Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
DwImThrowing
Ymir
Silver II
Level 124
God Stats
4W - 3L
1,311 SR
Queue Stats
18W - 19L
1,519 MMR
Solo
Mulan
Mulan
Gold IV
IcnoPain
Mulan
Gold IV
Level 142
God Stats
54W - 58L
1,588 SR
Queue Stats
84W - 98L
1,524 MMR
Solo
Anhur
Anhur
Gold III
MilkIsCowSauce
Anhur
Gold III
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 33L
1,514 MMR
Solo
Thanatos
Thanatos
Silver III
itzthyhazardz
Thanatos
Silver III
Level 144
God Stats
2W - 1L
1,587 SR
Queue Stats
7W - 7L
1,520 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,497 SR
1,515 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,600 SR
1,511 MMR
Hun Batz
Hun Batz
Platinum V
 
Hun Batz
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze IV
 
Medusa
Bronze IV
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
AshyTrev
Charybdis
Bronze III
Level 65
God Stats
6W - 9L
1,759 SR
Queue Stats
152W - 170L
1,509 MMR
Solo
Yu Huang
Yu Huang
Bronze III
Ausence
Yu Huang
Bronze III
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 30L
1,546 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Bublehead2
Sun Wukong
Bronze III
Level 72
God Stats
0W - 2L
1,744 SR
Queue Stats
40W - 41L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
10 / 2 / 2
7,058
706
7,411
4,730
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 1 / 1
7,109
711
7,773
8,569
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
IcnoPain
Mulan
9
2 / 1 / 4
5,303
530
4,574
6,332
5,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 2
5,319
532
2,932
6,167
2,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thanatos
itzthyhazardz
Thanatos
11
5 / 2 / 3
6,459
646
3,487
8,514
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Nu WaLancelotKuzenboSobekMaman Brigitte

VS

Bans
ThothAo KuangBastetArachneLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
4 / 4 / 3
6,257
626
6,423
9,815
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
 
Medusa
4
0 / 14 / 0
3,927
393
226
11,526
2,375
Charybdis
AshyTrev
Charybdis
10
2 / 2 / 2
5,509
551
3,405
6,104
1,845
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Ausence
Yu Huang
11
2 / 2 / 3
6,429
643
3,757
3,771
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Bublehead2
Sun Wukong
8
0 / 5 / 0
4,796
480
3,078
8,970
4,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
23
Kills
8
8
Deaths
27
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
2
2
5.5
L
Hun Batz
 
Hun Batz
4
4
3
1.38
L
Medusa
 
Medusa
0
14
0
0
L
Charybdis
AshyTrev
Charybdis
2
2
2
1.5
L
Yu Huang
Ausence
Yu Huang
2
2
3
1.75
L
Sun Wukong
Bublehead2
Sun Wukong
0
5
0
0
W
6
1
1
6.5
W
Mulan
IcnoPain
Mulan
2
1
4
4
W
0
2
2
0.5
W
Thanatos
itzthyhazardz
Thanatos
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,177
Damage
16,889
34,312
Taken
40,186
17,578
Mitigated
13,199
13,885
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,411
1,191
0
750
4,730
1,722
0
1,567
2,993
41,416
1,804
L
Hun Batz
 
Hun Batz
6,423
2,123
0
3,154
9,815
3,073
0
1,775
7,942
0
36,566
L
Medusa
 
Medusa
226
226
0
0
11,526
2,375
12
3,984
7,216
0
287
L
Charybdis
AshyTrev
Charybdis
3,405
1,992
0
1,496
6,104
1,845
0
0
6,104
0
30,757
L
Yu Huang
Ausence
Yu Huang
3,757
369
0
590
3,771
1,126
0
2,163
1,428
38,882
965
L
Sun Wukong
Bublehead2
Sun Wukong
3,078
574
0
350
8,970
4,780
0
5,736
2,672
0
23,166
W
7,773
1,738
0
2,750
8,569
4,750
0
0
8,569
39,023
2,361
W
Mulan
IcnoPain
Mulan
4,574
1,160
56
1,130
6,332
5,863
0
722
5,548
564
26,850
W
2,932
1,828
0
1,609
6,167
2,205
736
0
6,167
0
40,053
W
Thanatos
itzthyhazardz
Thanatos
3,487
890
0
7,590
8,514
3,038
0
1,036
7,352
0
36,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,248
Gold Earned
26,918
305
Minions Killed
241
0
Camps Cleared
0
907,633
Distance Traveled
892,549
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,058
706
80
8
0
167,531
2
L
Hun Batz
6,257
626
67
7
0
170,698
0
L
Medusa
3,927
393
0
0
0
174,929
0
L
Charybdis
5,509
551
55
6
0
179,269
0
L
Yu Huang
6,429
643
84
8
0
191,957
0
L
Sun Wukong
4,796
480
35
4
0
175,696
0
W
Ymir
7,109
711
71
7
0
158,316
0
W
Mulan
5,303
530
31
3
0
196,449
3
W
Anhur
5,319
532
67
7
0
171,180
0
W
Thanatos
6,459
646
56
6
0
214,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role