Player Matchup

Agni
Agni
MINKYBACK
Agni
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 31L
1,566 Elo+
Party 2
Lancelot
Lancelot
Sca_the
Lancelot
Level 155
God Stats
2W - 5L
1,190 SR
Queue Stats
630W - 628L
1,514 Elo+
Solo
Anhur
Anhur
WtbEuphoria
Anhur
Level 106
God Stats
0W - 4L
1,140 SR
Queue Stats
502W - 480L
1,403 Elo+
Solo
Loki
Loki
alcoholiczac
Loki
Level 109
God Stats
4W - 5L
1,386 SR
Queue Stats
451W - 452L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
katlin654
Cthulhu
Level 61
God Stats
10W - 2L
1,847 SR
Queue Stats
192W - 170L
1,478 Elo+
Solo
Team Averages
Level 91
1,413 SR
1,510 Elo+

VS

Team Averages
Level 167
1,413 SR
1,495 Elo+
Surtr
Surtr
Jihou
Surtr
Level 135
God Stats
3W - 1L
1,437 SR
Queue Stats
78W - 66L
1,549 Elo+
Solo
Poseidon
Poseidon
JookBox
Poseidon
Level 125
God Stats
1W - 1L
1,339 SR
Queue Stats
289W - 297L
1,430 Elo+
Solo
Ishtar
Ishtar
OlyJD
Ishtar
Level 237
God Stats
4W - 4L
1,556 SR
Queue Stats
366W - 397L
1,518 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RuuK
Tsukuyomi
Level 171
God Stats
11W - 12L
1,234 SR
Queue Stats
304W - 315L
1,551 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SinlessTwo
Cu Chulainn
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 188L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
4 / 4 / 7
8,690
869
9,301
8,550
4,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
Sca_the
Lancelot
15
5 / 2 / 5
8,579
858
6,765
9,301
8,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 1 / 5
6,448
645
3,361
4,151
1,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 4 / 8
7,920
792
9,986
17,171
9,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
katlin654
Cthulhu
15
6 / 5 / 7
9,189
919
10,135
18,095
19,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Jihou
Surtr
15
3 / 2 / 9
9,099
910
8,705
11,753
12,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
JookBox
Poseidon
15
3 / 3 / 7
9,181
918
12,937
6,194
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
OlyJD
Ishtar
14
1 / 3 / 8
8,263
826
9,719
7,989
4,139
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tsukuyomi
RuuK
Tsukuyomi
14
5 / 4 / 8
8,794
879
13,256
10,924
5,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
SinlessTwo
Cu Chulainn
14
4 / 5 / 7
8,605
861
6,279
12,851
15,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
55
17
Kills
16
16
Deaths
17
32
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Surtr
Jihou
Surtr
3
2
9
3.75
W
Poseidon
JookBox
Poseidon
3
3
7
2.17
L
Agni
4
4
7
1.88
W
Ishtar
OlyJD
Ishtar
1
3
8
1.67
W
Tsukuyomi
RuuK
Tsukuyomi
5
4
8
2.25
L
Lancelot
Sca_the
Lancelot
5
2
5
3.75
W
Cu Chulainn
SinlessTwo
Cu Chulainn
4
5
7
1.5
L
0
1
5
2.5
L
2
4
8
1.5
L
Cthulhu
katlin654
Cthulhu
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,548
Damage
50,896
57,268
Taken
49,711
43,626
Mitigated
40,019
15,344
Healing
15,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Jihou
Surtr
8,705
2,054
1,560
4,189
11,753
12,232
681
4,320
7,433
663
15,805
W
Poseidon
JookBox
Poseidon
12,937
2,335
1,059
1,366
6,194
2,690
470
2,429
3,765
31,503
0
L
Agni
9,301
561
330
1,340
8,550
4,114
0
2,491
5,934
23,529
192
W
Ishtar
OlyJD
Ishtar
9,719
4,543
681
1,528
7,989
4,139
1,561
3,701
4,288
0
17,345
W
Tsukuyomi
RuuK
Tsukuyomi
13,256
3,150
483
2,753
10,924
5,686
685
5,434
5,490
0
17,852
L
Lancelot
Sca_the
Lancelot
6,765
499
1,050
2,041
9,301
8,822
0
1,927
6,976
0
17,811
W
Cu Chulainn
SinlessTwo
Cu Chulainn
6,279
1,602
332
1,155
12,851
15,272
760
3,209
9,642
0
9,748
L
3,361
1,208
321
1,271
4,151
1,480
45
569
3,424
0
9,075
L
9,986
734
523
3,217
17,171
9,976
76
4,902
11,675
0
15,010
L
Cthulhu
katlin654
Cthulhu
10,135
55
1,264
3,987
18,095
19,234
0
3,599
13,992
21,391
226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,826
Gold Earned
43,942
120
Minions Killed
99
0
Camps Cleared
0
852,727
Distance Traveled
925,335
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,099
910
24
2
0
193,978
0
W
Poseidon
9,181
918
42
4
0
189,514
1
L
Agni
8,690
869
35
4
0
166,832
0
W
Ishtar
8,263
826
18
2
0
177,959
0
W
Tsukuyomi
8,794
879
10
1
0
202,398
0
L
Lancelot
8,579
858
32
3
0
189,944
0
W
Cu Chulainn
8,605
861
5
1
0
161,486
0
L
Anhur
6,448
645
12
1
0
103,170
0
L
Loki
7,920
792
13
1
0
204,395
0
L
Cthulhu
9,189
919
28
3
0
188,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role