Player Matchup

Hera
Hera
CranBussySauce
Hera
Level 127
God Stats
3W - 2L
1,381 SR
Queue Stats
205W - 187L
1,506 Elo+
Solo
Charybdis
Charybdis
StonerDreaming
Charybdis
Level 120
God Stats
64W - 76L
1,514 SR
Queue Stats
317W - 327L
1,538 Elo+
Solo
Nemesis
Nemesis
TECH-NOxboy
Nemesis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,629 Elo+
Solo
Chaac
Chaac
TheDonDon95
Chaac
Level 126
God Stats
14W - 6L
1,727 SR
Queue Stats
130W - 124L
1,517 Elo+
Party 1
Maui
Maui
XxSnip3FixX
Maui
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 105L
1,503 Elo+
Party 1
Team Averages
Level 116
1,524 SR
1,539 Elo+

VS

Team Averages
Level 149
1,515 SR
1,553 Elo+
Mulan
Mulan
Bobby_Bandz69
Mulan
Level 149
God Stats
6W - 6L
1,632 SR
Queue Stats
268W - 236L
1,596 Elo+
Solo
Apollo
Apollo
La_Lechita_Rica
Apollo
Level 128
God Stats
9W - 5L
1,486 SR
Queue Stats
209W - 182L
1,564 Elo+
Solo
Kuzenbo
Kuzenbo
MAICONIGHT89
Kuzenbo
Level 218
God Stats
28W - 40L
1,463 SR
Queue Stats
841W - 801L
1,551 Elo+
Solo
Sol
Sol
cellestialveil
Sol
Level 121
God Stats
3W - 4L
1,557 SR
Queue Stats
8W - 7L
1,568 Elo+
Solo
Danzaburou
Danzaburou
javierelias2004
Danzaburou
Level 129
God Stats
39W - 29L
1,439 SR
Queue Stats
196W - 196L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,155
516
4,083
4,309
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
StonerDreaming
Charybdis
12
1 / 0 / 2
6,440
644
5,560
4,744
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
TECH-NOxboy
Nemesis
9
1 / 2 / 0
5,020
502
3,641
8,307
3,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
5,066
507
6,578
9,576
10,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 3
5,266
527
3,031
6,681
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
5,725
573
5,608
8,681
5,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 1
4,944
494
2,225
7,735
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
MAICONIGHT89
Kuzenbo
8
0 / 1 / 3
5,164
516
2,397
8,810
7,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 1 / 1
5,060
506
5,072
6,706
1,988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
javierelias2004
Danzaburou
7
0 / 1 / 0
4,406
441
2,425
4,005
1,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
4
Kills
5
5
Deaths
4
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
1
1
2
2
L
1
1
1
1.5
L
Kuzenbo
MAICONIGHT89
Kuzenbo
0
1
3
1.5
W
Charybdis
StonerDreaming
Charybdis
1
0
2
2
W
Nemesis
TECH-NOxboy
Nemesis
1
2
0
0.5
W
0
1
0
0
W
1
1
3
2.5
L
2
1
1
2.5
L
Danzaburou
javierelias2004
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,893
Damage
17,727
33,617
Taken
35,937
21,922
Mitigated
19,262
10,269
Healing
14,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,608
1,375
0
4,983
8,681
5,138
0
756
7,925
0
33,840
W
4,083
855
0
500
4,309
1,462
0
2,193
2,116
30,992
0
L
2,225
1,301
0
1,215
7,735
3,171
0
1,178
6,557
0
37,622
L
Kuzenbo
MAICONIGHT89
Kuzenbo
2,397
825
1,219
2,471
8,810
7,641
0
2,068
6,742
12,291
0
W
Charybdis
StonerDreaming
Charybdis
5,560
2,422
0
3,027
4,744
1,613
520
568
4,176
0
58,074
W
Nemesis
TECH-NOxboy
Nemesis
3,641
1,544
0
995
8,307
3,368
0
2,309
5,963
0
31,324
W
6,578
1,130
0
4,134
9,576
10,893
0
428
8,635
0
38,688
W
3,031
790
180
1,433
6,681
4,586
0
1,848
4,789
14,579
6,977
L
5,072
1,781
0
3,548
6,706
1,988
0
2,131
4,575
34,194
961
L
Danzaburou
javierelias2004
Danzaburou
2,425
984
0
729
4,005
1,324
0
460
3,545
0
26,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,947
Gold Earned
25,299
302
Minions Killed
226
0
Camps Cleared
0
965,125
Distance Traveled
876,230
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,725
573
52
5
0
188,656
0
W
Hera
5,155
516
54
5
0
187,162
1
L
Apollo
4,944
494
62
6
0
203,155
0
L
Kuzenbo
5,164
516
8
1
0
181,063
1
W
Charybdis
6,440
644
107
11
0
172,226
0
W
Nemesis
5,020
502
44
4
0
215,268
0
W
Chaac
5,066
507
60
6
0
192,850
0
W
Maui
5,266
527
37
4
0
197,619
0
L
Sol
5,060
506
64
6
0
184,223
0
L
Danzaburou
4,406
441
40
4
0
119,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role