Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Adaptinga
Nu Wa
Level 59
God Stats
4W - 8L
1,500 SR
Queue Stats
161W - 182L
1,456 Elo+
Solo
Vamana
Vamana
Ametist1045
Vamana
Level 141
God Stats
3W - 1L
1,669 SR
Queue Stats
98W - 84L
1,503 Elo+
Solo
Nemesis
Nemesis
LeBronzeJamez
Nemesis
Level 81
God Stats
2W - 0L
1,724 SR
Queue Stats
7W - 1L
1,895 Elo+
Solo
Eset
Eset
zSuperWasya
Eset
Level 158
God Stats
2W - 0L
1,804 SR
Queue Stats
94W - 100L
1,537 Elo+
Solo
Team Averages
Level 119
1,639 SR
1,578 Elo+

VS

Team Averages
Level 142
1,530 SR
1,510 Elo+
Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BlackKiIIer95
Kukulkan
Level 148
God Stats
26W - 31L
1,496 SR
Queue Stats
520W - 528L
1,498 Elo+
Solo
Maui
Maui
ToxicDinner
Maui
Level 148
God Stats
3W - 5L
1,512 SR
Queue Stats
86W - 78L
1,557 Elo+
Party 1
Artemis
Artemis
Tur6o Charged
Artemis
Level 120
God Stats
7W - 6L
1,644 SR
Queue Stats
41W - 41L
1,442 Elo+
Solo
Odin
Odin
lxt2021
Odin
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 97L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
2 / 0 / 1
6,330
633
7,784
9,093
3,207
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nu Wa
Adaptinga
Nu Wa
10
1 / 0 / 3
5,427
543
4,425
4,050
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
11
1 / 0 / 0
6,475
648
6,745
7,353
6,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
11
6 / 0 / 1
6,401
640
8,328
6,441
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 1 / 3
5,254
525
2,010
6,777
3,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 2 / 0
5,136
514
4,007
10,106
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Kukulkan
BlackKiIIer95
Kukulkan
8
0 / 2 / 1
5,169
517
3,839
4,520
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 3 / 0
4,743
474
2,753
9,281
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
9
0 / 2 / 0
5,027
503
4,785
7,155
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
lxt2021
Odin
10
0 / 1 / 0
5,588
559
3,129
10,342
8,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
1
1
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
0
1
2.5
L
Pele
 
Pele
1
2
0
0.5
W
Nu Wa
Adaptinga
Nu Wa
1
0
3
2.5
W
Vamana
1
0
0
1
L
Kukulkan
BlackKiIIer95
Kukulkan
0
2
1
0.25
W
Nemesis
6
0
1
6.5
L
0
3
0
0
L
Artemis
0
2
0
0
L
Odin
lxt2021
Odin
0
1
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,292
Damage
18,513
33,714
Taken
41,404
18,447
Mitigated
23,610
11,786
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,784
4,329
0
4,036
9,093
3,207
209
899
8,194
0
59,845
L
Pele
 
Pele
4,007
1,269
0
2,991
10,106
4,333
0
1,548
8,558
0
44,406
W
Nu Wa
Adaptinga
Nu Wa
4,425
820
0
902
4,050
1,356
0
1,767
2,283
33,077
0
W
Vamana
6,745
3,069
0
2,006
7,353
6,875
0
0
7,353
0
50,174
L
Kukulkan
BlackKiIIer95
Kukulkan
3,839
392
0
1,459
4,520
1,558
0
1,651
2,869
41,360
743
W
Nemesis
8,328
4,692
0
2,432
6,441
3,104
0
980
5,461
0
47,754
L
2,753
430
0
2,337
9,281
7,098
0
2,182
7,099
17,653
0
L
Artemis
4,785
1,979
0
1,802
7,155
2,300
0
624
6,531
0
31,499
L
Odin
lxt2021
Odin
3,129
385
0
3,853
10,342
8,321
0
430
9,132
0
44,839
W
2,010
267
750
1,660
6,777
3,905
0
2,763
4,014
16,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,887
Gold Earned
25,663
345
Minions Killed
312
0
Camps Cleared
0
1,016,123
Distance Traveled
960,409
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,330
633
86
9
0
196,472
0
L
Pele
5,136
514
69
7
0
201,509
0
W
Nu Wa
5,427
543
60
6
0
205,535
0
W
Vamana
6,475
648
93
9
0
175,991
1
L
Kukulkan
5,169
517
78
8
0
190,000
2
W
Nemesis
6,401
640
73
7
0
261,855
1
L
Maui
4,743
474
20
2
0
204,360
1
L
Artemis
5,027
503
71
7
0
187,347
0
L
Odin
5,588
559
74
7
0
177,193
0
W
Eset
5,254
525
33
3
0
176,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role