Player Matchup

Bellona
Bellona
AndraxZz T
Bellona
Level 73
God Stats
1W - 3L
1,389 SR
Queue Stats
108W - 109L
1,395 Elo+
Solo
Hun Batz
Hun Batz
FearedPantalons
Hun Batz
Level 63
God Stats
2W - 3L
1,406 SR
Queue Stats
106W - 99L
1,420 Elo+
Party 3
Cthulhu
Cthulhu
NateKnocks
Cthulhu
Level 23
God Stats
28W - 22L
1,486 SR
Queue Stats
46W - 43L
1,372 Elo+
Party 3
Anubis
Anubis
Stump City bG
Anubis
Level 67
God Stats
5W - 7L
1,459 SR
Queue Stats
94W - 88L
1,434 Elo+
Party 3
Nut
Nut
collegechemist
Nut
Level 146
God Stats
4W - 5L
1,221 SR
Queue Stats
14W - 13L
1,388 Elo+
Solo
Team Averages
Level 74
1,392 SR
1,402 Elo+

VS

Team Averages
Level 62
1,569 SR
1,388 Elo+
Kukulkan
Kukulkan
Angryd1nglberry
Kukulkan
Level 53
God Stats
22W - 22L
1,733 SR
Queue Stats
173W - 179L
1,197 Elo+
Party 1
Yemoja
Yemoja
Fredex2471
Yemoja
Level 42
God Stats
1W - 5L
1,500 SR
Queue Stats
189W - 185L
1,264 Elo+
Party 1
Danzaburou
Danzaburou
PsychoJesus2
Danzaburou
Level 64
God Stats
9W - 5L
1,566 SR
Queue Stats
57W - 53L
1,518 Elo+
Party 2
Thanatos
Thanatos
baggins12345
Thanatos
Level 40
God Stats
8W - 9L
1,505 SR
Queue Stats
51W - 48L
1,506 Elo+
Party 2
Sun Wukong
Sun Wukong
iNVADERLEE93
Sun Wukong
Level 111
God Stats
27W - 25L
1,542 SR
Queue Stats
359W - 342L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AndraxZz T
Bellona
12
1 / 8 / 2
7,357
460
5,568
18,597
10,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
13
2 / 4 / 1
7,164
448
8,626
16,422
7,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
NateKnocks
Cthulhu
10
1 / 3 / 2
6,743
421
5,473
15,269
10,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 5 / 1
7,852
491
6,231
9,733
5,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 1
7,095
443
3,576
9,901
3,861
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 1 / 7
8,170
511
7,946
6,169
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Fredex2471
Yemoja
12
2 / 1 / 9
8,947
559
6,637
12,372
7,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
PsychoJesus2
Danzaburou
15
4 / 2 / 8
9,408
588
14,830
10,584
4,630
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
baggins12345
Thanatos
13
4 / 3 / 2
8,027
502
5,201
14,589
6,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
iNVADERLEE93
Sun Wukong
16
12 / 0 / 5
10,660
666
13,051
14,503
10,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
6
Kills
22
23
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
AndraxZz T
Bellona
1
8
2
0.25
W
Kukulkan
0
1
7
3.5
L
Hun Batz
2
4
1
0.63
W
Yemoja
Fredex2471
Yemoja
2
1
9
6.5
L
Cthulhu
NateKnocks
Cthulhu
1
3
2
0.67
W
Danzaburou
PsychoJesus2
Danzaburou
4
2
8
4
L
1
5
1
0.3
W
Thanatos
baggins12345
Thanatos
4
3
2
1.67
L
1
3
1
0.5
W
Sun Wukong
iNVADERLEE93
Sun Wukong
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,474
Damage
47,665
69,922
Taken
58,217
38,230
Mitigated
32,653
15,855
Healing
21,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AndraxZz T
Bellona
5,568
2,088
0
3,707
18,597
10,744
0
386
18,211
0
47,019
W
Kukulkan
7,946
47
101
159
6,169
2,558
88
1,702
4,467
55,317
1,943
L
Hun Batz
8,626
1,639
0
6,056
16,422
7,417
0
1,816
14,606
0
54,782
W
Yemoja
Fredex2471
Yemoja
6,637
929
4,620
2,879
12,372
7,965
425
4,987
7,385
23,464
3,715
L
Cthulhu
NateKnocks
Cthulhu
5,473
321
1,430
1,772
15,269
10,799
313
5,524
9,745
24,440
0
W
Danzaburou
PsychoJesus2
Danzaburou
14,830
8,375
0
2,128
10,584
4,630
1,821
2,701
7,883
0
82,620
L
6,231
471
0
1,199
9,733
5,409
0
4,164
5,569
57,301
1,953
W
Thanatos
baggins12345
Thanatos
5,201
1,470
0
9,303
14,589
6,726
67
33
14,556
0
60,869
L
3,576
1,791
56
1,635
9,901
3,861
344
1,908
7,993
0
41,068
W
Sun Wukong
iNVADERLEE93
Sun Wukong
13,051
3,465
0
2,672
14,503
10,774
371
3,001
11,502
0
69,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,211
Gold Earned
45,212
372
Minions Killed
435
0
Camps Cleared
0
1,503,117
Distance Traveled
1,457,099
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,357
460
70
4
0
290,584
0
W
Kukulkan
8,170
511
97
6
0
296,454
0
L
Hun Batz
7,164
448
86
5
0
352,684
0
W
Yemoja
8,947
559
32
2
0
271,122
2
L
Cthulhu
6,743
421
25
2
0
324,815
0
W
Danzaburou
9,408
588
108
7
0
276,548
0
L
Anubis
7,852
491
108
7
0
262,389
0
W
Thanatos
8,027
502
87
5
0
295,006
0
L
Nut
7,095
443
83
5
0
272,645
0
W
Sun Wukong
10,660
666
111
7
0
317,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role