Player Matchup

Shiva
Shiva
ChiquiNarcoGT
Shiva
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 104L
1,529 Elo+
Solo
Janus
Janus
EpicHanos
Janus
Level 117
God Stats
10W - 7L
1,481 SR
Queue Stats
119W - 104L
1,521 Elo+
Party 1
Mulan
Mulan
Mauroperu11
Mulan
Level 108
God Stats
6W - 1L
1,500 SR
Queue Stats
56W - 65L
1,216 Elo+
Party 1
Horus
Horus
XProdigyKX
Horus
Level 106
God Stats
9W - 3L
1,771 SR
Queue Stats
57W - 70L
1,455 Elo+
Solo
Neith
Neith
moraluis8548
Neith
Level 127
God Stats
14W - 15L
1,515 SR
Queue Stats
48W - 46L
1,520 Elo+
Party 1
Team Averages
Level 116
1,553 SR
1,448 Elo+

VS

Team Averages
Level 96
1,513 SR
1,481 Elo+
Jing Wei
Jing Wei
DrMonty26
Jing Wei
Level 82
God Stats
2W - 4L
1,325 SR
Queue Stats
165W - 173L
1,451 Elo+
Party 2
Sylvanus
Sylvanus
DragonPS4
Sylvanus
Level 125
God Stats
4W - 1L
1,882 SR
Queue Stats
224W - 219L
1,423 Elo+
Solo
Arachne
Arachne
METALJAM
Arachne
Level 126
God Stats
8W - 4L
1,753 SR
Queue Stats
79W - 71L
1,534 Elo+
Solo
Ra
Ra
THY57
Ra
Level 66
God Stats
6W - 9L
1,294 SR
Queue Stats
239W - 247L
1,437 Elo+
Party 2
Nemesis
Nemesis
xAzarothx5414
Nemesis
Level 81
God Stats
4W - 9L
1,311 SR
Queue Stats
100W - 91L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 2
8,568
571
3,398
13,175
6,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
EpicHanos
Janus
15
3 / 3 / 1
8,932
595
5,651
7,136
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 2
9,207
614
11,820
15,237
11,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
12
1 / 1 / 4
7,682
512
8,292
14,673
9,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 0 / 1
8,507
567
13,100
8,930
3,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DrMonty26
Jing Wei
14
1 / 2 / 1
7,769
518
8,511
10,758
4,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
DragonPS4
Sylvanus
9
0 / 5 / 2
6,323
422
4,162
16,066
12,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
METALJAM
Arachne
14
2 / 4 / 1
7,850
523
6,848
14,859
6,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
15
2 / 2 / 0
8,174
545
5,816
8,715
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
10
1 / 0 / 2
6,690
446
3,722
7,428
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
13
Kills
6
6
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Jing Wei
DrMonty26
Jing Wei
1
2
1
0.75
L
Sylvanus
DragonPS4
Sylvanus
0
5
2
0.2
W
Janus
EpicHanos
Janus
3
3
1
1.17
L
Arachne
METALJAM
Arachne
2
4
1
0.63
W
3
2
2
2
L
Ra
2
2
0
1
W
Horus
1
1
4
3
W
4
0
1
4.5
L
Nemesis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,261
Damage
29,059
59,151
Taken
57,826
34,154
Mitigated
29,510
27,504
Healing
21,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,398
762
85
6,725
13,175
6,528
0
1,917
11,258
0
88,043
L
Jing Wei
DrMonty26
Jing Wei
8,511
6,019
0
3,108
10,758
4,567
0
524
10,234
0
68,326
L
Sylvanus
DragonPS4
Sylvanus
4,162
782
1,790
4,454
16,066
12,654
0
1,571
14,495
18,153
0
W
Janus
EpicHanos
Janus
5,651
500
0
1,141
7,136
3,078
0
2,644
4,289
71,464
355
L
Arachne
METALJAM
Arachne
6,848
5,007
0
5,369
14,859
6,059
561
672
14,187
0
34,735
W
11,820
1,327
0
5,776
15,237
11,907
281
1,385
13,751
132
77,175
L
Ra
5,816
165
348
2,605
8,715
3,527
0
2,277
6,438
74,719
1,296
W
Horus
8,292
4,127
1,231
7,258
14,673
9,230
155
2,827
11,738
0
28,283
W
13,100
7,188
0
5,288
8,930
3,411
256
2,033
6,897
0
80,137
L
Nemesis
3,722
1,930
0
3,813
7,428
2,703
0
605
6,823
0
31,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,896
Gold Earned
36,806
565
Minions Killed
424
0
Camps Cleared
0
1,583,792
Distance Traveled
1,332,476
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,568
571
132
9
0
372,400
0
L
Jing Wei
7,769
518
119
8
0
285,281
0
L
Sylvanus
6,323
422
20
1
0
222,640
2
W
Janus
8,932
595
121
8
0
332,269
4
L
Arachne
7,850
523
83
6
0
250,862
0
W
Mulan
9,207
614
142
9
0
286,762
6
L
Ra
8,174
545
142
9
0
309,148
0
W
Horus
7,682
512
35
2
0
298,470
0
W
Neith
8,507
567
135
9
0
293,891
2
L
Nemesis
6,690
446
60
4
0
264,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role