Player Matchup

Serqet
Serqet
Silver I
 
Serqet
Silver I
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver II
 
Nox
Silver II
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver I
TheDarkCreator1
Tiamat
Silver I
Level 110
God Stats
0W - 1L
1,743 SR
Queue Stats
309W - 319L
1,198 MMR
Solo
Medusa
Medusa
Silver IV
TrellyLB
Medusa
Silver IV
Level 119
God Stats
1W - 2L
1,466 SR
Queue Stats
13W - 25L
1,063 MMR
Solo
Erlang Shen
Erlang Shen
Bronze I
medical_embryo28
Erlang Shen
Bronze I
Level 65
God Stats
4W - 1L
1,692 SR
Queue Stats
75W - 97L
1,111 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,580 SR
1,274 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,567 SR
1,124 MMR
Janus
Janus
Silver I
Guti1497
Janus
Silver I
Level 141
God Stats
5W - 2L
1,490 SR
Queue Stats
79W - 82L
1,182 MMR
Solo
Thor
Thor
Silver I
Real_FeNx
Thor
Silver I
Level 154
God Stats
42W - 41L
1,525 SR
Queue Stats
761W - 768L
1,061 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
SirKhan75
Kuzenbo
Silver II
Level 156
God Stats
11W - 12L
1,641 SR
Queue Stats
180W - 193L
1,028 MMR
Solo
Neith
Neith
Bronze IV
buboiul
Neith
Bronze IV
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 13L
1,170 MMR
Solo
Vamana
Vamana
Gold V
obermenzing81247
Vamana
Gold V
Level 163
God Stats
7W - 3L
1,679 SR
Queue Stats
255W - 254L
1,179 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 5 / 1
6,095
469
4,879
12,785
5,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
 
Nox
8
0 / 1 / 2
5,793
446
3,327
10,194
5,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 1
5,416
417
5,940
9,817
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
TrellyLB
Medusa
12
1 / 2 / 0
6,287
484
2,747
6,458
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
medical_embryo28
Erlang Shen
12
0 / 2 / 0
6,360
489
5,538
12,948
9,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
AgniPoseidonIzanamiLokiAnubis

VS

Bans
SusanoOsirisBastetThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Guti1497
Janus
13
6 / 1 / 3
7,926
610
7,451
5,943
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
12
3 / 0 / 2
7,218
555
5,160
11,135
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
SirKhan75
Kuzenbo
12
2 / 1 / 4
7,085
545
6,888
8,641
8,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
buboiul
Neith
12
1 / 1 / 2
7,197
554
5,039
5,281
1,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 0 / 1
9,395
723
9,307
10,553
7,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
16
16
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
5
1
0.5
L
Nox
 
Nox
0
1
2
1
W
Janus
Guti1497
Janus
6
1
3
7.5
W
Thor
3
0
2
4
W
Kuzenbo
SirKhan75
Kuzenbo
2
1
4
4
L
0
6
1
0.08
L
Medusa
TrellyLB
Medusa
1
2
0
0.5
W
Neith
buboiul
Neith
1
1
2
2
L
Erlang Shen
medical_embryo28
Erlang Shen
0
2
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,431
Damage
33,845
52,202
Taken
41,553
27,416
Mitigated
25,006
15,280
Healing
17,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,879
1,125
0
1,919
12,785
5,246
0
4,418
8,271
0
41,728
L
Nox
 
Nox
3,327
753
977
3,884
10,194
5,304
0
3,668
6,478
15,073
2,241
W
Janus
Guti1497
Janus
7,451
615
0
280
5,943
2,373
0
2,978
2,845
48,313
1,122
W
Thor
5,160
1,728
0
6,057
11,135
4,559
0
2,474
8,661
0
56,216
W
Kuzenbo
SirKhan75
Kuzenbo
6,888
2,804
0
2,113
8,641
8,501
36
2,251
6,390
26,012
1,066
L
5,940
932
0
2,480
9,817
4,809
0
4,733
5,036
24,882
0
L
Medusa
TrellyLB
Medusa
2,747
1,155
0
1,826
6,458
2,258
0
1,386
5,072
0
52,340
W
Neith
buboiul
Neith
5,039
1,467
0
1,486
5,281
1,749
0
822
4,225
0
57,232
L
Erlang Shen
medical_embryo28
Erlang Shen
5,538
3,403
0
4,194
12,948
9,799
0
316
11,779
0
51,295
W
9,307
3,353
0
7,427
10,553
7,824
0
247
10,306
5,935
80,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,951
Gold Earned
38,821
294
Minions Killed
457
0
Camps Cleared
0
1,273,073
Distance Traveled
1,360,671
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,095
469
67
5
0
267,321
0
L
Nox
5,793
446
20
2
0
266,100
6
W
Janus
7,926
610
88
7
0
271,133
0
W
Thor
7,218
555
85
7
0
295,111
0
W
Kuzenbo
7,085
545
30
2
0
277,538
5
L
Tiamat
5,416
417
37
3
0
214,087
4
L
Medusa
6,287
484
91
7
0
258,524
2
W
Neith
7,197
554
97
7
0
241,907
0
L
Erlang Shen
6,360
489
79
6
0
267,041
0
W
Vamana
9,395
723
157
12
0
274,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role