Player Matchup

Janus
Janus
Dantopia7
Janus
Level 87
God Stats
21W - 24L
1,191 SR
Queue Stats
143W - 134L
1,453 Elo+
Party 1
Medusa
Medusa
Flaky dust
Medusa
Level 67
God Stats
17W - 18L
1,398 SR
Queue Stats
106W - 101L
1,417 Elo+
Party 1
Xing Tian
Xing Tian
VIPER0915
Xing Tian
Level 106
God Stats
22W - 21L
1,641 SR
Queue Stats
36W - 35L
1,476 Elo+
Party 1
Team Averages
Level 87
1,410 SR
1,448 Elo+

VS

Team Averages
Level 82
1,559 SR
1,483 Elo+
Cupid
Cupid
Centenario402
Cupid
Level 43
God Stats
115W - 111L
1,505 SR
Queue Stats
276W - 256L
1,445 Elo+
Solo
Geb
Geb
Heldersls
Geb
Level 129
God Stats
32W - 11L
1,606 SR
Queue Stats
161W - 96L
1,510 Elo+
Solo
Arachne
Arachne
Lil Darkness
Arachne
Level 74
God Stats
194W - 152L
1,566 SR
Queue Stats
252W - 246L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dantopia7
Janus
13
0 / 3 / 0
7,191
654
4,291
7,136
2,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Flaky dust
Medusa
11
0 / 3 / 0
6,882
626
5,589
9,437
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
VIPER0915
Xing Tian
12
0 / 1 / 0
6,820
620
2,866
11,370
12,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,707
792
7,458
7,608
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 0 / 4
8,068
733
9,860
8,497
7,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Lil Darkness
Arachne
14
2 / 0 / 3
7,955
723
7,188
4,224
1,965
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
7
7
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Janus
Dantopia7
Janus
0
3
0
0
L
Medusa
Flaky dust
Medusa
0
3
0
0
W
2
0
4
4
W
Arachne
Lil Darkness
Arachne
2
0
3
3.5
L
Xing Tian
VIPER0915
Xing Tian
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,746
Damage
24,506
27,943
Taken
20,329
19,404
Mitigated
11,951
3,932
Healing
5,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,458
4,201
1,224
1,958
7,608
2,950
880
2,896
4,664
0
48,154
L
Janus
Dantopia7
Janus
4,291
222
0
0
7,136
2,950
0
2,841
3,966
36,674
921
L
Medusa
Flaky dust
Medusa
5,589
1,873
0
2,932
9,437
4,204
0
3,008
6,177
0
34,328
W
9,860
266
0
1,328
8,497
7,036
0
2,640
5,818
25,795
2,104
W
Arachne
Lil Darkness
Arachne
7,188
7,065
426
221
4,224
1,965
315
1,433
2,737
0
9,488
L
Xing Tian
VIPER0915
Xing Tian
2,866
515
0
1,000
11,370
12,250
0
2,220
8,771
17,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,893
Gold Earned
24,730
176
Minions Killed
144
0
Camps Cleared
0
584,139
Distance Traveled
662,623
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,707
792
99
9
0
204,170
0
L
Janus
7,191
654
89
8
0
195,584
2
L
Medusa
6,882
626
67
6
0
187,029
0
W
Geb
8,068
733
37
3
0
243,862
2
W
Arachne
7,955
723
8
1
0
214,591
0
L
Xing Tian
6,820
620
20
2
0
201,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role