Player Matchup

Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AntManBuggy
Ix Chel
Level 180
God Stats
18W - 10L
1,656 SR
Queue Stats
273W - 299L
1,427 Elo+
Solo
Surtr
Surtr
Benzo XRs
Surtr
Level 148
God Stats
4W - 4L
1,493 SR
Queue Stats
9W - 10L
1,518 Elo+
Party 1
Artio
Artio
Signz
Artio
Level 151
God Stats
4W - 7L
1,563 SR
Queue Stats
10W - 10L
1,535 Elo+
Party 1
Charybdis
Charybdis
Sindivision
Charybdis
Level 261
God Stats
0W - 3L
1,471 SR
Queue Stats
170W - 162L
1,511 Elo+
Solo
Team Averages
Level 180
1,537 SR
1,498 Elo+

VS

Team Averages
Level 141
1,512 SR
1,505 Elo+
Chiron
Chiron
 
Chiron
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
JUDGEM3NT4L285
Xing Tian
Level 159
God Stats
92W - 66L
1,610 SR
Queue Stats
397W - 394L
1,509 Elo+
Party 2
Ra
Ra
OGBIGKILLASCOOP
Ra
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 175L
1,505 Elo+
Party 2
Da Ji
Da Ji
iiTz BoNeSs
Da Ji
Level 154
God Stats
89W - 77L
1,605 SR
Queue Stats
306W - 311L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
kriper V8
Baron Samedi
Level 105
God Stats
2W - 6L
1,345 SR
Queue Stats
41W - 51L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 3 / 3
9,375
938
11,213
11,777
5,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
AntManBuggy
Ix Chel
12
0 / 1 / 2
7,598
760
1,664
4,907
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
Benzo XRs
Surtr
15
3 / 5 / 5
8,802
880
9,440
13,872
9,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artio
Signz
Artio
13
0 / 1 / 6
7,913
791
7,894
13,476
12,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Sindivision
Charybdis
15
2 / 1 / 3
8,979
898
9,417
6,449
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
2 / 2 / 3
9,309
931
8,773
8,003
3,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
JUDGEM3NT4L285
Xing Tian
14
0 / 0 / 7
8,066
807
7,891
14,253
15,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 1 / 4
9,004
900
10,370
7,918
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 4
9,203
920
8,586
9,770
5,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
kriper V8
Baron Samedi
14
0 / 4 / 6
8,289
829
5,251
10,693
6,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
9
Kills
11
11
Deaths
9
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
3
3
1.83
W
Chiron
 
Chiron
2
2
3
1.75
L
Ix Chel
AntManBuggy
Ix Chel
0
1
2
1
L
Surtr
Benzo XRs
Surtr
3
5
5
1.1
W
Xing Tian
JUDGEM3NT4L285
Xing Tian
0
0
7
3.5
W
4
1
4
6
L
Artio
Signz
Artio
0
1
6
3
L
Charybdis
Sindivision
Charybdis
2
1
3
3.5
W
5
2
4
3.5
W
Baron Samedi
kriper V8
Baron Samedi
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,628
Damage
40,871
50,481
Taken
50,637
31,869
Mitigated
35,845
13,546
Healing
14,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,213
2,220
0
500
11,777
5,046
0
4,982
6,535
0
35,916
W
Chiron
 
Chiron
8,773
3,751
620
2,864
8,003
3,540
1,242
1,531
6,472
0
39,953
L
Ix Chel
AntManBuggy
Ix Chel
1,664
115
599
1,127
4,907
2,156
0
1,298
3,571
9,390
0
L
Surtr
Benzo XRs
Surtr
9,440
2,196
0
2,403
13,872
9,612
148
7,669
5,776
492
23,115
W
Xing Tian
JUDGEM3NT4L285
Xing Tian
7,891
618
0
3,021
14,253
15,834
0
2,795
11,458
17,145
0
W
10,370
481
1,082
1,432
7,918
3,725
0
1,154
6,764
26,635
0
L
Artio
Signz
Artio
7,894
634
1,760
5,389
13,476
12,400
128
6,512
6,395
10,296
1,765
L
Charybdis
Sindivision
Charybdis
9,417
4,293
0
1,768
6,449
2,655
908
1,626
4,692
0
31,204
W
8,586
1,870
0
2,896
9,770
5,891
0
1,259
8,511
0
19,636
W
Baron Samedi
kriper V8
Baron Samedi
5,251
692
1,320
1,754
10,693
6,855
150
2,470
8,223
20,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,667
Gold Earned
43,871
188
Minions Killed
217
0
Camps Cleared
0
911,921
Distance Traveled
999,773
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,375
938
56
6
0
198,765
0
W
Chiron
9,309
931
81
8
0
184,726
0
L
Ix Chel
7,598
760
22
2
0
124,200
0
L
Surtr
8,802
880
31
3
0
196,639
0
W
Xing Tian
8,066
807
16
2
0
225,406
0
W
Ra
9,004
900
62
6
0
224,549
0
L
Artio
7,913
791
12
1
0
205,991
1
L
Charybdis
8,979
898
67
7
0
186,326
0
W
Da Ji
9,203
920
28
3
0
212,500
0
W
Baron Samedi
8,289
829
30
3
0
152,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role