Player Matchup

Bastet
Bastet
Abdul3792
Bastet
Level 82
God Stats
6W - 6L
1,197 SR
Queue Stats
485W - 471L
1,448 Elo+
Solo
Vulcan
Vulcan
BaldWolf8038
Vulcan
Level 54
God Stats
2W - 1L
1,294 SR
Queue Stats
150W - 133L
1,311 Elo+
Party 1
Khepri
Khepri
Chaotic driftor
Khepri
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 52L
1,431 Elo+
Party 1
Fenrir
Fenrir
FindnoName
Fenrir
Level 65
God Stats
2W - 0L
1,715 SR
Queue Stats
94W - 105L
1,419 Elo+
Solo
Ganesha
Ganesha
PiousScissors14
Ganesha
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 64L
1,431 Elo+
Party 1
Team Averages
Level 87
1,441 SR
1,408 Elo+

VS

Team Averages
Level 82
1,409 SR
1,310 Elo+
Bellona
Bellona
AmazingBlyatman
Bellona
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,386 Elo+
Party 2
Ullr
Ullr
Gepunkt1x
Ullr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 33L
1,344 Elo+
Party 2
Loki
Loki
MachAbDoa
Loki
Level 68
God Stats
1W - 8L
1,228 SR
Queue Stats
74W - 259L
1,189 Elo+
Party 3
The Morrigan
The Morrigan
Saubaer1986
The Morrigan
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 186L
1,472 Elo+
Solo
Yu Huang
Yu Huang
Schachtelnese
Yu Huang
Level 29
God Stats
0W - 4L
1,319 SR
Queue Stats
48W - 196L
1,159 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Abdul3792
Bastet
17
12 / 1 / 22
10,912
992
14,744
9,773
4,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
17
17 / 3 / 18
11,158
1,014
24,657
11,938
5,718
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 2 / 22
9,391
854
4,691
12,021
13,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
FindnoName
Fenrir
15
10 / 2 / 14
9,903
900
10,662
9,507
5,965
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 1 / 32
9,921
902
8,134
10,205
9,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 10 / 2
8,569
779
11,865
17,681
14,546
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
11
0 / 8 / 2
6,922
629
4,600
14,398
4,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
13
0 / 10 / 5
7,034
639
6,649
15,540
6,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
Saubaer1986
The Morrigan
15
2 / 6 / 4
8,810
801
7,280
8,357
3,307
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yu Huang
Schachtelnese
Yu Huang
13
1 / 6 / 1
7,620
693
3,520
10,368
3,989
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
21
40
Kills
7
9
Deaths
40
108
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
Abdul3792
Bastet
12
1
22
23
L
4
10
2
0.5
W
Vulcan
17
3
18
8.67
W
1
2
22
6
W
Fenrir
FindnoName
Fenrir
10
2
14
8.5
L
Ullr
0
8
2
0.13
L
Loki
0
10
5
0.25
W
0
1
32
16
L
The Morrigan
Saubaer1986
The Morrigan
2
6
4
0.67
L
Yu Huang
Schachtelnese
Yu Huang
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,888
Damage
33,914
53,444
Taken
66,344
39,596
Mitigated
33,094
20,442
Healing
5,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Abdul3792
Bastet
14,744
3,833
2,997
3,245
9,773
4,642
2,272
1,735
8,038
0
31,422
L
11,865
3,351
0
960
17,681
14,546
0
7,874
9,807
0
15,822
W
Vulcan
24,657
1,131
684
1,634
11,938
5,718
1,113
2,975
8,963
46,867
0
W
4,691
301
1,097
2,229
12,021
13,897
667
3,329
8,692
10,664
0
W
Fenrir
FindnoName
Fenrir
10,662
2,331
1,539
3,080
9,507
5,965
1,218
1,877
7,630
0
16,167
L
Ullr
4,600
1,466
326
607
14,398
4,995
0
9,283
5,115
0
9,393
L
Loki
6,649
1,227
713
782
15,540
6,257
0
7,227
8,313
0
18,751
W
8,134
665
448
3,489
10,205
9,374
1,465
1,819
8,386
21,101
2,164
L
The Morrigan
Saubaer1986
The Morrigan
7,280
931
254
598
8,357
3,307
0
5,045
3,231
16,636
0
L
Yu Huang
Schachtelnese
Yu Huang
3,520
605
628
923
10,368
3,989
0
7,400
2,968
7,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,285
Gold Earned
38,955
121
Minions Killed
83
0
Camps Cleared
0
1,090,577
Distance Traveled
823,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,912
992
38
3
0
222,043
0
L
Bellona
8,569
779
12
1
0
141,574
0
W
Vulcan
11,158
1,014
44
4
0
222,994
0
W
Khepri
9,391
854
23
2
0
203,237
0
W
Fenrir
9,903
900
15
1
0
230,301
0
L
Ullr
6,922
629
21
2
0
163,442
0
L
Loki
7,034
639
15
1
0
175,906
0
W
Ganesha
9,921
902
1
0
0
212,002
0
L
The Morrigan
8,810
801
21
2
0
167,640
0
L
Yu Huang
7,620
693
14
1
0
174,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role