Player Matchup

Xbalanque
Xbalanque
Abousham1
Xbalanque
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 68L
1,956 Elo+
Party 2
Ra
Ra
Grubekarotte774
Ra
Level 104
God Stats
5W - 0L
1,729 SR
Queue Stats
57W - 39L
1,627 Elo+
Solo
Maui
Maui
KrispyDMRs
Maui
Level 165
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 69L
1,596 Elo+
Party 2
Chronos
Chronos
Paganini24
Chronos
Level 184
God Stats
2W - 3L
1,296 SR
Queue Stats
239W - 189L
1,639 Elo+
Party 2
Fenrir
Fenrir
pitttiger
Fenrir
Level 155
God Stats
7W - 7L
1,431 SR
Queue Stats
661W - 679L
1,475 Elo+
Solo
Team Averages
Level 151
1,491 SR
1,659 Elo+

VS

Team Averages
Level 136
1,570 SR
1,495 Elo+
Zhong Kui
Zhong Kui
Erickson204
Zhong Kui
Level 122
God Stats
31W - 24L
1,591 SR
Queue Stats
153W - 144L
1,469 Elo+
Solo
Anubis
Anubis
FloatedRapier99
Anubis
Level 158
God Stats
63W - 32L
1,733 SR
Queue Stats
267W - 227L
1,521 Elo+
Solo
Lancelot
Lancelot
GobbleMyWood
Lancelot
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 66L
1,455 Elo+
Party 1
Nut
Nut
UrMORBIDLYOBESE
Nut
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 37L
1,481 Elo+
Party 1
Thanatos
Thanatos
luisisbad
Thanatos
Level 100
God Stats
11W - 15L
1,525 SR
Queue Stats
125W - 112L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Abousham1
Xbalanque
16
5 / 1 / 3
9,029
645
10,237
9,154
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 0 / 0
8,448
603
1,188
5,752
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
2 / 1 / 7
8,243
589
5,412
14,279
13,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Paganini24
Chronos
17
4 / 0 / 2
8,741
624
8,719
11,133
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
pitttiger
Fenrir
11
0 / 3 / 1
6,526
466
2,084
12,184
4,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Erickson204
Zhong Kui
14
0 / 1 / 0
7,838
560
4,416
6,676
5,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 4 / 0
7,697
550
8,826
10,946
5,488
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
GobbleMyWood
Lancelot
11
1 / 3 / 2
6,733
481
4,814
11,012
8,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 3 / 1
6,546
468
2,496
10,221
4,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
luisisbad
Thanatos
14
1 / 1 / 2
6,963
497
7,672
11,015
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
12
Kills
5
5
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Abousham1
Xbalanque
5
1
3
6.5
L
Zhong Kui
Erickson204
Zhong Kui
0
1
0
0
L
3
4
0
0.75
L
Lancelot
GobbleMyWood
Lancelot
1
3
2
0.67
W
1
0
0
1
W
2
1
7
5.5
W
Chronos
Paganini24
Chronos
4
0
2
5
L
0
3
1
0.17
L
Thanatos
luisisbad
Thanatos
1
1
2
2
W
Fenrir
pitttiger
Fenrir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,640
Damage
28,224
52,502
Taken
49,870
29,481
Mitigated
27,934
15,329
Healing
24,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Abousham1
Xbalanque
10,237
5,177
0
5,838
9,154
4,106
234
0
9,154
0
83,802
L
Zhong Kui
Erickson204
Zhong Kui
4,416
513
0
3,565
6,676
5,492
0
2,500
4,069
65,068
10,970
L
8,826
168
0
3,162
10,946
5,488
50
7,290
3,266
63,111
1,694
L
Lancelot
GobbleMyWood
Lancelot
4,814
923
0
2,276
11,012
8,368
0
1,617
9,355
0
33,936
W
1,188
93
588
3,443
5,752
2,070
141
2,112
3,640
58,263
1,120
W
5,412
1,441
0
2,340
14,279
13,770
150
2,987
11,292
23,398
0
W
Chronos
Paganini24
Chronos
8,719
2,051
0
2,140
11,133
4,579
0
4,469
6,664
82,875
1,846
L
2,496
1,146
0
3,669
10,221
4,029
0
1,031
9,190
0
49,555
L
Thanatos
luisisbad
Thanatos
7,672
1,143
0
12,256
11,015
4,557
0
2,270
8,611
0
59,357
W
Fenrir
pitttiger
Fenrir
2,084
213
0
980
12,184
4,956
0
3,346
8,838
0
37,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,987
Gold Earned
35,777
504
Minions Killed
453
0
Camps Cleared
0
1,490,384
Distance Traveled
1,402,251
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,029
645
131
9
0
270,818
0
L
Zhong Kui
7,838
560
120
9
0
271,696
2
L
Anubis
7,697
550
107
8
0
244,601
1
L
Lancelot
6,733
481
54
4
0
305,261
0
W
Ra
8,448
603
128
9
0
305,186
0
W
Maui
8,243
589
34
2
0
297,416
1
W
Chronos
8,741
624
152
11
0
330,380
0
L
Nut
6,546
468
76
5
0
253,470
0
L
Thanatos
6,963
497
96
7
0
327,223
0
W
Fenrir
6,526
466
59
4
0
286,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role