Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Arghtwodeetoo
Odin
Level 46
God Stats
2W - 3L
1,672 SR
Queue Stats
2W - 3L
1,602 Elo+
Party 1
Arachne
Arachne
BigBungleton
Arachne
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 106L
1,477 Elo+
Party 1
Yu Huang
Yu Huang
JBONZ34
Yu Huang
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,433 Elo+
Party 1
Ullr
Ullr
Mazrag
Ullr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 106L
1,492 Elo+
Party 1
Team Averages
Level 103
1,534 SR
1,501 Elo+

VS

Team Averages
Level 119
1,456 SR
1,455 Elo+
Bastet
Bastet
CynicalZeus85
Bastet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,533 Elo+
Party 2
Anubis
Anubis
Jake_eldemoledor
Anubis
Level 127
God Stats
7W - 7L
1,496 SR
Queue Stats
144W - 138L
1,501 Elo+
Solo
Ares
Ares
Khaoshunter
Ares
Level 81
God Stats
2W - 2L
1,294 SR
Queue Stats
91W - 90L
1,457 Elo+
Solo
Danzaburou
Danzaburou
Onii_ChanSama0w0
Danzaburou
Level 144
God Stats
3W - 0L
1,490 SR
Queue Stats
5W - 10L
1,259 Elo+
Solo
Tyr
Tyr
ShalowBappo
Tyr
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 3 / 2
8,365
465
10,568
9,681
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 5 / 2
7,144
397
2,334
11,132
8,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
BigBungleton
Arachne
16
3 / 2 / 4
8,794
489
8,857
17,005
6,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
JBONZ34
Yu Huang
11
0 / 7 / 1
7,033
391
5,704
12,701
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
Mazrag
Ullr
15
8 / 4 / 2
9,637
535
13,791
15,903
7,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 6
9,985
555
12,772
18,814
9,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
3 / 2 / 5
9,840
547
7,831
10,126
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 9
8,278
460
6,309
14,026
14,052
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Onii_ChanSama0w0
Danzaburou
14
5 / 4 / 1
9,078
504
8,761
15,019
6,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 4
10,407
578
6,536
13,870
9,075
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
11
Kills
21
21
Deaths
12
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
2
0.33
L
0
5
2
0.2
L
Arachne
BigBungleton
Arachne
3
2
4
2.5
W
8
1
6
11
L
Yu Huang
JBONZ34
Yu Huang
0
7
1
0.07
W
3
2
5
2.75
W
2
4
9
1.63
L
Ullr
Mazrag
Ullr
8
4
2
2.25
W
Danzaburou
Onii_ChanSama0w0
Danzaburou
5
4
1
1.38
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,254
Damage
42,209
66,422
Taken
71,855
28,797
Mitigated
43,973
19,361
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,568
3,647
0
2,692
9,681
3,403
135
966
8,641
67,501
771
L
2,334
340
0
457
11,132
8,178
0
2,158
8,974
0
21,423
L
Arachne
BigBungleton
Arachne
8,857
4,788
0
10,551
17,005
6,866
0
1,976
14,945
0
79,424
W
12,772
4,828
0
6,304
18,814
9,375
555
2,760
16,054
0
85,977
L
Yu Huang
JBONZ34
Yu Huang
5,704
455
0
1,201
12,701
3,332
0
4,806
7,417
36,876
0
W
7,831
109
0
3,257
10,126
4,823
575
4,498
5,628
64,095
2,967
W
6,309
1,070
0
749
14,026
14,052
26
1,756
12,270
19,815
0
L
Ullr
Mazrag
Ullr
13,791
6,872
0
4,460
15,903
7,018
425
3,502
12,357
0
61,491
W
Danzaburou
Onii_ChanSama0w0
Danzaburou
8,761
2,478
0
1,064
15,019
6,648
188
1,253
13,766
0
67,683
W
6,536
1,389
0
3,025
13,870
9,075
236
6,782
7,088
0
81,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,973
Gold Earned
47,588
400
Minions Killed
494
0
Camps Cleared
0
1,560,414
Distance Traveled
1,783,729
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,365
465
102
6
0
259,583
0
L
Odin
7,144
397
28
2
0
333,329
0
L
Arachne
8,794
489
116
6
0
383,867
0
W
Bastet
9,985
555
108
6
0
419,812
3
L
Yu Huang
7,033
391
60
3
0
289,037
1
W
Anubis
9,840
547
136
8
0
328,457
0
W
Ares
8,278
460
30
2
0
361,353
0
L
Ullr
9,637
535
94
5
0
294,598
5
W
Danzaburou
9,078
504
95
5
0
329,428
0
W
Tyr
10,407
578
125
7
0
344,679
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role