Player Matchup

Yemoja
Yemoja
Brahmael
Yemoja
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 156L
1,430 Elo+
Solo
Nu Wa
Nu Wa
HodenSchlepper
Nu Wa
Level 119
God Stats
3W - 0L
1,772 SR
Queue Stats
288W - 66L
1,763 Elo+
Party 1
Thoth
Thoth
ManeszBaszod
Thoth
Level 104
God Stats
3W - 2L
1,660 SR
Queue Stats
126W - 117L
1,449 Elo+
Solo
Martichoras
Martichoras
SchneedleWoods
Martichoras
Level 148
God Stats
8W - 1L
1,987 SR
Queue Stats
310W - 77L
1,765 Elo+
Party 1
Vamana
Vamana
ZAKAROVSKY_81
Vamana
Level 146
God Stats
4W - 5L
1,087 SR
Queue Stats
441W - 439L
1,450 Elo+
Solo
Team Averages
Level 126
1,601 SR
1,572 Elo+

VS

Team Averages
Level 63
1,536 SR
1,490 Elo+
Yemoja
Yemoja
Pe95
Yemoja
Level 128
God Stats
0W - 2L
1,298 SR
Queue Stats
265W - 236L
1,483 Elo+
Solo
Baba Yaga
Baba Yaga
Santiz6667749
Baba Yaga
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,425 Elo+
Solo
Merlin
Merlin
VIVITEKS2717
Merlin
Level 64
God Stats
5W - 1L
1,838 SR
Queue Stats
96W - 62L
1,626 Elo+
Solo
Odin
Odin
ayeeeyoowtf
Odin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,414 Elo+
Solo
Heimdallr
Heimdallr
x7jrb
Heimdallr
Level 61
God Stats
2W - 1L
1,546 SR
Queue Stats
37W - 46L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Brahmael
Yemoja
15
0 / 2 / 14
9,645
742
7,115
16,591
13,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

18
6 / 1 / 15
10,645
819
20,129
12,818
6,282
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 14
10,190
784
13,867
8,948
3,753
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Martichoras
SchneedleWoods
Martichoras
19
9 / 0 / 13
11,306
870
16,544
12,636
7,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

16
4 / 2 / 10
10,628
818
9,830
18,599
20,824
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Pe95
Yemoja
16
0 / 4 / 3
8,846
680
10,661
17,081
9,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
Santiz6667749
Baba Yaga
12
1 / 3 / 2
7,421
571
4,118
8,564
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
15
4 / 5 / 3
9,038
695
16,146
12,034
4,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 6
8,244
634
11,019
16,460
12,187
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
x7jrb
Heimdallr
14
2 / 6 / 3
8,665
667
9,667
15,658
6,584
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
25
24
Kills
8
8
Deaths
24
66
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Brahmael
Yemoja
0
2
14
3.5
W
6
1
15
13.5
W
5
3
14
4
L
Yemoja
Pe95
Yemoja
0
4
3
0.38
L
Baba Yaga
Santiz6667749
Baba Yaga
1
3
2
0.67
W
Martichoras
SchneedleWoods
Martichoras
9
0
13
15.5
L
Merlin
4
5
3
1.1
W
4
2
10
4.5
L
1
6
6
0.67
L
Heimdallr
x7jrb
Heimdallr
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,485
Damage
51,611
69,592
Taken
69,797
51,958
Mitigated
35,417
34,279
Healing
19,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Brahmael
Yemoja
7,115
824
11,439
4,208
16,591
13,682
706
9,568
7,023
11,915
935
W
20,129
5,427
1,118
2,086
12,818
6,282
2,547
6,821
5,997
39,701
523
W
13,867
821
1,620
882
8,948
3,753
1,218
4,783
4,164
26,300
0
L
Yemoja
Pe95
Yemoja
10,661
473
5,590
2,077
17,081
9,331
0
11,984
4,817
25,208
0
L
Baba Yaga
Santiz6667749
Baba Yaga
4,118
146
751
1,869
8,564
3,199
0
4,150
4,376
13,130
0
W
Martichoras
SchneedleWoods
Martichoras
16,544
3,782
1,141
3,696
12,636
7,417
1,976
5,522
7,114
0
39,280
L
Merlin
16,146
817
772
1,212
12,034
4,116
0
6,422
5,386
36,045
0
W
9,830
4,766
3,147
4,942
18,599
20,824
562
7,024
11,575
0
25,769
L
11,019
1,274
780
2,336
16,460
12,187
0
9,985
6,070
4,216
18,105
L
Heimdallr
x7jrb
Heimdallr
9,667
5,265
583
3,030
15,658
6,584
0
7,428
8,140
0
29,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,414
Gold Earned
42,214
163
Minions Killed
149
0
Camps Cleared
0
1,244,644
Distance Traveled
975,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,645
742
11
1
0
277,539
0
W
Nu Wa
10,645
819
31
2
0
253,414
0
W
Thoth
10,190
784
20
2
0
253,434
0
L
Yemoja
8,846
680
25
2
0
193,988
0
L
Baba Yaga
7,421
571
16
1
0
152,069
0
W
Martichoras
11,306
870
60
5
0
235,864
0
L
Merlin
9,038
695
33
3
0
203,620
0
W
Vamana
10,628
818
41
3
0
224,393
0
L
Odin
8,244
634
31
2
0
207,312
0
L
Heimdallr
8,665
667
44
3
0
218,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role