Player Matchup

Kukulkan
Kukulkan
Silver II
 
Kukulkan
Silver II
Level 270
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver IV
EAZYLANESWK
Chernobog
Silver IV
Level 154
God Stats
10W - 3L
1,814 SR
Queue Stats
468W - 482L
805 MMR
Solo
Khepri
Khepri
Bronze I
GimmeSolo-_-nw
Khepri
Bronze I
Level 144
God Stats
2W - 1L
1,682 SR
Queue Stats
254W - 299L
507 MMR
Solo
Mulan
Mulan
Silver III
TeaSqwiggles
Mulan
Silver III
Level 148
God Stats
30W - 26L
1,585 SR
Queue Stats
224W - 249L
901 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
Uzumaki BOOM
Cu Chulainn
Silver III
Level 130
God Stats
3W - 2L
1,524 SR
Queue Stats
126W - 145L
928 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 169
1,621 SR
928 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,438 SR
825 MMR
Achilles
Achilles
Silver III
Aki Caution
Achilles
Silver III
Level 67
God Stats
0W - 3L
1,218 SR
Queue Stats
96W - 115L
893 MMR
Party 1
Awilix
Awilix
Silver II
Distrax_x_xtion
Awilix
Silver II
Level 158
God Stats
0W - 2L
1,452 SR
Queue Stats
67W - 94L
1,071 MMR
Solo
Ganesha
Ganesha
Bronze IV
RaebridarSuzuki
Ganesha
Bronze IV
Level 162
God Stats
18W - 27L
1,389 SR
Queue Stats
392W - 483L
38 MMR
Solo
Agni
Agni
Gold V
kqezn
Agni
Gold V
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 85L
1,140 MMR
Party 1
Neith
Neith
Silver II
xMADxSOUL
Neith
Silver II
Level 127
God Stats
12W - 10L
1,631 SR
Queue Stats
141W - 144L
985 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 1 / 1
6,945
631
3,087
4,485
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
EAZYLANESWK
Chernobog
13
3 / 0 / 3
7,556
687
6,915
7,589
3,206
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 0 / 4
5,986
544
1,802
5,325
3,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
3 / 0 / 4
6,792
617
4,481
6,473
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cu Chulainn
Uzumaki BOOM
Cu Chulainn
12
2 / 3 / 1
7,320
665
7,759
10,843
6,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
UllrFenrirSurtrBacchus

VS

Bans
JormungandrThothTerraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aki Caution
Achilles
10
3 / 3 / 0
5,812
528
6,689
11,445
9,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 0
5,607
510
1,907
9,777
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
5,200
473
687
7,935
4,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
kqezn
Agni
9
0 / 3 / 0
5,268
479
2,314
6,420
1,772
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
xMADxSOUL
Neith
9
0 / 1 / 0
5,223
475
4,530
6,027
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
4
4
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
1
3.5
L
Achilles
Aki Caution
Achilles
3
3
0
1
L
1
3
0
0.33
W
Chernobog
EAZYLANESWK
Chernobog
3
0
3
4.5
W
1
0
4
3
L
0
2
0
0
W
3
0
4
5
W
Cu Chulainn
Uzumaki BOOM
Cu Chulainn
2
3
1
0.83
L
Agni
kqezn
Agni
0
3
0
0
L
Neith
xMADxSOUL
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,044
Damage
16,127
34,715
Taken
41,604
17,300
Mitigated
20,572
15,109
Healing
7,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,087
40
0
782
4,485
1,436
468
1,892
2,593
48,947
580
L
Achilles
Aki Caution
Achilles
6,689
2,519
0
1,500
11,445
9,009
0
96
10,565
0
32,153
L
1,907
1,181
0
1,038
9,777
3,736
15
561
9,178
0
43,220
W
Chernobog
EAZYLANESWK
Chernobog
6,915
5,389
0
4,284
7,589
3,206
386
70
7,519
0
69,700
W
1,802
197
0
1,820
5,325
3,583
109
621
4,704
13,059
0
L
687
51
0
1,172
7,935
4,247
0
1,925
6,010
13,296
0
W
4,481
1,127
0
3,566
6,473
2,966
511
418
6,055
0
48,017
W
Cu Chulainn
Uzumaki BOOM
Cu Chulainn
7,759
2,206
0
4,657
10,843
6,109
94
0
10,316
0
53,884
L
Agni
kqezn
Agni
2,314
164
0
1,972
6,420
1,772
0
1,894
4,526
35,610
0
L
Neith
xMADxSOUL
Neith
4,530
2,088
0
1,355
6,027
1,808
0
389
5,638
0
37,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,599
Gold Earned
27,110
361
Minions Killed
269
0
Camps Cleared
0
1,037,359
Distance Traveled
1,048,007
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,945
631
79
7
0
208,727
1
L
Achilles
5,812
528
45
4
0
197,878
0
L
Awilix
5,607
510
78
7
0
237,933
0
W
Chernobog
7,556
687
106
10
0
184,031
0
W
Khepri
5,986
544
16
1
0
226,857
6
L
Ganesha
5,200
473
0
0
0
202,880
2
W
Mulan
6,792
617
77
7
0
228,303
0
W
Cu Chulainn
7,320
665
83
8
0
189,441
4
L
Agni
5,268
479
70
6
0
210,611
0
L
Neith
5,223
475
76
7
0
198,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role