Player Matchup

Bellona
Bellona
 
Bellona
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Sajiyn
Nox
Level 46
God Stats
1W - 4L
1,362 SR
Queue Stats
32W - 38L
1,429 Elo+
Party 1
Skadi
Skadi
Skermi
Skadi
Level 107
God Stats
3W - 2L
1,662 SR
Queue Stats
112W - 95L
1,534 Elo+
Party 1
Arachne
Arachne
valtteri221
Arachne
Level 138
God Stats
3W - 3L
1,550 SR
Queue Stats
6W - 9L
1,484 Elo+
Solo
Anubis
Anubis
БУБЛИК234
Anubis
Level 126
God Stats
11W - 9L
1,650 SR
Queue Stats
850W - 881L
1,507 Elo+
Solo
Team Averages
Level 95
1,545 SR
1,491 Elo+

VS

Team Averages
Level 110
1,563 SR
1,342 Elo+
Medusa
Medusa
Hugghz
Medusa
Level 108
God Stats
2W - 0L
1,741 SR
Queue Stats
43W - 39L
1,428 Elo+
Solo
Tsukuyomi
Tsukuyomi
OnetoTen
Tsukuyomi
Level 149
God Stats
212W - 153L
1,672 SR
Queue Stats
244W - 200L
1,622 Elo+
Solo
Sol
Sol
Skasio
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,103 Elo+
Party 2
Charon
Charon
Zenyo
Charon
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,103 Elo+
Party 2
Ra
Ra
jhaison
Ra
Level 168
God Stats
16W - 17L
1,403 SR
Queue Stats
418W - 424L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 0 / 3
6,039
1,208
3,364
8,184
7,348
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
Sajiyn
Nox
11
0 / 1 / 4
6,562
1,312
428
4,296
2,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
Skermi
Skadi
11
1 / 4 / 2
6,380
1,276
4,427
7,022
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
valtteri221
Arachne
10
0 / 0 / 0
5,130
1,026
0
0
0
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 2
6,390
1,278
5,338
5,097
2,184
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

332

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hugghz
Medusa
11
1 / 0 / 5
6,477
1,295
4,473
2,617
872
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
OnetoTen
Tsukuyomi
11
6 / 2 / 1
7,374
1,475
10,728
5,303
2,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sol
Skasio
Sol
11
0 / 1 / 5
6,117
1,223
2,866
2,973
907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
Zenyo
Charon
11
0 / 1 / 4
5,796
1,159
2,236
3,773
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
1 / 0 / 2
6,200
1,240
2,138
1,350
421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
4
Kills
8
8
Deaths
4
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
0
3
2.5
W
Medusa
Hugghz
Medusa
1
0
5
3.5
W
Tsukuyomi
OnetoTen
Tsukuyomi
6
2
1
3.25
L
Nox
Sajiyn
Nox
0
1
4
2
W
Sol
Skasio
Sol
0
1
5
2.5
L
Skadi
Skermi
Skadi
1
4
2
0.5
W
Charon
Zenyo
Charon
0
1
4
2
W
1
0
2
2
L
Arachne
valtteri221
Arachne
0
0
0
0
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,557
Damage
22,441
24,599
Taken
16,016
14,249
Mitigated
5,888
1,368
Healing
1,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,364
1,341
0
67
8,184
7,348
0
4,200
3,915
0
6,781
W
Medusa
Hugghz
Medusa
4,473
1,457
0
277
2,617
872
0
1,341
1,276
0
16,751
W
Tsukuyomi
OnetoTen
Tsukuyomi
10,728
2,586
0
274
5,303
2,159
0
1,593
3,710
0
20,310
L
Nox
Sajiyn
Nox
428
138
0
209
4,296
2,524
0
488
3,808
9,203
0
W
Sol
Skasio
Sol
2,866
1,133
0
336
2,973
907
0
1,126
1,847
9,642
1,047
L
Skadi
Skermi
Skadi
4,427
593
0
250
7,022
2,193
0
1,344
5,678
0
22,171
W
Charon
Zenyo
Charon
2,236
663
0
55
3,773
1,529
0
1,558
2,215
5,655
0
W
2,138
222
702
163
1,350
421
0
148
1,202
12,746
397
L
Arachne
valtteri221
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
5,338
97
0
842
5,097
2,184
0
883
4,214
15,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,501
Gold Earned
31,964
93
Minions Killed
105
3
Camps Cleared
7
374,523
Distance Traveled
558,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,039
1,208
5
1
0
108,822
0
W
Medusa
6,477
1,295
37
7
3
109,445
0
W
Tsukuyomi
7,374
1,475
10
2
1
127,164
0
L
Nox
6,562
1,312
26
5
2
99,304
0
W
Sol
6,117
1,223
26
5
2
101,517
0
L
Skadi
6,380
1,276
25
5
1
91,552
0
W
Charon
5,796
1,159
3
1
0
105,307
0
W
Ra
6,200
1,240
29
6
1
114,844
0
L
Arachne
5,130
1,026
0
0
0
0
0
L
Anubis
6,390
1,278
37
7
0
74,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role