Player Matchup

Horus
Horus
ElBuckk
Horus
Level 67
God Stats
15W - 15L
1,502 SR
Queue Stats
94W - 84L
1,443 Elo+
Party 3
Nu Wa
Nu Wa
H__Colonel
Nu Wa
Level 108
God Stats
237W - 176L
1,607 SR
Queue Stats
518W - 515L
1,480 Elo+
Party 2
Fenrir
Fenrir
SirCalvito
Fenrir
Level 108
God Stats
9W - 7L
1,630 SR
Queue Stats
123W - 110L
1,449 Elo+
Party 3
Charybdis
Charybdis
h_colonel
Charybdis
Level 128
God Stats
5W - 6L
1,480 SR
Queue Stats
749W - 771L
1,469 Elo+
Party 2
Hou Yi
Hou Yi
rYahiko
Hou Yi
Level 68
God Stats
14W - 10L
1,623 SR
Queue Stats
278W - 258L
1,421 Elo+
Solo
Team Averages
Level 96
1,569 SR
1,452 Elo+

VS

Team Averages
Level 85
1,487 SR
1,446 Elo+
Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BigMG
Hachiman
Level 29
God Stats
2W - 4L
1,337 SR
Queue Stats
100W - 112L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
inconnuMONDIAL
Kukulkan
Level 149
God Stats
18W - 17L
1,529 SR
Queue Stats
420W - 398L
1,517 Elo+
Solo
Fenrir
Fenrir
lgndrry
Fenrir
Level 29
God Stats
15W - 13L
1,416 SR
Queue Stats
390W - 424L
1,385 Elo+
Party 1
Cthulhu
Cthulhu
qsniperp
Cthulhu
Level 63
God Stats
32W - 28L
1,655 SR
Queue Stats
645W - 675L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ElBuckk
Horus
7
1 / 2 / 1
4,775
434
3,098
8,999
4,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
1
0 / 0 / 0
2,118
193
0
0
0
Fenrir
SirCalvito
Fenrir
12
5 / 2 / 0
6,238
567
7,841
11,249
5,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
h_colonel
Charybdis
1
0 / 0 / 0
2,123
193
0
0
0
Hou Yi
rYahiko
Hou Yi
7
1 / 2 / 1
4,721
429
3,897
7,127
2,221

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 0 / 4
6,543
595
5,944
8,770
6,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
BigMG
Hachiman
11
0 / 1 / 5
6,046
550
4,801
7,588
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
10
1 / 2 / 0
6,538
594
1,537
4,380
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
lgndrry
Fenrir
11
1 / 2 / 0
6,153
559
2,478
9,364
4,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
qsniperp
Cthulhu
11
2 / 2 / 1
6,798
618
4,065
6,873
7,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
7
Kills
6
6
Deaths
7
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
4
4
W
Hachiman
BigMG
Hachiman
0
1
5
2.5
L
Horus
ElBuckk
Horus
1
2
1
0.75
L
Nu Wa
0
0
0
0
L
Fenrir
SirCalvito
Fenrir
5
2
0
2.5
L
Charybdis
h_colonel
Charybdis
0
0
0
0
W
Kukulkan
1
2
0
0.5
W
Fenrir
lgndrry
Fenrir
1
2
0
0.5
W
Cthulhu
qsniperp
Cthulhu
2
2
1
1.25
L
Hou Yi
rYahiko
Hou Yi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,836
Damage
18,825
27,375
Taken
36,975
12,769
Mitigated
22,772
5,969
Healing
7,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,944
1,030
336
2,063
8,770
6,953
264
0
8,575
27,016
2,429
W
Hachiman
BigMG
Hachiman
4,801
2,547
0
2,940
7,588
2,282
693
0
7,447
0
34,426
L
Horus
ElBuckk
Horus
3,098
1,348
560
1,375
8,999
4,991
0
3,791
4,756
0
11,242
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
SirCalvito
Fenrir
7,841
3,157
0
1,410
11,249
5,557
0
3,921
7,198
0
44,046
L
Charybdis
h_colonel
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
1,537
63
0
0
4,380
1,568
1,759
0
4,301
41,992
1,348
W
Fenrir
lgndrry
Fenrir
2,478
791
0
1,529
9,364
4,308
102
0
9,364
0
49,073
W
Cthulhu
qsniperp
Cthulhu
4,065
224
59
705
6,873
7,661
96
0
6,841
38,185
809
L
Hou Yi
rYahiko
Hou Yi
3,897
1,954
0
2,624
7,127
2,221
0
2,502
4,161
0
23,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,975
Gold Earned
32,078
130
Minions Killed
304
0
Camps Cleared
0
548,186
Distance Traveled
1,018,194
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,543
595
42
4
0
202,900
0
W
Hachiman
6,046
550
61
6
0
205,126
0
L
Horus
4,775
434
10
1
0
220,187
0
L
Nu Wa
2,118
193
0
0
0
0
0
L
Fenrir
6,238
567
84
8
0
189,296
0
L
Charybdis
2,123
193
0
0
0
0
0
W
Kukulkan
6,538
594
73
7
0
171,309
0
W
Fenrir
6,153
559
80
7
0
240,817
0
W
Cthulhu
6,798
618
48
4
0
198,042
1
L
Hou Yi
4,721
429
36
3
0
138,703
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role