Player Matchup

Athena
Athena
Gold I
BaeSpankage
Athena
Gold I
Level 149
God Stats
9W - 9L
1,646 SR
Queue Stats
62W - 67L
1,472 MMR
Solo
Surtr
Surtr
Gold IV
EthernaChaos
Surtr
Gold IV
Level 159
God Stats
10W - 8L
1,655 SR
Queue Stats
137W - 141L
1,318 MMR
Party 1
Agni
Agni
Platinum III
SebasValen14
Agni
Platinum III
Level 199
God Stats
79W - 65L
1,602 SR
Queue Stats
187W - 180L
1,679 MMR
Party 1
Sol
Sol
Gold IV
Upwithsunny
Sol
Gold IV
Level 145
God Stats
6W - 8L
1,559 SR
Queue Stats
51W - 64L
1,495 MMR
Solo
Fenrir
Fenrir
Gold V
antariasgamer
Fenrir
Gold V
Level 157
God Stats
0W - 1L
1,496 SR
Queue Stats
41W - 40L
1,475 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 162
1,591 SR
1,488 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,562 SR
1,488 MMR
Hercules
Hercules
Silver I
BiigLebowsskii
Hercules
Silver I
Level 116
God Stats
5W - 3L
1,500 SR
Queue Stats
99W - 117L
1,474 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
Lucho08
Ao Kuang
Gold IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 176L
1,474 MMR
Solo
Skadi
Skadi
Silver I
Luminixxzz
Skadi
Silver I
Level 142
God Stats
10W - 6L
1,617 SR
Queue Stats
45W - 46L
1,404 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
TheAlomg
Cu Chulainn
Gold II
Level 141
God Stats
12W - 9L
1,497 SR
Queue Stats
360W - 359L
1,616 MMR
Party 2
Ix Chel
Ix Chel
Gold IV
bedoyraja
Ix Chel
Gold IV
Level 157
God Stats
1W - 0L
1,696 SR
Queue Stats
273W - 277L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 0 / 1
5,557
556
3,056
6,440
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,471
547
4,659
8,120
5,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 1
5,307
531
4,277
4,662
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,820
582
4,593
5,302
1,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 3 / 0
4,161
416
1,904
5,470
2,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GebThanatosAwilixCthulhu

VS

Bans
BacchusThothKaliJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
1 / 0 / 0
5,468
547
2,562
7,901
4,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Lucho08
Ao Kuang
11
2 / 0 / 1
5,998
600
2,798
8,006
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
11
1 / 1 / 2
5,995
600
3,564
5,274
1,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
TheAlomg
Cu Chulainn
11
2 / 0 / 0
6,336
634
4,577
7,686
6,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
bedoyraja
Ix Chel
11
0 / 0 / 1
6,047
605
3,108
4,712
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
1
Kills
6
6
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
0
0
1
0.5
W
Hercules
1
0
0
1
L
0
1
0
0
W
Ao Kuang
Lucho08
Ao Kuang
2
0
1
2.5
W
Skadi
1
1
2
2
L
0
0
1
0.5
W
Cu Chulainn
TheAlomg
Cu Chulainn
2
0
0
2
L
1
2
0
0.5
L
0
3
0
0
W
Ix Chel
bedoyraja
Ix Chel
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,489
Damage
16,609
29,994
Taken
33,579
16,209
Mitigated
18,391
10,193
Healing
13,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,056
1,280
0
2,639
6,440
5,419
0
1,390
5,000
14,039
0
W
Hercules
2,562
1,205
0
2,746
7,901
4,939
0
4,903
2,998
0
11,248
L
4,659
1,855
0
3,739
8,120
5,752
0
343
7,777
951
38,433
W
Ao Kuang
Lucho08
Ao Kuang
2,798
587
0
5,441
8,006
2,867
408
1,176
6,830
35,832
2,528
W
Skadi
3,564
1,382
0
795
5,274
1,887
532
3,124
2,150
0
55,559
L
4,277
231
0
805
4,662
1,400
0
1,646
2,794
41,144
1,133
W
Cu Chulainn
TheAlomg
Cu Chulainn
4,577
549
0
2,801
7,686
6,940
0
332
6,852
726
50,532
L
4,593
2,197
0
2,130
5,302
1,539
0
356
4,946
41,793
8,539
L
1,904
861
0
880
5,470
2,099
0
1,816
3,536
0
14,440
W
Ix Chel
bedoyraja
Ix Chel
3,108
303
100
1,206
4,712
1,758
0
2,218
2,494
45,661
1,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,316
Gold Earned
29,844
284
Minions Killed
357
0
Camps Cleared
0
995,440
Distance Traveled
1,087,423
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,557
556
12
1
0
241,624
5
W
Hercules
5,468
547
18
2
0
223,170
1
L
Surtr
5,471
547
67
7
0
200,335
0
W
Ao Kuang
5,998
600
58
6
0
243,659
1
W
Skadi
5,995
600
104
10
0
196,614
1
L
Agni
5,307
531
77
8
0
248,883
0
W
Cu Chulainn
6,336
634
90
9
0
210,189
2
L
Sol
5,820
582
101
10
0
193,697
2
L
Fenrir
4,161
416
27
3
0
110,901
0
W
Ix Chel
6,047
605
87
9
0
213,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role