Player Matchup

Amaterasu
Amaterasu
BlazinProdigy
Amaterasu
Level 56
God Stats
6W - 9L
1,145 SR
Queue Stats
101W - 90L
1,426 Elo+
Solo
Ra
Ra
OnlyCookieDough
Ra
Level 159
God Stats
4W - 0L
1,714 SR
Queue Stats
33W - 28L
1,533 Elo+
Party 2
Hun Batz
Hun Batz
Pattyshack29
Hun Batz
Level 199
God Stats
7W - 2L
1,707 SR
Queue Stats
68W - 71L
1,532 Elo+
Party 2
Izanami
Izanami
Portalkiller205
Izanami
Level 125
God Stats
17W - 16L
1,592 SR
Queue Stats
156W - 146L
1,526 Elo+
Solo
Bacchus
Bacchus
TGMNoobcake
Bacchus
Level 156
God Stats
46W - 41L
1,764 SR
Queue Stats
400W - 381L
1,533 Elo+
Solo
Team Averages
Level 139
1,584 SR
1,510 Elo+

VS

Team Averages
Level 143
1,532 SR
1,504 Elo+
Artemis
Artemis
 
Artemis
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DwiftQueen
Chronos
Level 109
God Stats
0W - 3L
1,744 SR
Queue Stats
70W - 68L
1,494 Elo+
Party 1
Arachne
Arachne
MAM3YTH0R MX
Arachne
Level 161
God Stats
1W - 5L
1,442 SR
Queue Stats
88W - 74L
1,526 Elo+
Solo
Hachiman
Hachiman
MrGhilliePanda
Hachiman
Level 86
God Stats
12W - 17L
1,463 SR
Queue Stats
156W - 139L
1,484 Elo+
Solo
Susano
Susano
PandaTrueno
Susano
Level 169
God Stats
0W - 3L
1,512 SR
Queue Stats
69W - 65L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlazinProdigy
Amaterasu
14
1 / 2 / 2
8,228
633
4,508
13,740
12,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 3 / 4
8,038
618
3,095
7,488
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Pattyshack29
Hun Batz
14
9 / 1 / 4
8,795
677
11,488
11,526
4,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 5
7,548
581
5,340
8,698
3,102
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
TGMNoobcake
Bacchus
12
5 / 1 / 3
7,580
583
7,633
12,756
14,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 3 / 2
6,393
492
5,559
7,781
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
DwiftQueen
Chronos
13
0 / 3 / 1
7,144
550
3,418
8,572
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
MAM3YTH0R MX
Arachne
12
1 / 6 / 4
7,101
546
5,195
13,115
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
13
4 / 3 / 0
7,605
585
7,593
11,331
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Susano
13
6 / 3 / 1
7,539
580
8,629
13,696
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
18
Kills
11
11
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
2
0.33
W
Amaterasu
BlazinProdigy
Amaterasu
1
2
2
1
L
Chronos
DwiftQueen
Chronos
0
3
1
0.17
L
Arachne
MAM3YTH0R MX
Arachne
1
6
4
0.5
L
Hachiman
4
3
0
1.33
W
2
3
4
1.33
L
Susano
6
3
1
2.17
W
Hun Batz
Pattyshack29
Hun Batz
9
1
4
11
W
1
4
5
0.88
W
Bacchus
TGMNoobcake
Bacchus
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,064
Damage
30,394
54,208
Taken
54,495
38,424
Mitigated
19,409
17,874
Healing
17,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,559
2,894
0
2,729
7,781
2,231
0
0
7,302
0
37,459
W
Amaterasu
BlazinProdigy
Amaterasu
4,508
1,836
0
6,442
13,740
12,970
522
1,194
12,546
0
56,777
L
Chronos
DwiftQueen
Chronos
3,418
1,027
0
2,401
8,572
3,024
0
2,620
5,508
50,700
6,078
L
Arachne
MAM3YTH0R MX
Arachne
5,195
3,549
0
2,918
13,115
4,488
6
3,936
8,669
0
29,558
L
Hachiman
7,593
4,674
0
4,469
11,331
4,291
0
1,224
9,903
0
60,667
W
3,095
239
515
2,228
7,488
3,016
784
49
7,439
59,710
0
L
Susano
8,629
2,355
0
4,571
13,696
5,375
0
1,255
12,103
0
55,832
W
Hun Batz
Pattyshack29
Hun Batz
11,488
3,478
0
4,707
11,526
4,920
0
478
11,048
0
67,969
W
5,340
3,478
0
1,780
8,698
3,102
927
0
8,698
0
49,625
W
Bacchus
TGMNoobcake
Bacchus
7,633
954
262
1,940
12,756
14,416
16
1,532
11,224
34,917
379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,189
Gold Earned
35,782
449
Minions Killed
405
0
Camps Cleared
0
1,325,706
Distance Traveled
1,266,467
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,393
492
53
4
0
175,514
0
W
Amaterasu
8,228
633
97
7
0
216,837
2
L
Chronos
7,144
550
119
9
0
256,189
0
L
Arachne
7,101
546
46
4
0
287,139
0
L
Hachiman
7,605
585
102
8
0
249,223
0
W
Ra
8,038
618
111
9
0
271,468
7
L
Susano
7,539
580
85
7
0
298,402
2
W
Hun Batz
8,795
677
96
7
0
313,348
0
W
Izanami
7,548
581
80
6
0
234,697
0
W
Bacchus
7,580
583
65
5
0
289,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role