Player Matchup

Chaac
Chaac
AvaddaKedavra
Chaac
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
1,306 Elo+
Party 1
Anubis
Anubis
DeutschHogsy
Anubis
Level 120
God Stats
6W - 7L
1,447 SR
Queue Stats
240W - 229L
1,530 Elo+
Party 1
Kuzenbo
Kuzenbo
LordTmanXD
Kuzenbo
Level 26
God Stats
8W - 5L
1,809 SR
Queue Stats
93W - 89L
1,549 Elo+
Party 1
Team Averages
Level 49
1,585 SR
1,462 Elo+

VS

Team Averages
Level 100
1,530 SR
1,599 Elo+
Arachne
Arachne
KingYeska
Arachne
Level 45
God Stats
6W - 2L
1,500 SR
Queue Stats
10W - 5L
1,869 Elo+
Solo
Ao Kuang
Ao Kuang
Spetro22
Ao Kuang
Level 144
God Stats
6W - 2L
1,590 SR
Queue Stats
207W - 208L
1,445 Elo+
Solo
Charon
Charon
spirostryker
Charon
Level 111
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 33L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,747
575
2,618
12,514
8,807
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
10
0 / 3 / 1
6,224
622
5,129
5,982
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
LordTmanXD
Kuzenbo
9
1 / 3 / 0
5,767
577
3,807
6,976
6,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KingYeska
Arachne
12
8 / 0 / 4
8,624
862
8,292
8,331
3,129
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ao Kuang
Spetro22
Ao Kuang
14
4 / 0 / 9
8,124
812
8,475
6,319
5,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
13
1 / 1 / 10
7,749
775
6,305
8,434
6,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
13
13
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Anubis
0
3
1
0.17
W
Arachne
KingYeska
Arachne
8
0
4
10
L
Kuzenbo
LordTmanXD
Kuzenbo
1
3
0
0.33
W
Ao Kuang
Spetro22
Ao Kuang
4
0
9
8.5
W
Charon
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,554
Damage
23,072
25,472
Taken
23,084
18,541
Mitigated
14,888
2,527
Healing
10,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,618
899
0
868
12,514
8,807
0
6,939
5,511
0
10,393
L
Anubis
5,129
82
0
768
5,982
3,211
0
3,386
2,568
25,596
0
W
Arachne
KingYeska
Arachne
8,292
5,306
0
5,274
8,331
3,129
513
3,268
4,797
0
29,701
L
Kuzenbo
LordTmanXD
Kuzenbo
3,807
2,012
0
891
6,976
6,523
0
3,370
3,598
7,007
0
W
Ao Kuang
Spetro22
Ao Kuang
8,475
3,600
0
2,789
6,319
5,215
1,096
1,999
4,090
31,965
667
W
Charon
6,305
1,444
0
2,025
8,434
6,544
645
3,292
4,856
23,818
3,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,738
Gold Earned
24,497
78
Minions Killed
119
0
Camps Cleared
0
445,880
Distance Traveled
557,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,747
575
12
1
0
148,892
0
L
Anubis
6,224
622
54
5
0
173,107
0
W
Arachne
8,624
862
42
4
0
197,931
0
L
Kuzenbo
5,767
577
12
1
0
123,881
0
W
Ao Kuang
8,124
812
43
4
0
184,666
0
W
Charon
7,749
775
34
3
0
175,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role