni333
Baba Yaga
8,230
527
504
1,699
9,540
4,897
979
5,046
4,494
23,867
0
L
Discordia
LoLo520d
Discordia
13,067
395
1,866
2,119
7,994
3,474
59
4,881
3,113
28,319
548
L
Merlin
7,266
691
1,258
977
6,688
2,903
0
3,065
3,623
28,005
703
W
12,100
3,612
1,155
1,663
9,692
4,262
1,974
6,341
3,351
0
23,294
L
Hel
7,212
175
4,840
2,840
10,358
4,488
0
5,455
4,903
16,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,609
Gold Earned
39,824
116
Minions Killed
144
0
Camps Cleared
0
1,017,454
Distance Traveled
881,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,084
908
23
2
0
233,609
0
L
Sobek
7,574
757
8
1
0
142,126
0
W
Hera
8,635
864
21
2
0
192,539
0
W
Surtr
9,694
969
11
1
0
192,541
0
L
Chaac
7,595
760
15
2
0
195,289
0
W
Baba Yaga
8,774
877
30
3
0
209,815
0
L
Discordia
8,233
823
45
5
0
196,220
0
L
Merlin
8,261
826
51
5
0
178,906
0
W
Skadi
8,422
842
31
3
0
188,950
0
L
Hel
8,161
816
25
3
0
169,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role