Player Matchup

Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver V
Clouddeor
Bacchus
Silver V
Level 157
God Stats
2W - 1L
1,285 SR
Queue Stats
30W - 48L
581 MMR
Solo
Chiron
Chiron
Gold IV
LLTKQ
Chiron
Gold IV
Level 108
God Stats
3W - 3L
1,499 SR
Queue Stats
58W - 53L
1,490 MMR
Party 1
Chang'e
Chang'e
Bronze III
MerciBeaucop
Chang'e
Bronze III
Level 88
God Stats
3W - 3L
1,614 SR
Queue Stats
21W - 14L
1,500 MMR
Solo
Kali
Kali
Gold IV
Tajei
Kali
Gold IV
Level 174
God Stats
56W - 49L
1,629 SR
Queue Stats
86W - 91L
1,321 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,505 SR
1,278 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,595 SR
1,411 MMR
Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver IV
 
Geb
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold V
Moudexx
Bellona
Gold V
Level 146
God Stats
4W - 5L
1,647 SR
Queue Stats
16W - 18L
1,480 MMR
Solo
Medusa
Medusa
Silver II
NIGHTWING37
Medusa
Silver II
Level 83
God Stats
18W - 29L
1,676 SR
Queue Stats
197W - 204L
1,070 MMR
Solo
Kukulkan
Kukulkan
Silver II
lorgazyum
Kukulkan
Silver II
Level 180
God Stats
1W - 2L
1,651 SR
Queue Stats
9W - 10L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
1 / 0 / 2
3,974
662
3,106
4,276
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
Clouddeor
Bacchus
7
0 / 0 / 1
3,954
659
425
1,652
1,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
LLTKQ
Chiron
7
0 / 0 / 0
3,673
612
225
1,158
310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
MerciBeaucop
Chang'e
8
3 / 0 / 0
4,497
750
2,147
2,506
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kali
Tajei
Kali
8
1 / 0 / 1
4,042
674
1,857
5,203
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
CharybdisLancelotIx ChelZeusJormungandr

VS

Bans
AgniSerqetAchillesThanatosGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
0 / 1 / 0
3,439
573
1,396
5,575
1,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Geb
 
Geb
1
0 / 0 / 0
2,607
435
0
0
0
Bellona
Moudexx
Bellona
8
0 / 1 / 0
4,172
695
2,394
4,756
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
8
0 / 0 / 0
3,597
600
651
3,011
853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
lorgazyum
Kukulkan
6
0 / 3 / 0
3,528
588
2,693
3,055
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
2
2
L
Bakasura
 
Bakasura
0
1
0
0
L
Geb
 
Geb
0
0
0
0
W
Bacchus
Clouddeor
Bacchus
0
0
1
0.5
W
Chiron
LLTKQ
Chiron
0
0
0
0
W
Chang'e
MerciBeaucop
Chang'e
3
0
0
3
L
Bellona
Moudexx
Bellona
0
1
0
0
L
Medusa
0
0
0
0
W
Kali
Tajei
Kali
1
0
1
1.5
L
Kukulkan
lorgazyum
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,760
Damage
7,134
14,795
Taken
16,397
6,841
Mitigated
6,964
7,472
Healing
5,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,106
1,126
0
2,207
4,276
1,561
0
903
3,083
0
18,475
L
Bakasura
 
Bakasura
1,396
903
0
2,222
5,575
1,900
0
344
5,231
0
11,676
L
Geb
 
Geb
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Clouddeor
Bacchus
425
68
0
628
1,652
1,404
0
0
1,652
11,471
1,262
W
Chiron
LLTKQ
Chiron
225
128
219
251
1,158
310
0
0
1,158
0
24,444
W
Chang'e
MerciBeaucop
Chang'e
2,147
184
200
994
2,506
797
0
1,637
869
26,017
0
L
Bellona
Moudexx
Bellona
2,394
1,334
0
2,376
4,756
3,080
0
0
4,756
0
23,187
L
Medusa
651
82
0
785
3,011
853
0
345
2,666
0
25,322
W
Kali
Tajei
Kali
1,857
793
0
2,973
5,203
2,769
0
0
5,203
0
21,835
L
Kukulkan
lorgazyum
Kukulkan
2,693
433
0
60
3,055
1,131
0
1,883
1,172
21,441
320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,140
Gold Earned
17,343
186
Minions Killed
151
0
Camps Cleared
0
612,812
Distance Traveled
453,863
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
3,974
662
41
7
0
135,554
1
L
Bakasura
3,439
573
32
5
0
129,232
0
L
Geb
2,607
435
0
0
0
0
0
W
Bacchus
3,954
659
28
5
0
116,636
0
W
Chiron
3,673
612
37
6
0
111,912
0
W
Chang'e
4,497
750
49
8
0
125,393
1
L
Bellona
4,172
695
46
8
0
89,840
0
L
Medusa
3,597
600
37
6
0
137,077
0
W
Kali
4,042
674
31
5
0
123,317
1
L
Kukulkan
3,528
588
36
6
0
97,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role